MantisBT - Core Inform
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0002013Core InformModel worldpublic2017-04-21 03:142017-04-22 04:36
Eleas 
 
normalmildhave not tried
resolvedno change required 
x86Windows7
6M62 
 
(serious/mild) Game compiles but misbehaves
0002013: Adjacency relation fails when using doors
The list of rooms adjacent to the location gives us "nothing" when the exit is next to a door. This can be forgiven since properly speaking the door may not count as adjacency. However, if we then ascend, X4 is reported adjacent, which it clearly isn't.
K is a kind of open unopenable door.

X is a room.
X2 is a room.
X3 is a room. The X3 is south of X2.
D is a K. D is above X and below X3.

X4 is a room. X4 is south of X3.

Every turn, say the list of rooms adjacent to the location.
Test me with "z/u/n".
My transcript:

X
You can see D here.

>z
Time passes.

nothing
>u

X3
You can see D here.

X2 and X4
>n

X2
X3
>
No tags attached.
Issue History
2017-04-21 03:14EleasNew Issue
2017-04-21 03:24EleasNote Added: 0004683
2017-04-22 04:36DavidKStatusnew => resolved
2017-04-22 04:36DavidKResolutionopen => no change required
2017-04-22 04:36DavidKAssigned To => DavidK
2017-04-22 04:36DavidKAssigned ToDavidK =>

Notes
(0004683)
Eleas   
2017-04-21 03:24   
*bangs head* Naturally, this is not a bug, I just made a terrible mistake in mapping the thing. My apologies.