version 3/080508 by Mikael Segercrantz
Example: * A Night in the Woods - Showing how to use the scenes created by this extension in conjunction with Atmospheric Effects.
"A Night in the Woods"
Include Version 3 of Weather Effects by Mikael Segercrantz.
The Forest is a room with printed name "In the Forest". The description is "[if it is day]Lush green trees and brushes surround you, as you slowly walk the long and wide path through this forest[otherwise]A darkness seems to surround you, with the trees seeming to lean toward you, as you walk along this narrow path through the forest[end if]."
Consider the scene changing rule is needed in the following to set up the time-based scenes correctly, as the current version of I7 forbids the use of "The Month is 7. The Day is 20. The Time of Day is 8:25 PM." in the source code, as they're set in a similar manner in the Weather extension.
When play begins:
Now the Month is 7;
Now the Day is 20;
Now the Time of Day is 8:25 PM;
Consider the scene changing rules.
When play begins, change the right hand status line to "[month]/[day] [time of day]".
When play begins, follow the every turn rules.
At 8:40 PM: end the game in victory.
Table of Atmospheric Definition (continued)
|The Forest||do not ignore||Table of Forest Definition|
Table of Forest Definition
|During Day||100||100||0||0||random||run forever||default||do not ignore||Table of Day Messages|
|During Night||100||100||0||0||random||run forever||default||do not ignore||Table of Night Messages|
Table of Day Messages
|0||"The birds chirp happily up in the trees."|
|0||"You can hear a soft rustle from the brushes."|
|0||"A rabbit bounces merrily across the path in front of you."|
Table of Night Messages
|0||"Wolves howl, not that far away."|
|0||"You feel a pair of eyes watching you."|
|0||"Did that shadow move!? You guess not, but..."|
Test me with " z / z / z / l / z / z / z / z / z / l / z / z /z / z / z / z ".