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Summary 0001384: no_implicit_actions doesn't entirely prevent implicit takes
Revision 2014-08-07 15:55 by DavidG
Description If no_implicit_actions is active and the player tries to do an action that works only on held items, the action is improperly allowed to continue. For instance, attempt to eat a key that's not held will result in "The key is plainly inendible.".
Revision 2014-08-07 15:52 by DavidG
Description If no_implicit_actions is active and the player tries to do an action that works only on held items, the action is improperly allowed to continue. For instance, attempt to eat a key that's not held will result in "The key is plainly inendible." and the key will end up in the player's inventory.
Revision 2014-08-07 15:44 by DavidG
Description If no_implicit_actions is active and the player tries to eat something that's not held, the game will respond as if the object was indeed held.


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