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		<title>Inform 7 Extensions</title>
		<link>http://inform7.com/write/extensions/</link>
		<description>Downloadable extensions to the Inform 7 design system for IF</description>
		<language>en-us</language>
		<managingEditor>i7extensions@smallwhitehouse.org</managingEditor>
		<webMaster>i7extensions@smallwhitehouse.org</webMaster>
<lastBuildDate>Wed, 18 Apr 2012 02:49:02 UTC</lastBuildDate>
<item>
    <title>Assorted Text Generation by Emily Short (version 4)</title>
    <guid isPermaLink="false">Assorted Text Generation by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Assorted%20Text%20Generation/index.html</link>
    <description>Provides a range of convenient say phrases, including more varieties of number-printing, descriptions of object locations, and descriptions of which members of a set conform to a criterion (such as "Three of them are closed." when speaking of a group of doors). Compatible with 5G67, but not with earlier versions of Inform.</description>
    <pubDate>Sun, 04 Jul 2010 03:40:53 GMT</pubDate>
</item>

<item>
    <title>Dialogue Punctuation by Ron Newcomb (version 3)</title>
    <guid isPermaLink="false">Dialogue Punctuation by Ron Newcomb (version 3)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Dialogue%20Punctuation/index.html</link>
    <description>Correctly placing double quotes, commas, periods, and spacing is a tricky and tedious problem for dialogue-heavy games whose characters' lines span multiple rules and say phrases.  This extension provides say phrases that automate the process.</description>
    <pubDate>Mon, 25 Oct 2010 23:38:31 GMT</pubDate>
</item>

<item>
    <title>List Control by Eric Eve (version 3)</title>
    <guid isPermaLink="false">List Control by Eric Eve (version 3)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/List%20Control/index.html</link>
    <description>Provides a means of using tables as shuffled, cyclic or stop lists.</description>
    <pubDate>Sun, 20 Jun 2010 17:41:06 GMT</pubDate>
</item>

<item>
    <title>List Controller by Eric Eve (version 3)</title>
    <guid isPermaLink="false">List Controller by Eric Eve (version 3)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/List%20Controller/index.html</link>
    <description>Provides a means of using tables as shuffled, cyclic or stopping lists. This is an alternative to List Control that uses list controller objects instead of a Table of Table Types.</description>
    <pubDate>Sun, 20 Jun 2010 17:36:57 GMT</pubDate>
</item>

<item>
    <title>One-Shot Text by Jesse McGrew (version 1)</title>
    <guid isPermaLink="false">One-Shot Text by Jesse McGrew (version 1)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/One-Shot%20Text/index.html</link>
    <description>Provides a way to ensure that a piece of text will only be printed once, or to have it appear differently the first time it's printed. (Officially withdrawn by the author now that there are text substitutions which handle this; we leave it on the website for people still using older versions of Inform.)</description>
    <pubDate>Tue, 7 Aug 2007 10:37:52 GMT</pubDate>
</item>

<item>
    <title>Output Filtering by Ron Newcomb (version 2)</title>
    <guid isPermaLink="false">Output Filtering by Ron Newcomb (version 2)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Output%20Filtering/index.html</link>
    <description>Specify rules to modify any and all game output.  Recommended usage is solving capitalization, punctuation, and whitespace issues.  Includes Eric Eve's Text Capture. (Updated for 5T18.)</description>
    <pubDate>Sun, 11 May 2008 15:06:57 GMT</pubDate>
</item>

<item>
    <title>Text Capture by Eric Eve (version 6)</title>
    <guid isPermaLink="false">Text Capture by Eric Eve (version 6)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Text%20Capture/index.html</link>
    <description>Allows the capture of text that would otherwise be output to the screen, so that the text can be further manipulated, displayed at some other point, or simply discarded. Version 6 avoids using phrases deprecated in 6E59.</description>
    <pubDate>Sun, 20 Jun 2010 17:37:03 GMT</pubDate>
</item>

