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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000565||Core Inform||Model world||public||2011-02-14 12:38||2014-05-07 07:33|
|Target Version||Fixed in Version||6L02|
|Summary||0000565: Can't interact with former self object except indirectly.|
|Description||If the player object is redefined to another person, the previous player object is visible but can't be interacted with except indirectly (via "take all" or the parser implicitly choosing it).|
|Minimal Source Text To Reproduce|
"Bug Demonstration" by Otis Obligatory Starting Point is a room. Joe is a person in Obligatory Starting Point. The description of Joe is "Joe is quite the fellow!" When play begins, now the player is Joe. test me with "x me / examine / examine my former self / examine your former self / examine former self / examine former / examine person / showme all"
|Tags||No tags attached.|
|Effect||(serious/mild) Game compiles but misbehaves|
Jim Aikin (reporter)
edited on: 2011-02-16 23:40
The workaround is trivial:
Steve is a man in the Starting Point. The player is Steve. The printed name of Steve is "[if the player is not Steve]your former self[otherwise]Steve[end if]". Understand "your" and "former" and "self" as Steve when the player is not Steve.
Nonetheless, it's more than a bit odd that there's an actual object in scope (your former self) that can't be given vocabulary words.
|Actually, ">X YOURSELF" displays the old "As good-looking as ever." So, for some bizarre reason, the parser understands "yourself" as your former self, and no other words.|
Confirmed, though I would see this a more of a quirk than a bug. As Fuchsia tude points out, the player is originally the default person, named ``yourself'' (point 2 of WI 3.27). Once the player becomes Joe, Inform is merely showing the printed name for the first time (point 2 of WI 17.10). Yet the object is still ``yourself,'' even if it isn't printed that way.
For the time being I would recommend the following workaround, based on Jim's code, but adapted to avoid the explicit creation of the yourself object and to handle edge-case commands like ``examine self'' and ``examine my self'' correctly.
- - - -
Yourself is privately-named.
Understand "your former self" or "my former self" or "former self" or "former" as yourself when the player is not yourself.
- - - -
|This is a fairly marginal case, but I've accepted EmacsUser's suggested addition to the Standard Rules.|
|2011-02-14 12:38||otistdog||New Issue|
|2011-02-16 23:39||Jim Aikin||Note Added: 0001035|
|2011-02-16 23:40||Jim Aikin||Note Edited: 0001035||View Revisions|
|2011-02-17 00:41||ChrisC||Note Added: 0001036|
|2011-02-22 16:10||jmcgrew||Status||new => acknowledged|
|2011-02-27 18:56||EmacsUser||Note Added: 0001054|
|2011-02-27 18:56||EmacsUser||Status||acknowledged => confirmed|
|2014-02-15 03:30||graham||Note Added: 0002501|
|2014-02-15 03:30||graham||Status||confirmed => resolved|
|2014-02-15 03:30||graham||Resolution||open => fixed|
|2014-02-15 03:30||graham||Assigned To||=> graham|
|2014-05-07 07:32||jmcgrew||Fixed in Version||=> 6L02|
|2014-05-07 07:33||jmcgrew||Status||resolved => closed|
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