Located Sounds
version 2/080508 by Mikael Segercrantz
Version 2/080508 of Located Sounds (for Glulx only) by Mikael Segercrantz begins here.
Table of Located Sounds
| location | sound | message |
| an object | a sound-name | text |
LS Nothing Unexpected is text that varies. LS Nothing Unexpected is "You hear nothing unexpected."
This is the basic listening rule:
let spoken be 0;
repeat through the Table of Located Sounds:
if the noun is the location entry:
now spoken is 1;
if there is a message entry, say "[message entry][paragraph break]";
if there is a sound entry, play the sound entry;
if spoken is 0, say "[LS Nothing Unexpected]";
continue the action.
The basic listening rule is listed in the carry out listening to rules.
Procedural rule: ignore the block listening rule.
Located Sounds ends here.