<item>
    <title>Text Variations by Jon Ingold (version 4)</title>
    <guid isPermaLink="false">Text Variations by Jon Ingold (version 4)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Text%20Variations/index.html</link>
    <description>Provides the ability to vary say statements inline, either randomly or sequentially. (This ability is built into Inform as of 4X60, but the extension remains for people who would like to use it with older versions of Inform.)</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Numerical Inflection by Aaron Reed (version 2)</title>
    <guid isPermaLink="false">Numerical Inflection by Aaron Reed (version 2)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Numerical%20Inflection/index.html</link>
    <description>A short extension to Plurality by Emily Short that extendes the [numerical is-are] concept to work for inflecting verbs that appear after a list to the correct form. Technical wizardry courtesy of Erik Temple.</description>
    <pubDate>Mon, 22 Mar 2010 17:27:09 GMT</pubDate>
</item>

<item>
    <title>Automated Verb Phrases by Ron Newcomb (version 1/110416)</title>
    <guid isPermaLink="false">Automated Verb Phrases by Ron Newcomb (version 1/110416)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Automated%20Verb%20Phrases/index.html</link>
    <description>Adds to Custom Library Messages the continuous and perfect aspects, inquisitive mood, passive voice, negative mode, and various modal auxiliary verbs.</description>
    <pubDate>Sun, 17 Apr 2011 03:33:16 GMT</pubDate>
</item>

<item>
    <title>Room Description Headings by Erwin Genstein (version 1/090620)</title>
    <guid isPermaLink="false">Room Description Headings by Erwin Genstein (version 1/090620)</guid>
    <link>http://inform7.com/extensions/Erwin%20Genstein/Room%20Description%20Headings/index.html</link>
    <description>Provides additional options for controlling room description headings such as 'Cave (on the chair)', including how many enclosing objects are listed, how they are listed, and which prepositions and punctuation are used, if any.</description>
    <pubDate>Fri, 29 Apr 2011 11:23:15 GMT</pubDate>
</item>

<item>
    <title>Pronouns by Ron Newcomb (version 4)</title>
    <guid isPermaLink="false">Pronouns by Ron Newcomb (version 4)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Pronouns/index.html</link>
    <description>Provides phrases for checking and setting the current value of a particular pronoun. Integrates well with Eric Eve's Conversation Framework.</description>
    <pubDate>Sat, 26 Jul 2008 09:53:37 GMT</pubDate>
</item>

<item>
    <title>Snippetage by Dave Robinson (version 2)</title>
    <guid isPermaLink="false">Snippetage by Dave Robinson (version 2)</guid>
    <link>http://inform7.com/extensions/Dave%20Robinson/Snippetage/index.html</link>
    <description>Some functions for setting and use of snippets (parts of the player's command). (Minor update for compatibility with 4W37.)</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Keyword Interface by Aaron Reed (version 8)</title>
    <guid isPermaLink="false">Keyword Interface by Aaron Reed (version 8)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Keyword%20Interface/index.html</link>
    <description>This extension emulates Blue Lacuna's emphasized keyword system for simplifying common IF input. Nouns, directions, and topics can be typed without a verb to examine, go, or discuss. Works with Glulx or z-code.</description>
    <pubDate>Wed, 23 Mar 2011 20:25:41 GMT</pubDate>
</item>

<item>
    <title>String Buffers by Jesse McGrew (version 5)</title>
    <guid isPermaLink="false">String Buffers by Jesse McGrew (version 5)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/String%20Buffers/index.html</link>
    <description>Gives objects the ability to store messages which can be manipulated with more flexibility than regular text values. Includes an example in which the player can write messages in a notebook.  (Incompatible past 5T18, but unnecessary given that Inform now has indexed text; we leave it on the website for people still using older versions of Inform.)</description>
    <pubDate>Sat, 10 Nov 2007 23:30:18 GMT</pubDate>
</item>

