Default Messages

version 3 by Ron Newcomb

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  • Example: * The Complete Table - A fully complete table of library messages. Find a message within, or copy pieces out.

    This lists every message in the Inform standard library. If searching for a particular message within, aim for unique words like achieve or unexpected. Pronouns and verbs tend to alter their own forms with say-phrases, so a search for touches, rather than touch, would likely fail.

    In order to use this table as-is, the extension Plurality by Emily Short is needed, plus the phrases presented beneath the table, as well as many of the tidbits in the Tips & Techniques example presented above.

        Table of custom library messages (continued)
        library-action library-message-id library-message-text
        -- 1 "(considering the first sixteen objects only)[ignore library line break]"
        -- 2 "Nothing to do!"
        -- 3 " You have died [ignore library line break]"
        -- 4 " You have won [ignore library line break]"
        -- 5 "Would you like to [ignore library line break]" [bug reported, #0000203]
        -- 6 "[bracket]Your interpreter does not provide 'undo'. Sorry![close bracket]"
        -- 7 "[#if Z-machine]'Undo' failed. [bracket]Not all interpreters provide it.[close bracket][#otherwise][bracket]You cannot 'undo' any further.[close bracket][#end if]"
        -- 8 "Please give one of the answers above."
        -- 9 "It is now pitch dark in here!"
        -- 10 "I beg your pardon?"
        -- 11 "[bracket]You can't 'undo' what hasn't been done![close bracket]"
        -- 12 "[bracket]Can't 'undo' twice in succession. Sorry![close bracket]"
        -- 13 "[bracket]Previous turn undone.[close bracket]"
        -- 14 "Sorry, that can't be corrected."
        -- 15 "Think nothing of it."
        -- 16 "'Oops' can only correct a single word."
        -- 17 "It is pitch dark, and you can't see a thing."
        -- 18 "yourself" [deprecated?]
        -- 19 "As good-looking as ever."
        -- 20 "To repeat a command like 'frog, jump', just say 'again', not 'frog, again'."
        -- 21 "You can hardly repeat that."
        -- 22 "You can't begin with a comma."
        -- 23 "You seem to want to talk to someone, but I can't see whom."
        -- 24 "You can't talk to [the library message object]."
        -- 25 "To talk to someone, try 'someone, hello' or some such."
        -- 26 "(first taking [the noun])[ignore library line break]" [needs the ignore]
        -- 27 "I didn't understand that sentence."
        -- 28 "I only understood you as far as wanting to [ignore library line break]"
        -- 29 "I didn't understand that number."
        -- 30 "You can't see any such thing."
        -- 31 "You seem to have said too little!"
        -- 32 "You aren't holding that!"
        -- 33 "You can't use multiple objects with that verb."
        -- 34 "You can only use multiple objects once on a line."
        -- 35 "I'm not sure what '[pronoun dictionary word]' refers to."
        -- 36 "You excepted something not included anyway!"
        -- 37 "You can only do that to something animate."
        -- 38 "That's not a verb I recogni[#if American dialect]z[#otherwise]s[#end if]e."
        -- 39 "That's not something you need to refer to in the course of this game."
        -- 40 "You can't see '[pronoun dictionary word]' ([pronoun reference object]) at the moment."
        -- 41 "I didn't understand the way that finished."
        -- 42 "[if library message amount is 0]None[otherwise]Only [library message amount] of those[end if] [is-are] available."
        -- 43 "Nothing to do!"
        -- 44 "There are none at all available!"
        -- 45 "Who do you mean, [ignore library line break]"
        -- 46 "Which do you mean, [ignore library line break]"
        -- 47 "Sorry, you can only have one item here. Which exactly?"
        -- 48 "Whom do you want[if the person asked is not the player] [the person asked][end if] to [recap of command]?"
        -- 49 "What do you want[if the person asked is not the player] [the person asked][end if] to [recap of command]?"
        -- 50 "Your score has just gone [if library message amount > 0]up by [library message amount][otherwise]down by [0 - library message amount][end if] point[s]"
        -- 51 "(Since something dramatic has happened, your list of commands has been cut short.)"
        -- 52 "[line break]Type a number from 1 to [library message amount], 0 to redisplay or press ENTER."
        -- 53 "[line break][bracket]Please press SPACE.[close bracket]"
        -- 54 "[bracket]Comment recorded.[close bracket]"
        -- 55 "[bracket]Comment NOT recorded.[close bracket]"
        -- 56 "."
