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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000726||Core Inform||Relations||public||2011-08-20 12:38||2014-05-07 07:33|
|Platform||x86||OS||Mac OS X||OS Version||10.6|
|Target Version||Fixed in Version||6L02|
|Summary||0000726: Relation-valued properties are initialized with the default value of the relation kind, rather than a copy of the default value|
|Description||The association of yourself in the attached source is initialized to Default_Value_1, which has handler EmptyRelationHandler. Consequently, the first line of the rule has no effect, and the showme reports ``nothing'' rather than the ``yourself,'' that one would expect.|
Contrast similar source text with lists, in which InitialHeapAllocation allocates distinct copies for each object.
|Minimal Source Text To Reproduce|
There is a room. A person has a relation of things to things called the association. When play begins: now the association of yourself relates yourself to yourself; showme the thing that relates to yourself by the association of yourself.
|Additional Information||There is a room.|
A person has a list of things called the checklist.
When play begins:
add yourself to the checklist of yourself;
showme entry one of the checklist of yourself.
|Tags||No tags attached.|
|Effect||(serious/mild) Game compiles but misbehaves|
|The semantics for relations are in some ways trickier than those for lists, but I agree. I've fixed this.|
|2011-08-20 12:38||EmacsUser||New Issue|
|2011-08-20 12:39||EmacsUser||Additional Information Updated||View Revisions|
|2011-10-15 03:42||jmcgrew||Status||new => acknowledged|
|2011-11-12 14:41||jmcgrew||Status||acknowledged => confirmed|
|2014-03-16 12:13||graham||Note Added: 0002567|
|2014-03-16 12:13||graham||Status||confirmed => resolved|
|2014-03-16 12:13||graham||Resolution||open => fixed|
|2014-03-16 12:13||graham||Assigned To||=> graham|
|2014-05-07 07:32||jmcgrew||Fixed in Version||=> 6L02|
|2014-05-07 07:33||jmcgrew||Status||resolved => closed|
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