version 12 by Michael Callaghan
Section 1.3 - Specify how a Patroller's route is defined
MovementType is a kind of Value. The MovementTypes are RoomLed, DirectionLed, Following, Aimless and Targeted.
[RoomLed The Patroller's route is set out in a table of rooms to visit.
DirectionLed The Patroller's route is set out in a table of directions to follow.
Following The Patroller follows the best route to the player.
Aimless The Patroller's route is random.
Targeted The Patroller follows the best route to a destination.]
A Patroller has a MovementType. A Patroller is usually RoomLed.