        -- 57 "?"
        -- 58 "[The person asked] [is-are] unable to do that."
        -- 59 "You must supply a noun."
        -- 60 "You may not supply a noun."
        -- 61 "You must name an object."
        -- 62 "You may not name an object."
        -- 63 "You must name a second object."
        -- 64 "You may not name a second object."
        -- 65 "You must supply a second noun."
        -- 66 "You may not supply a second noun."
        -- 67 "You must name something more substantial."
        -- 68 "([The person asked] first taking [the noun])" [doesn't need to ignore library line break]
        -- 69 "(first taking [the noun])" [doesn't need to ignore library line break]
        -- 70 "The use of UNDO is forbidden in this game."
        -- 71 "Darkness" [DARKNESS__TX]
        -- 72 "[The noun] [has-have] better things to do."
        -- 73 "That noun did not make sense in this context."
        -- 74 "[bracket]That command asks to do something outside of play, so it can only make sense from you to me. [The person asked] cannot be asked to do this.[close bracket]"
        -- 75 " The End [ignore library line break]"
        -- 76 " or "
        -- 101 " (providing light)" [they get a parameter [library message object] ]
        -- 102 " (closed)"
        -- 104 " (empty)"
        -- 106 " (closed and empty)"
        -- 103 " (closed and providing light)"
        -- 105 " (empty and providing light)"
        -- 107 " (closed, empty and providing light)"
        -- 108 " (providing light and being worn" [bug reported, missing parameter object]
        -- 109 " (providing light"
        -- 110 " (being worn"
        -- 111 " ("
        -- 112 "open"
        -- 113 "open but empty"
        -- 114 "closed"
        -- 115 "closed and locked"
        -- 116 " and empty"
        -- 117 " (empty)"
        -- 118 " containing "
        -- 119 " (on "
        -- 120 ", on top of "
        -- 121 " (in "
        -- 122 ", inside "
        Answering it that action 1 "There is no reply."
        Asking it about action 1 "There is no reply."
        Asking it for action 1 "There is no reply."
        Attacking action 1 "Violence isn't the answer to this one."
        Burning action 1 "This dangerous act would achieve little."
        Buying action 1 "Nothing is on sale."
        Climbing action 1 "I don't think much is to be achieved by that."
        Closing action 1 "[Cap That's-They're noun] not something you can close."
        Closing action 2 "[Cap That's-They're noun] already closed."
        Closing action 3 "You close [the noun]."
        Closing action 4 "[The person asked] close[s] [the noun]."
        Closing action 5 "[The noun] close[s]."
        Consulting it about action 1 "You discover nothing of interest in [the noun]."
        Consulting it about action 2 "[The person asked] look[s] at [the noun]."
        Cutting action 1 "Cutting [that-those noun] up would achieve little."
        Drinking action 1 "There's nothing suitable to drink here."
        Dropping action 1 "[The noun] [is-are] already here."
        Dropping action 2 "You haven't got [that-those noun]."
        Dropping action 3 "(first taking [the noun] off)[ignore library line break]"
        Dropping action 4 "Dropped."
        Dropping action 5 "There is no more room on [the noun]."
        Dropping action 6 "There is no more room in [the noun]."
        Dropping action 7 "[The person asked] put[s] down [the noun]."
        Eating action 1 "[Cap That's-They're noun] plainly inedible."
        Eating action 2 "You eat [the noun]. Not bad."
        Eating action 3 "[The person asked] eat[s] [the noun]."
        Entering action 1 "But you're already [if noun is a supporter]on[otherwise]in[end if] [the noun]."
        Entering action 2 "[Cap That's-They're noun] not something you can [quoted verb posture]."
        Entering action 3 "You can't get into the closed [noun]."
        Entering action 4 "You can only get into something free-standing."
        Entering action 5 "You get [if noun is a supporter]onto[otherwise]into[end if] [the noun]."
        Entering action 6 "(getting [if the library message object is a supporter]off[otherwise]out of[end if] [the library message object])[ignore library line break]"
        Entering action 7 "[if the noun is a supporter](getting onto [the noun])[otherwise if the noun is a container](getting into [the noun])[otherwise](entering [the noun])[end if][ignore library line break]"
        Entering action 8 "[The person asked] get[s] into [the noun]."
