|Anonymous | Login | Signup for a new account||2018-01-23 19:55 PST|
|Main | My View | View Issues | Change Log | Roadmap|
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0000371||Core Inform||Indexing||public||2010-10-29 21:11||2011-01-10 11:15|
|Target Version||Fixed in Version||6G60|
|Summary||0000371: Regions drawn incorrectly in World Index|
|Description||The World tab of the Index panel no longer draws the regions correctly:|
1) The World Index no longer shows color-coded regions; everything is colored gray.
2) The World Index no longer lists rooms by region.
3) The World Index incorrectly displays locations with an "inside/outside from" connection (some rooms, usually the starting location, disappear completely).
|Minimal Source Text To Reproduce|
Kitchen and Living Room are in a region called Indoors. Backyard and Driveway are in a region called Outdoors. Kitchen is east of Living Room and inside from Backyard. Driveway is east of Backyard.
|Additional Information||After compiling the source text and opening the World Index tab, you can see that the Kitchen location is either missing from the map or is being drawn behind the Backyard location. (The Backyard box shows "inside from" and "outside from" connections when it only has an "outside from" connection.)|
In the list of individual rooms Kitchen has the abbreviation for Backyard associated with it.
The bug appears to be cosmetic only and doesn't effect connections or region-specific conditions within the game.
Regions are drawn normally in 6E72.
|Tags||No tags attached.|
|Effect||(cosmetic) Index is created incorrectly|
You can confirm that rooms are still being correctly assigned to regions by adding this to the source text:
When play begins:
say "There are [number of rooms in Indoors] rooms ([the list of rooms in Indoors]) in the Indoors region.";
say "There are [number of rooms in Outdoors] rooms ([the list of rooms in Outdoors]) in the Outdoors region.";
6F95 just has problems drawing them properly on the index tab.
|This was a bug accidentally introduced in 6F95 during routine maintenance, so to speak, of the map-making code. It's now fixed, and the new map-maker is generally better.|
|2010-10-29 21:11||Retroblique||New Issue|
|2010-10-29 21:27||Retroblique||Issue Monitored: Retroblique|
|2010-10-29 21:27||Retroblique||Issue End Monitor: Retroblique|
|2010-10-30 21:35||jmcgrew||Status||new => acknowledged|
|2010-10-31 20:59||Retroblique||Note Added: 0000766|
|2010-11-01 17:28||EmacsUser||Status||acknowledged => confirmed|
|2010-11-12 15:38||jmcgrew||Relationship added||has duplicate 0000406|
|2010-11-16 10:44||EmacsUser||Relationship added||has duplicate 0000413|
|2010-11-19 13:36||graham||Note Added: 0000831|
|2010-11-19 13:36||graham||Status||confirmed => resolved|
|2010-11-19 13:36||graham||Resolution||open => fixed|
|2010-11-19 13:36||graham||Assigned To||=> graham|
|2010-12-23 17:37||jmcgrew||Fixed in Version||=> 6G60|
|2011-01-10 11:15||jmcgrew||Status||resolved => closed|
|Copyright © 2000 - 2010 MantisBT Group|