The Viewpoint Character
Characterization
Player-Character Requires Persuasion by Ron Newcomb version 1
Sun, 10 Aug 2008 15:17:13 GMTUnsuccessful PC Attempt by Ron Newcomb version 1
Download, Source Code, Documentation
The Persuasion rules will be consulted for the player-character. Intended for works in which the author does not wish to conflate the player with the player-character.
Fri, 08 May 2009 03:02:48 GMTBasic Characters by ShadowChaser version 1
Download, Source Code, Documentation
Will run the Unsuccessful Attempt By rules for all characters, including the player. Also silences the library messages printed by the built-in Check rules.
Tue, 30 Mar 2010 02:34:20 GMT
Download, Source Code, Documentation
This adds the properties health, magic and sanity to a person or animal. It allows these values to be progarmatically manipulated and includes a process that replenishes health and magic over time. It also provides commands and functions for obtaining a descriptive status of the condition of these three properties for any given person or animal.
Background, Memory, and Knowledge
Epistemology by Eric Eve version 6
Sat, 19 Jun 2010 15:56:14 GMTRemembering by Aaron Reed version 3
Download, Source Code, Documentation
Keeping track of what the player character knows and sees. Version 6 avoids phrases deprecated in version 6E59.
Tue, 15 Jun 2010 02:38:45 GMTWhoWhat by David Cornelson version 5/071110
Download, Source Code, Documentation
Replaces 'You can't see any such thing' with a message reminding the player where they last saw the item they're trying to interact with. Requires Epistemology by Eric Eve and Plurality by Emily Short.
Sat, 10 Nov 2007 23:30:18 GMT
Download, Source Code, Documentation
Allows the player to ask who and what things or people are within the game. Version 5 updates for compatibility with 5G67.