        Entering action 9 "[The person asked] get[s] onto [the noun]."
        Examining action 1 "Darkness, noun. An absence of light to see by."
        Examining action 2 "You see nothing special about [the noun]."
        Examining action 3 "[The noun] [is-are] currently switched [if noun is switched on]on[otherwise]off[end if]."
        Examining action 4 "[The person asked] look[s] closely at [the noun]."
        Examining action 5 "You see nothing unexpected in that direction."
        Exiting action 1 "But you aren't in anything at the moment."
        Exiting action 2 "You can't get out of the closed [library message object]."
        Exiting action 3 "You get [if library message object is a supporter]off[otherwise]out of[end if] [the library message object]."
        Exiting action 4 "But you aren't [if library message object is a supporter]on[otherwise]in[end if] [the library message object]."
        Exiting action 5 "[The person asked] get[s] off [the library message object]."
        Exiting action 6 "[The person asked] get[s] out of [the library message object]."
        Getting off action 1 "But you aren't on [the library message object] at the moment."
        Giving it to action 1 "You aren't holding [the noun]."
        Giving it to action 2 "You juggle [the noun] for a while, but don't achieve much."
        Giving it to action 3 "[The second noun] do[es]n't seem interested."
        Giving it to action 4 "[The second noun] [is-are]n't able to receive things."
        Giving it to action 5 "You give [the noun] to [the second noun]."
        Giving it to action 6 "[The person asked] give[s] [the noun] to you."
        Giving it to action 7 "[The person asked] give[s] [the noun] to [the second noun]."
        Going action 1 "You'll have to get [if library message object is a supporter]off[otherwise]out of[end if] [the library message object] first."
        Going action 2 "You can’t go that way." [CANTGO__TX]
        Going action 6 "You can't, since [the library message object] lead[s] nowhere."
        Going action 7 "You'll have to say which compass direction to go in."
        Going action 8 "[The person asked] go[es] up"
        Going action 9 "[The person asked] go[es] down"
        Going action 10 "[The person asked] go[es] [noun]"
        Going action 11 "[The person asked] arrive[s] from above"
        Going action 12 "[The person asked] arrive[s] from below"
        Going action 13 "[The person asked] arrive[s] from the [library message object]"
        Going action 14 "[The person asked] arrive[s]"
        Going action 15 "[The person asked] arrive[s] at [the library message object] from above"
        Going action 16 "[The person asked] arrive[s] at [the library message object] from below"
        Going action 17 "[The person asked] arrive[s] at [the library message object] from the [second library message object]" [TODO]
        Going action 18 "[The person asked] go[es] through [the library message object]"
        Going action 19 "[The person asked] arrive[s] from [the library message object]"
        Going action 20 "on [the library message object]"
        Going action 21 "in [the library message object]"
        Going action 22 ", pushing [the library message object] in front, and you along too"
        Going action 23 ", pushing [the library message object] in front"
        Going action 24 ", pushing [the library message object] away"
        Going action 25 ", pushing [the library message object] in"
        Going action 26 ", taking you along"
        Going action 27 "(first getting off [the library message object])[ignore library line break]"
        Going action 28 "(first opening [the library message object])[ignore library line break]"
        Inserting it into action 1 "You need to be holding [the noun] before you can put [it-them] into something else."
        Inserting it into action 2 "[Cap That-Those noun] can't contain things."
        Inserting it into action 3 "[The noun] [is-are] closed."
        Inserting it into action 4 "You'll need to take [it-them of noun] off first."
        Inserting it into action 5 "You can't put something inside itself."
        Inserting it into action 6 "(first taking [it-them of noun] off)[ignore library line break]"
        Inserting it into action 7 "There is no more room in [the noun]."
        Inserting it into action 8 "Done."
        Inserting it into action 9 "You put [the noun] into [the second noun]."
        Inserting it into action 10 "[The person asked] put[s] [the noun] into [the second noun]."
        Jumping action 1 "You jump on the spot, fruitlessly."
        Kissing action 1 "Keep your mind on the game."
        Listening to action 1 "You hear nothing unexpected."
        Locking it with action 1 "[Cap That-Those noun] do[es]n't seem to be something you can lock."
        Locking it with action 2 "[Cap That's-They're noun] locked at the moment."
        Locking it with action 3 "First you'll have to close [the noun]."
        Locking it with action 4 "[Cap That-Those noun] do[es]n't seem to fit the lock."
