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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000723||Core Inform||Phrases and functional programming||public||2011-08-18 08:36||2014-05-07 07:33|
|Assigned To||graham|| |
|Platform||x86||OS||Mac OS X||OS Version||10.6|
|Product Version||6G60|| |
|Target Version||Fixed in Version||6L02|| |
|Summary||0000723: "Resume the story" doesn't work when invoked from a final question|
|Description||The phrase "resume the story" doesn't actually resume the story when invoked after the story has effectively ended. It looks like it will only work if it's used when the deadflag has been set but the obituary hasn't been printed yet (as in example 138).|
The manual (ch. 9.4.) is rather vague about this, so if this is by design maybe there should be a clarification that it's too late to use the phrase in the final options.
|Minimal Source Text To Reproduce|
There is a room.
Instead of jumping:
end the story.
Table of Final Question Options (continued)
final question wording only if victorious topic final response rule final response activity
"RESUME" false "resume" resume rule --
This is the resume rule:
resume the story.
Test me with "jump/resume".
|Tags||No tags attached.|
|Effect||(serious/mild) Game compiles but misbehaves|