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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000788||Core Inform||Model world||public||2011-10-31 10:50||2014-05-07 07:33|
|Target Version||Fixed in Version||6L02|
|Summary||0000788: The carrying capacity is ignored when giving.|
|Description||The giving it to action doesn't check the carrying capacity of the recipient before transfering the object.|
|Minimal Source Text To Reproduce|
The Kitchen is a room. An onion is here. The carrying capacity of a person is usually 1. Phil is a man in the Kitchen. The player carries a knife. The block giving rule is not listed in the check giving it to rules. A persuasion rule: persuasion succeeds. Test me with "get onion / Phil, get onion / Phil, give me the onion / i".
You can see an onion and Phil here.
You're carrying too many things already.
>Phil, get onion
Phil picks up the onion.
>Phil, give me the onion
Phil gives the onion to you.
You are carrying:
|Tags||No tags attached.|
|Effect||(serious/mild) Game compiles but misbehaves|
Of course, since giving is blocked by default, technically this can't happen unless you change the rules, but the manual implies that giving is fully implemented: all you have to do is disable the block giving rule*.
To complete the action, perhaps there should be a rule that does something like this:
Check an actor giving something to (this is the can’t exceed carrying capacity when giving rule):
if the number of things carried by the second noun is at least the carrying capacity of the second noun:
if the actor is the player, say "[The second noun] [if the second noun is plural-named]are[otherwise]is[end if] carrying too many things already.";
stop the action.
Ex. 207: "However, suppose that we do want characters to be able to exchange articles freely: we allow persuasion to succeed and turn off the "block giving rule"."
Ex. 378: "As it happens, correct behavior is built into the GIVE command once "block giving" is turned off"
|I concur, and have added the "can't exceed carrying capacity when giving rule".|
|2011-10-31 10:50||gnomon||New Issue|
|2011-10-31 10:53||gnomon||Note Added: 0001431|
|2011-11-02 13:15||EmacsUser||Status||new => confirmed|
|2011-11-02 13:15||EmacsUser||Category||Actions => Model world|
|2014-02-15 02:46||graham||Note Added: 0002499|
|2014-02-15 02:46||graham||Status||confirmed => resolved|
|2014-02-15 02:46||graham||Resolution||open => fixed|
|2014-02-15 02:46||graham||Assigned To||=> graham|
|2014-05-07 07:32||jmcgrew||Fixed in Version||=> 6L02|
|2014-05-07 07:33||jmcgrew||Status||resolved => closed|
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