        Locking it with action 5 "You lock [the noun]."
        Locking it with action 6 "[The person asked] lock[s] [the noun]."
        Looking action 1 " (on [the library message object])[ignore library line break]"
        Looking action 2 " (in [the library message object])[ignore library line break]"
        Looking action 3 " (as [library message object])[ignore library line break]"
        Looking action 4 "On [the library message object] [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option + including contents list option + giving brief inventory information list option + listing marked items only list option]." [the use initial appearance in room descriptions rule? and the the describe what’s on scenery supporters in room descriptions rule?]
        Looking action 5 "[if library message object is not the location and library message object is a supporter]On [the library message object] you[otherwise if library message object is not the location and library message object is a container]In [the library message object] you[otherwise]You[end if] can also see [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + including contents list option + giving brief inventory information list option + listing marked items only list option][if library message object is not the location].[otherwise] here." [the you-can-also-see rule?]
        Looking action 6 "[if library message object is not the location and library message object is a supporter]On [the library message object] you[otherwise if library message object is not the location and library message object is a container]In [the library message object] you[otherwise]You[end if] can see [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + including contents list option + giving brief inventory information list option + listing marked items only list option][if library message object is not the location].[otherwise] here." [the you-can-also-see rule?]
        Looking action 7 "You see nothing unexpected in that direction."
        Looking action 8 "[if the library message object is a supporter] (on [otherwise] (in [end if][the library message object])[ignore library line break]"
        Looking action 9 "[The person asked] look[s] around."
        Looking under action 1 "But it's dark."
        Looking under action 2 "You find nothing of interest."
        Looking under action 3 "[The person asked] look[s] under [the noun]."
        Opening action 1 "[Cap That's-They're noun] not something you can open."
        Opening action 2 "[Cap It-They noun] seem[s] to be locked."
        Opening action 3 "[Cap That's-They're noun] already open."
        Opening action 4 "You open [the noun], revealing [if the number of not undescribed not scenery things in the noun is zero]nothing[otherwise][list the contents of noun with the as a sentence list option + the tersely list option + the not listing concealed items list option][end if]."
        Opening action 5 "You open [the noun]."
        Opening action 6 "[The person asked] open[s] [the noun]."
        Opening action 7 "[The noun] open[s]."
        preferring abbreviated room descriptions action 1 " is now in its 'superbrief' mode, which always gives short descriptions of locations (even if you haven't been there before)."
        preferring sometimes abbreviated room descriptions action 1 " is now in its normal 'brief' printing mode, which gives long descriptions of places never before visited and short descriptions otherwise."
        preferring unabbreviated room descriptions action 1 " is now in its 'verbose' mode, which always gives long descriptions of locations (even if you've been there before)."
        Pulling action 1 "[Cap It-Those noun] [is-are] fixed in place."
        Pulling action 2 "You are unable to."
        Pulling action 3 "Nothing obvious happens."
        Pulling action 4 "That would be less than courteous."
        Pulling action 5 "[The person asked] pull[s] [the noun]."
        [Pulling action 6 "[The person asked] push[es] [the noun]."
        Pulling action 7 "[The person asked] turn[s] [the noun]."]
        [the Pushing action was formerly re-routed to Pulling.]
        Pushing action 1 "[Cap It-Those noun] [is-are] fixed in place."
        Pushing action 2 "You are unable to."
        Pushing action 3 "Nothing obvious happens."
        Pushing action 4 "That would be less than courteous."
        [Pushing action 5 "[The person asked] pull[s] [the noun]."]
        Pushing action 6 "[The person asked] push[es] [the noun]."
        [Pushing action 7 "[The person asked] turn[s] [the noun]."]
        Pushing it to action 1 "[The noun] cannot be pushed from place to place."
        Pushing it to action 2 "That's not a direction."
        Pushing it to action 3 "Not that way you can't."
        Putting it on action 1 "You need to be holding [the noun] before you can put [it-them] on top of something else."
        Putting it on action 2 "You can't put something on top of itself."
        Putting it on action 3 "Putting things on [the noun] would achieve nothing."
        Putting it on action 4 "You lack the dexterity."
        Putting it on action 5 "(first taking [it-them of noun] off)[ignore library line break]"
        Putting it on action 6 "There is no more room on [the noun]."
        Putting it on action 7 "Done."