<item>
    <title>Keywords for Conversation by Matt Wigdahl (version 2)</title>
    <guid isPermaLink="false">Keywords for Conversation by Matt Wigdahl (version 2)</guid>
    <link>http://inform7.com/extensions/Matt%20Wigdahl/Keywords%20for%20Conversation/index.html</link>
    <description>Bridges Eric Eve's Conversation Package and Aaron Reed's Keyword Interface, providing an interface to support single-keyword conversations.</description>
    <pubDate>Sat, 26 Feb 2011 02:30:24 GMT</pubDate>
</item>

<item>
    <title>Phrases for Tables with Topics by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Phrases for Tables with Topics by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Phrases%20for%20Tables%20with%20Topics/index.html</link>
    <description>Grants five new phrases regarding the player's command, the matched text, and the topic understood: if one is a topic listed in a table, if one includes or matches a topic listed in a table, what corresponds to one within a table, and the last phrase corrects a bug so the topic understood may be used within an understand-as-mistake line.</description>
    <pubDate>Sun, 12 Sep 2010 01:12:59 GMT</pubDate>
</item>

<item>
    <title>Rewrite the Command Line by Ron Newcomb (version 2)</title>
    <guid isPermaLink="false">Rewrite the Command Line by Ron Newcomb (version 2)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Rewrite%20the%20Command%20Line/index.html</link>
    <description>Allows us to erase then rewrite the commands our player types in.</description>
    <pubDate>Mon, 31 Jan 2011 12:47:36 GMT</pubDate>
</item>

<item>
    <title>Interactive Parsing by Jon Ingold (version 3)</title>
    <guid isPermaLink="false">Interactive Parsing by Jon Ingold (version 3)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Interactive%20Parsing/index.html</link>
    <description>Provides real-time suggestions for the player's input based on what they've typed so far, using the parser itself to ensure these suggestions are sensible.</description>
    <pubDate>Sat, 30 Apr 2011 23:21:59 GMT</pubDate>
</item>

<item>
    <title>Simple CYOA by Mark Tilford (version 1)</title>
    <guid isPermaLink="false">Simple CYOA by Mark Tilford (version 1)</guid>
    <link>http://inform7.com/extensions/Mark%20Tilford/Simple%20CYOA/index.html</link>
    <description>An extension for creating simple menu-based games.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Interactive Poetry by Michael Bacon (version 2)</title>
    <guid isPermaLink="false">Interactive Poetry by Michael Bacon (version 2)</guid>
    <link>http://inform7.com/extensions/Michael%20Bacon/Interactive%20Poetry/index.html</link>
    <description>A very simple alternate interactive fiction system conducive to writing keyword-based interactive poetry or narrative.</description>
    <pubDate>Fri, 01 May 2009 15:09:40 GMT</pubDate>
</item>

<item>
    <title>Adventure Book by Edward Griffiths (version 1/110101)</title>
    <guid isPermaLink="false">Adventure Book by Edward Griffiths (version 1/110101)</guid>
    <link>http://inform7.com/extensions/Edward%20Griffiths/Adventure%20Book/index.html</link>
    <description>A system for creating Choose Your Own Adventure style programs, with advanced features. Based on an original programming system by Jon Ingold.</description>
    <pubDate>Fri, 21 Jan 2011 14:58:06 GMT</pubDate>
</item>

<item>
    <title>Interactive Poetic Interludes by Kazuki Mishima (version 2)</title>
    <guid isPermaLink="false">Interactive Poetic Interludes by Kazuki Mishima (version 2)</guid>
    <link>http://inform7.com/extensions/Kazuki%20Mishima/Interactive%20Poetic%20Interludes/index.html</link>
    <description>A system for creating interludes within interactive fiction that present keyword-based interactive poetry or narratives.</description>
    <pubDate>Sat, 30 Jan 2010 02:29:42 GMT</pubDate>
</item>

<item>
    <title>Command Prompt on Cue by Ron Newcomb (version 3)</title>
    <guid isPermaLink="false">Command Prompt on Cue by Ron Newcomb (version 3)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Command%20Prompt%20on%20Cue/index.html</link>
    <description>Creates a situation without a command prompt where the player may simply press space or enter to WAIT.  But if the player instead begins to type a command, the command prompt will then appear.</description>
    <pubDate>Mon, 28 Jun 2010 03:15:55 GMT</pubDate>
</item>

