Disambiguation Control

version 7 by Jon Ingold

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  • Section - inserting, putting

    [ world modelling ]

    Should the game suggest inserting into something when the second noun is not a container and testing second noun (this is the don't suggest inserting into a non-container rule):
        it is a bad suggestion.

    Should the game suggest putting on when the second noun is not a supporter and testing second noun (this is the don't suggest putting into a non-supporter rule):
        it is a bad suggestion.

    [ Second noun viability testing:

    * problem - these overrule defaults!
    * so if you have two objects: one default (not-so-great), another good, being put into a valid container, both will return as good!

    -- solution?

    ]


    Should the game suggest inserting into something when the second noun is a container and testing second noun (this is the suggest inserting into a container rule):
        it is a good suggestion.
    Should the game suggest putting something on something when the second noun is a supporter and testing second noun (this is the suggest putting on a supporter rule):
        it is a good suggestion.

    [ ought to be carried -- not sure if i want these, to be honest ]

    Should the game suggest inserting something into something when the noun is carried and testing noun (this is the expect to put held things into rule):
        it is a good suggestion.
    Should the game suggest putting something on something when the noun is carried and testing noun (this is the suggest to put held things on rule):
        it is a good suggestion.

    [ actions which are already done: these rules apply to both noun and second ]

    The first Should the game suggest inserting something into something when the noun is inside the second noun (this is the don't suggest inserting somewhere it already is rule):
        it is a bad suggestion.
    The first Should the game suggest putting something on something when the noun is on the second noun (this is the don't suggest putting somewhere it already is rule):
        it is a bad suggestion.

    [ actions which look stupid: these rules apply to both noun and second ]

    The first Should the game suggest inserting something into something when the noun is the second noun (this is the don't expecting inserting something into itself rule):
        never.
    The first Should the game suggest putting something on something when the noun is the second noun (this is the don't suggest putting something into itself rule):
        never.