        Putting it on action 8 "You put [the noun] on [the second noun]."
        Putting it on action 9 "[The person asked] put[s] [the noun] on [the second noun]."
        Quitting the game action 1 "Please answer yes or no."
        Quitting the game action 2 "Are you sure you want to quit? "
        Removing it from action 1 "[Cap it-they of noun] [is-are] unfortunately closed."
        Removing it from action 2 "But [it-they of noun] [is-are]n't there now."
        Removing it from action 3 "Removed."
        Restarting the game action 1 "Are you sure you want to restart? "
        Restarting the game action 2 "Failed."
        Restoring the game action 1 "Restore failed."
        Restoring the game action 2 "Ok."
        requesting the pronoun meanings action 1 "At the moment, "
        requesting the pronoun meanings action 2 "means "
        requesting the pronoun meanings action 3 "is unset"
        requesting the pronoun meanings action 4 "no pronouns are known to the game."
        requesting the pronoun meanings action 5 "."
        requesting the score action 1 "[if the story has ended]In that game you scored [otherwise]You have so far scored [end if][score] out of a possible [the maximum score], in [turn count] turn[s][ignore library line break]"
        requesting the score action 2 "There is no score in this story."
        requesting the score action 3 ", earning you the rank of "
        Rubbing action 1 "You achieve nothing by this."
        Saving the game action 1 "Save failed."
        Saving the game action 2 "Ok."
        Saying No action 1 "That was a rhetorical question."
        Saying sorry action 1 "Oh, don't apologi[#if American dialect]z[#otherwise]s[#end if]e."
        Saying Yes action 1 "That was a rhetorical question."
        Searching action 1 "But it's dark."
        Searching action 2 "There is nothing on [the noun]."
        Searching action 3 "On [the noun] [list the contents of noun with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option]."
        Searching action 4 "You find nothing of interest."
        Searching action 5 "You can't see inside, since [the noun] [is-are] closed."
        Searching action 6 "[The noun] [is-are] empty."
        Searching action 7 "In [the noun] [list the contents of noun with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option]."
        Searching action 8 "[The person asked] search[es] [the noun]."
        Setting it To action 1 "No, you can't set [that-those noun] to anything."
        Showing it to action 1 "You aren't holding [the noun]."
        Showing it to action 2 "[The noun] [is-are] unimpressed."
        Singing action 1 "Your singing is abominable."
        Sleeping action 1 "You aren't feeling especially drowsy."
        Smelling action 1 "You smell nothing unexpected."
        Squeezing action 1 "Keep your hands to yourself."
        Squeezing action 2 "You achieve nothing by this."
        Squeezing action 3 "[The person asked] squeeze[s] [the noun]."
        Swearing mildly action 1 "Quite."
        Swearing obscenely action 1 "Real adventurers do not use such language."
        Swinging action 1 "There's nothing sensible to swing here."
        Switching off action 1 "[Cap That's-They're noun] not something you can switch."
        Switching off action 2 "[Cap That's-They're noun] already off."
        Switching off action 3 "You switch [the noun] off."
        Switching off action 4 "[The person asked] switch[es] [the noun] off."
        Switching on action 1 "[Cap That's-They're noun] not something you can switch."
        Switching on action 2 "[Cap That's-They're noun] already on."
        Switching on action 3 "You switch [the noun] on."
        Switching on action 4 "[The person asked] switch[es] [the noun] on."
        switching score notification off action 1 "Score notification off."
        switching score notification on action 1 "Score notification on."
        switching the story transcript off action 1 "Transcripting is already off."
        switching the story transcript off action 2 "[line break]End of transcript."
        switching the story transcript off action 3 "Attempt to end transcript failed."
        switching the story transcript on action 1 "Transcripting is already on."
        switching the story transcript on action 2 "Start of a transcript of"
        switching the story transcript on action 3 "Attempt to begin transcript failed."
        Taking action 1 "Taken."
        Taking action 2 "You are always self-possessed."
        Taking action 3 "I don't suppose [the noun] would care for that."
        Taking action 4 "You'd have to get [if noun is a supporter]off[otherwise]out of[end if] [the noun] first."
        Taking action 5 "You already have [that-those noun]."
        Taking action 6 "[Cap That-Those the noun] seem[s] to belong to [the library message object]."
        Taking action 7 "[Cap That-Those the noun] seem[s] to be a part of [the library message object]."
