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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000415||Core Inform||Scenes||public||2010-11-15 02:55||2011-01-10 11:15|
|Assigned To||graham|| |
|Product Version||6F95|| |
|Target Version||Fixed in Version||6G60|| |
|Summary||0000415: Compiler crashes with code 11 when interlinking scenes with external conditions|
|Description||Cannot link scenes so that scene1 ends when scene2 begins if scene2 also begins when scene1 ends -- when either one of the scenes also has a trigger outside of the scene machinery. The compiler fails to give a problem message and crashes with code 11.|
|Minimal Source Text To Reproduce|
R1 is a room.
R2 is north of R1.
Scene1 is a scene.
Scene1 begins when play begins.
Scene1 ends when the location is R2.
Scene1 ends when Scene2 begins.
Scene2 is a scene.
Scene2 begins when Scene1 ends.
|Additional Information||If no external conditions are given for endings/beginnings, compiles with no errors.|
Compiles and has the desired effect in 6E72 — the crash might have something to do with issue 0000294 being fixed (the 'scene cannot trigger itself' -bug).
|Tags||No tags attached.|
|Effect||(critical) Compiler crashes|