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IDProjectCategoryView StatusDate SubmittedLast Update
0002075Core InformEquations, units, arithmeticpublic2018-09-09 18:042018-09-10 20:48
Reportermattweiner 
Assigned To 
PrioritynormalSeverityseriousReproducibilityalways
StatusconfirmedResolutionopen 
PlatformOS XOSEl CapitanOS Version10.11.6
Product Version6M62 
Target VersionFixed in Version 
Summary0002075: multiplying a multi-part unit by a real number yields absurd results
DescriptionWhen multiplying a multi-part unit, such as $1.99 specifying a cash-value, by a real number, such as 1.0, the result is some sort of integer overflow.
Minimal Source Text To Reproduce
Lab is a room.

Cash-value is a kind of value. $1.99 specifies a cash-value.

Holdings is a cash-value that varies. Holdings is $3.50.

When play begins: say "Number result: [2 times holdings]. Real number result: [2.0 times holdings]."
Additional InformationOutput: Number result: $7.00. Real number result: $11439308.80.

Possibly related to http://inform7.com/mantis/view.php?id=1935. [^]

Forum thread: https://www.intfiction.org/forum/viewtopic.php?f=7&t=26554&p=143414#p143414. [^]

TagsNo tags attached.
Effect(serious/mild) Game compiles but misbehaves
Attached Files

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-  Notes
(0004807)
zarf (developer)
2018-09-10 20:48

I think this is not related to 1935, after all. The generated code is

     tmp_0 = (REAL_NUMBER_TY_Times(1073741824, NUMBER_TY_to_REAL_NUMBER_TY((Global_Vars-->10))));

That is, it's converting the scaled value (pennies) to a real number, correctly multiplying that by 2.0 (using real multiplication), but then treating the resulting value as a scaled value again. It's missing the step where it converts the real back to an integer (pennies again).

- Issue History
Date Modified Username Field Change
2018-09-09 18:04 mattweiner New Issue
2018-09-10 20:48 zarf Note Added: 0004807
2018-09-10 20:48 zarf Status new => confirmed


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