        Taking action 8 "[Cap That-Those library message object] [is-are]n't available."
        Taking action 9 "[The library message object] [is-are]n't open."
        Taking action 10 "[Cap That's-They're library message object] hardly portable."
        Taking action 11 "[Cap That's-They're library message object] fixed in place."
        Taking action 12 "You're carrying too many things already."
        Taking action 13 "(putting [the library message object] into [the current player's holdall] to make room)[ignore library line break]"
        Taking action 14 "You can't reach into [the library message object]."
        Taking action 15 "You cannot carry [the library message object]."
        Taking action 16 "[The person asked] pick[s] up [the noun]."
        Taking inventory action 1 "You are carrying nothing."
        Taking inventory action 2 "You are carrying[ignore library line break]"
        Taking inventory action 3 ":[line break]"
        Taking inventory action 4 "." [TODO: linebreak?] [unused?]
        Taking inventory action 5 "[The person asked] look[s] through [its-their] possessions."
        Taking off action 1 "You're not wearing [that-those noun]."
        Taking off action 2 "You take off [the noun]."
        Taking off action 3 "[The person asked] takes off [the noun]."
        Tasting action 1 "You taste nothing unexpected."
        Telling it about action 1 "You talk to yourself a while."
        Telling it about action 2 "This provokes no reaction."
        Thinking action 1 "What a good idea."
        throwing it at action 1 "Futile."
        throwing it at action 2 "You lack the nerve when it comes to the crucial moment."
        Tying it to action 1 "You would achieve nothing by this."
        Touching action 1 "Keep your hands to yourself!"
        Touching action 2 "You feel nothing unexpected."
        Touching action 3 "If you think that'll help."
        Touching action 4 "[The person asked] touch[es] [it-them of noun]self."
        Touching action 5 "[The person asked] touch[es] you."
        Touching action 6 "[The person asked] touch[es] [the noun]."
        [the Turning action was formerly re-directed to Pulling.]
        Turning action 1 "[Cap It-Those noun] [is-are] fixed in place."
        Turning action 2 "You are unable to."
        Turning action 3 "Nothing obvious happens."
        Turning action 4 "That would be less than courteous."
        [Turning action 5 "[The person asked] pull[s] [the noun]."
        Turning action 6 "[The person asked] push[es] [the noun]."]
        Turning action 7 "[The person asked] turn[s] [the noun]."
        Unlocking it with action 1 "[Cap That-Those noun] do[es]n't seem to be something you can unlock."
        Unlocking it with action 2 "[Cap That's-They're noun] unlocked at the moment."
        Unlocking it with action 3 "[Cap That-Those the second noun] do[es]n't seem to fit the lock."
        Unlocking it with action 4 "You unlock [the noun]."
        Unlocking it with action 5 "[The person asked] unlock[s] [the noun]."
        Verifying the story file action 1 "The game file has verified as intact."
        Verifying the story file action 2 "The game file did not verify as intact, and may be corrupt."
        Waiting action 1 "Time passes."
        Waiting action 2 "[The person asked] wait[s]."
        Waking action 1 "That seems unnecessary."
        Waking up action 1 "The dreadful truth is, this is not a dream."
        Waving action 1 "But you aren't holding [that-those noun]."
        Waving action 2 "You look ridiculous waving [the noun]."
        Waving action 3 "[The person asked] wave[s] [the noun]."
        Waving Hands action 1 "You wave, feeling foolish."
        Wearing action 1 "You can't wear [that-those noun]!"
        Wearing action 2 "You're not holding [that-those noun]!"
        Wearing action 3 "You're already wearing [that-those noun]!"
        Wearing action 4 "You put on [the noun]."
        Wearing action 5 "[The person asked] put[s] on [the noun]."

    These final phrases do not exist in Plurality, but are used to preserve the wording of the original messages.
        To decide what text is Cap That's-They're of/-- (item - an object): mark item in output; if the item acts plural or the item is the player, decide on "They're"; otherwise decide on "That's".
        
        To decide what text is Cap It-Those of/-- (item - an object): mark item in output; if the item acts plural or the item is the player, decide on "Those"; otherwise decide on "It".
        
        To say #if American dialect: (- #ifdef DIALECT_US; -).
        To say #if Z-machine: (- #ifdef TARGET_ZCODE; -).
        To say #otherwise: (- #ifnot; -).
        To say #end if: (- #endif; -).