<item>
    <title>Automap by Mark Tilford (version 4)</title>
    <guid isPermaLink="false">Automap by Mark Tilford (version 4)</guid>
    <link>http://inform7.com/extensions/Mark%20Tilford/Automap/index.html</link>
    <description>An extension to automatically draw an ASCII, Unicode, or Infocom FONT3 map in the status line. Works under Z-code or Glulx.</description>
    <pubDate>Mon, 01 Nov 2010 03:21:25 GMT</pubDate>
</item>

<item>
    <title>Dynamic Rooms by Aaron Reed (version 3)</title>
    <guid isPermaLink="false">Dynamic Rooms by Aaron Reed (version 3)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Dynamic%20Rooms/index.html</link>
    <description>Create and destroy new rooms on the fly. While this is technically possible with Jesse McGrew's Dynamic Objects, the method here is simpler, customized for rooms, and available for both z-code and Glulx.</description>
    <pubDate>Wed, 01 Jun 2011 22:34:56 GMT</pubDate>
</item>

<item>
    <title>Multiple Exits by Mikael Segercrantz (version 4/080915)</title>
    <guid isPermaLink="false">Multiple Exits by Mikael Segercrantz (version 4/080915)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Multiple%20Exits/index.html</link>
    <description>Adds multiple randomized exits to a direction, so that going that direction will select one of several outcomes by chance. Compatible with, but does not require, Shipboard Directions, also by Mikael Segercrantz. (Updated for 5U92.)</description>
    <pubDate>Tue, 16 Sep 2008 05:04:56 GMT</pubDate>
</item>

<item>
    <title>Restrictions by Jon Ingold (version 2)</title>
    <guid isPermaLink="false">Restrictions by Jon Ingold (version 2)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Restrictions/index.html</link>
    <description>Provides for environments in which the player's actions are quickly and easily restricted.</description>
    <pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
</item>

<item>
    <title>AI Moving by Sebastian Rahn (version 1)</title>
    <guid isPermaLink="false">AI Moving by Sebastian Rahn (version 1)</guid>
    <link>http://inform7.com/extensions/Sebastian%20Rahn/AI%20Moving/index.html</link>
    <description>Provides routines for moving NPCs intelligently in the 2D grid created by Room &amp; Dimension.</description>
    <pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
</item>

<item>
    <title>Conditional Backdrops by John Clemens (version 1)</title>
    <guid isPermaLink="false">Conditional Backdrops by John Clemens (version 1)</guid>
    <link>http://inform7.com/extensions/John%20Clemens/Conditional%20Backdrops/index.html</link>
    <description>An extension to allow rules for determining the presence of backdrops. (Functions only with versions of Inform prior to 5T18; however, from 5T18 Inform is able to do this natively. See the section on Moving Backdrops in the Changes chapter.)</description>
    <pubDate>Mon, 26 Nov 2007 13:34:09 GMT</pubDate>
</item>

<item>
    <title>Conditional Backdrops by Mike Ciul (version 2/110428)</title>
    <guid isPermaLink="false">Conditional Backdrops by Mike Ciul (version 2/110428)</guid>
    <link>http://inform7.com/extensions/Mike%20Ciul/Conditional%20Backdrops/index.html</link>
    <description>An extension to allow a single rulebook to determine the presence of multiple backdrops. (An update to John Clemens' version.)</description>
    <pubDate>Fri, 29 Apr 2011 11:52:14 GMT</pubDate>
</item>

<item>
    <title>Facing by Emily Short (version 9)</title>
    <guid isPermaLink="false">Facing by Emily Short (version 9)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Facing/index.html</link>
    <description>Provides actions to face a direction, look toward a named room, or look through a named door. Version 5 updates for easier text replacement. (Updated for 5T18.)</description>
    <pubDate>Sun, 27 Jun 2010 02:16:27 GMT</pubDate>
</item>

