Quip-Based Conversation

version 5 by Michael Martin

  • Home page
  • Beginning
  • Previous
  • Next



  • Section: Customizing messages

    QBC builds upon Reactable Quips, and so most of the text customizations available there also apply to QBC. The most relevant are the "generic ask quip", which is printed if the player attempts to speak to an NPC whose litany is entirely exhausted and who has no greeting defined, and the RQ out of range rules, which are followed on invalid input.

    QBC also defines two new text variables: The two new ones are the "QBC talking cue" - the hint to the player that TALK TO is the preferred verb for conversation - and the "QBC no conversation error", which is printed if a recap is forced when no conversation is active. The latter is unlikely to see use in normal circumstances.