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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000508||Documentation, Examples, and Web Site||Writing with Inform||public||2011-01-16 15:36||2014-05-07 07:38|
|Platform||x86||OS||Mac OS X||OS Version||10.5|
|Target Version||Fixed in Version||6L02|
|Summary||0000508: The method for choosing the default starting room is not well-documented|
|Description||The documentation (3.9) does not state that the first room in the backdrop determines where play begins. |
"backdrop is in X, Y, and Z" is NOT THE SAME as "X is a room" from the perspective of the human writer/programmer, or from the perspective of the documentation.
|Minimal Source Text To Reproduce|
The floor is a backdrop. Floor is in Urinal Mint City. Defecatory is a room. North from Defecatory is Urinal Mint City. Urinal Mint City is a room. South from Urinal Mint City is Defecatory.
|Tags||No tags attached.|
edited on: 2011-01-17 01:13
This isn't particular to backdrops - the player starts by default in the first room defined by any assertion (although "the player is in X" overrides this). For example:
Ownership relates one person to various rooms. The verb to own (he owns) implies the ownership relation.
Dr Evil owns Evil Lair.
Austin's Pad is a room.
The player will start in Evil Lair instead of Austin's Pad because Evil Lair was created first, by the assertion "Dr Evil owns Evil Lair". That assertion implies that Dr Evil and Evil Lair must exist, and Inform can guess their kinds from the definition of "to own". Likewise, "Floor is in Urinal Mint City" implies that Urinal Mint City must exist, and Inform guesses that it's a room, making it the first room created.
This whole process and how it relates to the player start could stand to be explained better. Perhaps in 3.2 ("Rooms and the map"), which comes close in the notes for the "Port Royal 1" example. 4.11 ("Default values of kinds") might also be relevant.
|2011-01-16 15:36||Poster||New Issue|
|2011-01-17 00:36||jmcgrew||Relationship added||related to 0000507|
|2011-01-17 01:09||jmcgrew||Note Added: 0000971|
|2011-01-17 01:09||jmcgrew||Severity||serious => mild|
|2011-01-17 01:09||jmcgrew||Summary||Game does not begin in first room defined when using a backdrop. => The method for choosing the default starting room is not well-documented|
|2011-01-17 01:09||jmcgrew||Status||new => confirmed|
|2011-01-17 01:13||jmcgrew||Note Edited: 0000971||View Revisions|
|2011-05-17 13:01||emshort||Assigned To||=> graham|
|2011-05-17 13:01||emshort||Status||confirmed => resolved|
|2011-05-17 13:01||emshort||Resolution||open => fixed|
|2014-05-07 07:37||jmcgrew||Fixed in Version||=> 6L02|
|2014-05-07 07:38||jmcgrew||Status||resolved => closed|
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