<item>
    <title>Far Away by Jon Ingold (version 5)</title>
    <guid isPermaLink="false">Far Away by Jon Ingold (version 5)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Far%20Away/index.html</link>
    <description>A simple extension providing for things out of reach.</description>
    <pubDate>Sun, 17 Apr 2011 03:17:19 GMT</pubDate>
</item>

<item>
    <title>Room &amp; Dimension by Sebastian Rahn (version 1)</title>
    <guid isPermaLink="false">Room &amp; Dimension by Sebastian Rahn (version 1)</guid>
    <link>http://inform7.com/extensions/Sebastian%20Rahn/Room%20&amp;%20Dimension/index.html</link>
    <description>Adds a 2D grid representation of a room.</description>
    <pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
</item>

<item>
    <title>Deluxe Doors by Emily Short (version 2)</title>
    <guid isPermaLink="false">Deluxe Doors by Emily Short (version 2)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Deluxe%20Doors/index.html</link>
    <description>Allows for doors that are implemented as having independent 'faces' -- to put a knocker on that can only be seen from on side, for instance, or to allow the player to lock one side with a key but the other with a latch. Also introduces a 'latched door' kind. Requires Plurality and Locksmith.</description>
    <pubDate>Sun, 04 Jul 2010 03:41:50 GMT</pubDate>
</item>

<item>
    <title>Secret Doors by Andrew Owen (version 1)</title>
    <guid isPermaLink="false">Secret Doors by Andrew Owen (version 1)</guid>
    <link>http://inform7.com/extensions/Andrew%20Owen/Secret%20Doors/index.html</link>
    <description>Doors and switches that cannot be acted upon until they are discovered.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Atmospheric Effects by Mikael Segercrantz (version 6/080508)</title>
    <guid isPermaLink="false">Atmospheric Effects by Mikael Segercrantz (version 6/080508)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Atmospheric%20Effects/index.html</link>
    <description>A table-based way to add atmospheric effects to rooms and regions. Upgraded for 5T18.</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Weather by Ish McGravin (version 3/080914)</title>
    <guid isPermaLink="false">Weather by Ish McGravin (version 3/080914)</guid>
    <link>http://inform7.com/extensions/Ish%20McGravin/Weather/index.html</link>
    <description>Simulates a changing date, day/night cycle, randomized pseudo-weather, and semi-accurate moon phase. (Given a tiny update to compile with 5U92.)</description>
    <pubDate>Sun, 14 Sep 2008 16:39:48 GMT</pubDate>
</item>

<item>
    <title>Weather Effects by Mikael Segercrantz (version 3/080508)</title>
    <guid isPermaLink="false">Weather Effects by Mikael Segercrantz (version 3/080508)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Weather%20Effects/index.html</link>
    <description>Requires Atmospheric Effects and Weather. This extension creates scenes based upon the settings produced by the Weather extension for ease of use with Atmospheric Effects's scene mechanism. The number of scenes created by Weather Effects is enough for the game not to fit in the Z-Machine, so this extension is Glulx only. Updated to work with 5T18.</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Basic Real Time by Sarah Morayati (version 2)</title>
    <guid isPermaLink="false">Basic Real Time by Sarah Morayati (version 2)</guid>
    <link>http://inform7.com/extensions/Sarah%20Morayati/Basic%20Real%20Time/index.html</link>
    <description>Allows the author to incorporate Glulx real time events into an Inform 7 project.</description>
    <pubDate>Sun, 17 May 2009 01:24:04 GMT</pubDate>
</item>

<item>
    <title>Native Time Control by Tim Pittman (version 1)</title>
    <guid isPermaLink="false">Native Time Control by Tim Pittman (version 1)</guid>
    <link>http://inform7.com/extensions/Tim%20Pittman/Native%20Time%20Control/index.html</link>
    <description>Allows the author control of the speed at which time passes in a story without creating new rules or replacing old ones.</description>
    <pubDate>Fri, 6 Jun 2008 13:01:19 GMT</pubDate>
</item>

