version 1/080522 by S John Ross
Section: Calling on the "lock the dice" Activity
The "lock the dice" activity sits at the extension's functional core, and it's often desirable to simply summon the action directly, like so:
To rob the player:
if the player encloses something begin;
lock the dice;
remove a random thing enclosed by the player from play;
Now, when we call on the game to "rob the player," UNDO will not save our poor protagonist from the choice the cruel Fates have made.