MantisBT - Core Inform
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0000870Core InformModel worldpublic2012-02-25 12:562014-05-07 07:33
Erzengel 
graham 
normalmildalways
closedfixed 
6G60 
6L02 
(serious/mild) Game compiles but misbehaves
0000870: Directions for doors or rooms with entrances in different directions show in text replacements as the opposite of the other side
STEPS TO REPRODUCE
1. Place a door in two rooms, but providing different directions in each room.
  Ex. A door is north of room 1 and west in room 2.
2. Use some text substitution that includes the direction of the door.
3. Observe the resulting direction.
RESULT
The resulting direction is always the opposite of the opposite side. For example, if standing in room 1 and obtaining a direction to room 2, the given direction will be "east" when it should be "north". In room 2, the given direction is "south" when it should be "west".
EXPECTED RESULT
The direction of the door from the location should be the correct direction.
Test is a room. Other room is a room.

Arch is an open unopenable door. Arch is north of test and east of other room. Description of arch is "An arch to [the direction of item described from location]."

test me with "x arch / n / x arch / e".
This can be seen in chapter 16.10, example 295 "Misadventure" on the third command in "test me". (go to dark corridor//go to plover room, shows "heading southwest" when plover room is south of dark corridor)

The way around, when possible, is [opposite of the direction of the opposite side of the door from location].
No tags attached.
Issue History
2012-02-25 12:56ErzengelNew Issue
2012-02-27 10:06EmacsUserNote Added: 0001593
2012-02-27 10:06EmacsUserReproducibilityhave not tried => always
2012-02-27 10:06EmacsUserStatusnew => confirmed
2012-02-27 10:06EmacsUserCategorySpacing and printing => Model world
2014-02-15 03:06grahamNote Added: 0002500
2014-02-15 03:06grahamStatusconfirmed => resolved
2014-02-15 03:06grahamResolutionopen => fixed
2014-02-15 03:06grahamAssigned To => graham
2014-05-07 07:32jmcgrewFixed in Version => 6L02
2014-05-07 07:33jmcgrewStatusresolved => closed

Notes
(0001593)
EmacsUser   
2012-02-27 10:06   
Confirmed, also with the example from WI 3.12:

- - - -
The red rock stair is a door.
The red rock stair is east of the Orchard and above the Undertomb.
When play begins:
showme the direction of the red rock stair from the Undertomb.
- - - -
(0002500)
graham   
2014-02-15 03:06   
Fixed.