<item>
    <title>Variable Time Control by Eric Eve (version 3)</title>
    <guid isPermaLink="false">Variable Time Control by Eric Eve (version 3)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Variable%20Time%20Control/index.html</link>
    <description>Allows individual actions to take a different number of seconds, or no time at all. Also allows the standard time taken per turn to be defined as so many seconds, which can be varied during the course of play.</description>
    <pubDate>Sun, 20 Jun 2010 17:37:10 GMT</pubDate>
</item>

<item>
    <title>Real-Time Delays by Erik Temple (version 1/100607)</title>
    <guid isPermaLink="false">Real-Time Delays by Erik Temple (version 1/100607)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Real-Time%20Delays/index.html</link>
    <description>Allows the author to specify a delay of a given number of seconds/milliseconds before continuing the action. Compatible with 6F95</description>
    <pubDate>Sun, 20 Jun 2010 04:05:17 GMT</pubDate>
</item>

<item>
    <title>Phrases for Adaptive Pacing by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Phrases for Adaptive Pacing by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Phrases%20for%20Adaptive%20Pacing/index.html</link>
    <description>We may ask the time when (a description of scenes) began/ended; the number of turns since (a description of scenes) began/ended; if (a future event) is soon; the time/turns until (a future event); the time/turns when (a future event). We may also un-schedule a future event with 'never shall'; begin or end a scene on an event; say a time 'as a time period'; repeat through future events; and change the turns-to-minutes ratio with 'per'.</description>
    <pubDate>Sun, 12 Sep 2010 01:12:18 GMT</pubDate>
</item>

<item>
    <title>Real Date and Time by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Real Date and Time by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Real%20Date%20and%20Time/index.html</link>
    <description>Allows the author to get the real-world time and date from the player's computer.</description>
    <pubDate>Thu, 24 Feb 2011 13:25:37 GMT</pubDate>
</item>

<item>
    <title>Extended Timers by Gavin Lambert (version 2)</title>
    <guid isPermaLink="false">Extended Timers by Gavin Lambert (version 2)</guid>
    <link>http://inform7.com/extensions/Gavin%20Lambert/Extended%20Timers/index.html</link>
    <description>Some additional ways of dealing with the standard times and timers.</description>
    <pubDate>Mon, 22 Feb 2010 13:51:47 GMT</pubDate>
</item>

<item>
    <title>Landmark Events by Jon Ingold (version 2)</title>
    <guid isPermaLink="false">Landmark Events by Jon Ingold (version 2)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Landmark%20Events/index.html</link>
    <description>Provides a system for tracking events which have occured, and testing how recently they occured. Also includes some simple phrases for comparing times.</description>
    <pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
</item>

<item>
    <title>Scheduled Activities by John Clemens (version 9)</title>
    <guid isPermaLink="false">Scheduled Activities by John Clemens (version 9)</guid>
    <link>http://inform7.com/extensions/John%20Clemens/Scheduled%20Activities/index.html</link>
    <description>This extension allows activities to be scheduled at absolute and relative times. These activities may later be checked or cancelled. The advantage of this over the standard events is that activities may take a variable, and the same activity may be scheduled multiple times. Rudimentary support is also provided for grouping output of multiple activities scheduled for the same turn. (Updated for 6E59/6E72)</description>
    <pubDate>Sun, 12 Sep 2010 01:52:40 GMT</pubDate>
</item>

<item>
    <title>Player-Character Requires Persuasion by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Player-Character Requires Persuasion by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Player-Character%20Requires%20Persuasion/index.html</link>
    <description>The Persuasion rules will be consulted for the player-character.  Intended for works in which the author does not wish to conflate the player with the player-character.</description>
    <pubDate>Sun, 10 Aug 2008 15:17:13 GMT</pubDate>
</item>

<item>
    <title>Unsuccessful PC Attempt by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Unsuccessful PC Attempt by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Unsuccessful%20PC%20Attempt/index.html</link>
    <description>Will run the Unsuccessful Attempt By rules for all characters, including the player.  Also silences the library messages printed by the built-in Check rules.</description>
    <pubDate>Fri, 08 May 2009 03:02:48 GMT</pubDate>
</item>

