Hyperlink Combat System

version 1 by Philip Black

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  • Section Attacking
    Check attacking (this is the cannot attack when out of ammo rule):
        If the player encloses a readied ranged weapon:
            let item be a random readied ranged weapon enclosed by the player;
            if the maximum shots of item is greater than 0 and the current shots of item is not greater than 0:
                clear only the main screen;
                say "[paragraph break][out of ammo text of item][paragraph break]" instead.