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IDProjectCategoryView StatusDate SubmittedLast Update
0001755I6 LibraryGeneralpublic2015-09-29 00:242019-03-27 02:17
ReporterDavidG 
Assigned ToDavidG 
PrioritynormalSeveritymildReproducibilityalways
StatusassignedResolutionopen 
Platformx86OSLinuxOS VersionAny
Product Version6/11 
Target Version6/13Fixed in Version 
Summary0001755: UNDO clears screen if color enabled
DescriptionIf a game has declared "Constant COLOUR;", then the screen will be cleared after an UNDO command is issued and before the UNDO is executed. This doesn't happen if color mode is not used. I'm not sure why this was done. Maybe something about undoing something that changed colors?
TagsNo tags attached.
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-  Notes
(0004435)
DavidG (developer)
2016-04-23 00:49
edited on: 2016-04-23 00:49

Constant Story "UNDO AND COLOR";
Constant Headline "^An Interactive Bug Reproduction^";

Constant COLOUR;

Include "parser.h";
Include "verblib.h";

Class Sphere
	with name 'sphere' 'spheres/p' 'ball' 'balls/p' 'crystal' 'crystals/p';

Object Start_Room "Somewhere"
	with description "You're not sure where you are.",
	has light;

Sphere -> Sphere_Red "red sphere"
	with name 'red',
	description "This crystal sphere is colored bright red.",
	before [;
	Search:
		@set_colour 3 1;
		"Your vision swirls disconcertingly.  In a few seconds, 
		you're fine, but things have changed.";
	];

Sphere -> Sphere_Green "green sphere"
	with name 'green',
	description "This crystal sphere is colored bright green.",
	before [;
	Search:
		@set_colour 4 1;
		"Your vision swirls disconcertingly.  In a few seconds, 
		you're fine, but things have changed.";
	];

Sphere -> Sphere_Blue "blue sphere"
	with name 'blue',
	description "This crystal sphere is colored bright blue.",
	before [;
	Search:
		@set_colour 6 1;
		"Your vision swirls disconcertingly.  In a few seconds, 
		you're fine, but things have changed.";
	];

Sphere -> Sphere_White "white sphere"
	with name 'white',
	description "This crystal sphere is stark white.",
	before [;
	Search:
		@set_colour 1 1;
		"Your vision swirls disconcertingly.  In a few seconds, 
		you're fine, but things have changed.";
	];

[ Initialise;
	location = Start_Room;
	"Time for squashing bugs!";
];

Include "grammar.h";


(0004436)
DavidG (developer)
2016-04-23 00:51

https://github.com/DavidGriffith/inform6lib/issues/15 [^]
(0004840)
DavidG (developer)
2019-03-27 02:17

https://gitlab.com/DavidGriffith/inform6lib/issues/15 [^]

- Issue History
Date Modified Username Field Change
2015-09-29 00:24 DavidG New Issue
2015-09-29 00:24 DavidG Status new => assigned
2015-09-29 00:24 DavidG Assigned To => DavidG
2015-11-22 20:19 DavidG Target Version 6/12 => 6/13
2016-04-23 00:49 DavidG Note Added: 0004435
2016-04-23 00:49 DavidG Note Edited: 0004435 View Revisions
2016-04-23 00:51 DavidG Note Added: 0004436
2019-03-27 02:17 DavidG Note Added: 0004840


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