<item>
    <title>Basic Characters by ShadowChaser (version 1)</title>
    <guid isPermaLink="false">Basic Characters by ShadowChaser (version 1)</guid>
    <link>http://inform7.com/extensions/ShadowChaser/Basic%20Characters/index.html</link>
    <description>This adds the properties health, magic and sanity to a person or animal. It allows these values to be progarmatically manipulated and includes a process that replenishes health and magic over time. It also provides commands and functions for obtaining a descriptive status of the condition of these three properties for any given person or animal.</description>
    <pubDate>Tue, 30 Mar 2010 02:34:20 GMT</pubDate>
</item>

<item>
    <title>Protagonists by Kevin Norris (version 1/120327)</title>
    <guid isPermaLink="false">Protagonists by Kevin Norris (version 1/120327)</guid>
    <link>http://inform7.com/extensions/Kevin%20Norris/Protagonists/index.html</link>
    <description>Provides support for player-initiated switching between player characters, having people follow the player, and a system for issuing general orders.</description>
    <pubDate>Tue, 17 Apr 2012 12:40:10 GMT</pubDate>
</item>

<item>
    <title>Remembering by Aaron Reed (version 8/110322)</title>
    <guid isPermaLink="false">Remembering by Aaron Reed (version 8/110322)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Remembering/index.html</link>
    <description>Replaces 'You can't see any such thing' with a message reminding the player where they last saw the item they're trying to interact with. Requires Epistemology by Eric Eve and Plurality by Emily Short.</description>
    <pubDate>Wed, 23 Mar 2011 20:28:21 GMT</pubDate>
</item>

<item>
    <title>WhoWhat by David Cornelson (version 5/071110)</title>
    <guid isPermaLink="false">WhoWhat by David Cornelson (version 5/071110)</guid>
    <link>http://inform7.com/extensions/David%20Cornelson/WhoWhat/index.html</link>
    <description>Allows the player to ask who and what things or people are within the game. Version 5 updates for compatibility with 5G67.</description>
    <pubDate>Sat, 10 Nov 2007 23:30:18 GMT</pubDate>
</item>

<item>
    <title>Lost Items by Mike Ciul (version 2/110308)</title>
    <guid isPermaLink="false">Lost Items by Mike Ciul (version 2/110308)</guid>
    <link>http://inform7.com/extensions/Mike%20Ciul/Lost%20Items/index.html</link>
    <description>Prints a special message instead of 'You can't see any such thing' when certain items are out of scope, indicating that they have disappeared unexpectedly.  Useful for flashbacks, theft, and NPCs who might sneak away.</description>
    <pubDate>Wed, 09 Mar 2011 03:52:41 GMT</pubDate>
</item>

<item>
    <title>Scope Caching by Mike Ciul (version 1)</title>
    <guid isPermaLink="false">Scope Caching by Mike Ciul (version 1)</guid>
    <link>http://inform7.com/extensions/Mike%20Ciul/Scope%20Caching/index.html</link>
    <description>Gives things the 'marked visible' property, to check the visibility of something without repeating the entire scope loop each time. Improves consistency of Epistemology by Eric Eve, works with Conditional Backdrops by Mike Ciul, and applies caching to Remembering by Aaron Reed.</description>
    <pubDate>Wed, 07 Dec 2011 20:31:28 GMT</pubDate>
</item>

