Part 4 - Making Play More Friendly
Chapter 1 - New Commands
Section 1 - Echo-location
Understand "shout [text] to/at/for [any person]" as answering it that (with nouns reversed). Understand the commands "hiss" and "whisper" as "say".
Instead of answering the player that something, say "Your voice echoes strangely, but no one answers."
Instead of answering the beast that something when the beast is not visible:
if in darkness, make noise;
otherwise say "You holler as loudly as you are able.";
say "[line break]But no one replies."
Instead of answering the player that something in the Basement when in darkness:
To make noise:
if the location is the Crypt
say "The sound bounces back from all directions; you would seem to be at the center of an open space.";
let way be the best route from the location to the Crypt;
say "The sound echoes[if way is a direction]; if you had to guess, you would say that a larger space lies somewhere to the [way][end if].";
Instead of attacking a ringer in the Basement when in darkness:
Understand the command "whistle" or "hum" as "sing".
Instead of singing when in darkness:
Instead of singing:
say "You make a little noise, to cheer yourself. Then stop again, when you remember that it is a song he taught you."