<item>
    <title>Exit Descriptions by Matthew Fletcher (version 2)</title>
    <guid isPermaLink="false">Exit Descriptions by Matthew Fletcher (version 2)</guid>
    <link>http://inform7.com/extensions/Matthew%20Fletcher/Exit%20Descriptions/index.html</link>
    <description>Appends a list of exit directions and names any previously visited rooms at the end of a room description.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Exit Descriptions SP by Matthew Fletcher (version 2)</title>
    <guid isPermaLink="false">Exit Descriptions SP by Matthew Fletcher (version 2)</guid>
    <link>http://inform7.com/extensions/Matthew%20Fletcher/Exit%20Descriptions%20SP/index.html</link>
    <description>Identical to Exit Descriptions, but in Spanish.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Exit Lister by Andre Kosmos (version 1)</title>
    <guid isPermaLink="false">Exit Lister by Andre Kosmos (version 1)</guid>
    <link>http://inform7.com/extensions/Andre%20Kosmos/Exit%20Lister/index.html</link>
    <description>An EXITS command and a listing of exits after room descriptions. (Not to be confused with Exit Lister by Eric Eve, which puts a listing of exits into the status line.)</description>
    <pubDate>Thu, 6 Sep 2007 14:41:31 GMT</pubDate>
</item>

<item>
    <title>Exit Lister by Gavin Lambert (version 2)</title>
    <guid isPermaLink="false">Exit Lister by Gavin Lambert (version 2)</guid>
    <link>http://inform7.com/extensions/Gavin%20Lambert/Exit%20Lister/index.html</link>
    <description>Based on Exit Lister by Andre Kosmos, Gavin Lambert's edition reworks the internal design and provides more options for controlling lists in dark rooms.</description>
    <pubDate>Mon, 22 Feb 2010 13:51:26 GMT</pubDate>
</item>

<item>
    <title>Introductions by Emily Short (version 1)</title>
    <guid isPermaLink="false">Introductions by Emily Short (version 1)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Introductions/index.html</link>
    <description>Introductions provides an introductory paragraph about objects in a room description the first time the player looks in that location. It also allows the author to add segue text that will appear between one description and the next. It works on its own or in combination with Tailored Room Description or Ordinary Room Description.</description>
    <pubDate>Sun, 30 Dec 2007 06:25:41 GMT</pubDate>
</item>

<item>
    <title>Ordinary Room Description by Emily Short (version 2)</title>
    <guid isPermaLink="false">Ordinary Room Description by Emily Short (version 2)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Ordinary%20Room%20Description/index.html</link>
    <description>Note: this extension is no longer supported by the author, and will receive no further updates. An extension to go with Room Description Control, emulating the default Inform output as closely as possible while enabling the author to make use of the prioritizing and concealing options of RDC. Version 2 is an internal refactoring to allow for easier maintenance.</description>
    <pubDate>Thu, 30 Oct 2008 02:29:32 GMT</pubDate>
</item>

<item>
    <title>Room Description Control by Emily Short (version 10)</title>
    <guid isPermaLink="false">Room Description Control by Emily Short (version 10)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Room%20Description%20Control/index.html</link>
    <description>A replacement of the look rules that generate descriptions of the items in a room. Room Description Control allows the author to choose items in a room to conceal from description. It also allows him to arrange the order in which objects are described and manage the form that description takes. Note that Room Description Control is only a framework and will require the author to provide a set of writing a paragraph about rules. See Single Paragraph Description, Ordinary Room Description, and Tailored Room Description for options. (Updated for 5T18.)</description>
    <pubDate>Sat, 02 Apr 2011 03:10:49 GMT</pubDate>
</item>

<item>
    <title>Single Paragraph Description by Emily Short (version 4)</title>
    <guid isPermaLink="false">Single Paragraph Description by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Single%20Paragraph%20Description/index.html</link>
    <description>Provides a very terse style of room description in which the objects in a room are listed in the same paragraph as the main room description text. Note: requires Room Description Control. Version 3 corrects a game-crashing bug that occurred when a room had no description at all.</description>
    <pubDate>Sat, 02 Apr 2011 03:10:31 GMT</pubDate>
</item>

<item>
    <title>Tailored Room Description by Emily Short (version 10)</title>
    <guid isPermaLink="false">Tailored Room Description by Emily Short (version 10)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Tailored%20Room%20Description/index.html</link>
    <description>An extension to go with Room Description Control, providing a different style of room description than the default. Parenthetical remarks such as (open) and (in which are...) are omitted in favor of full English sentences. Version 7 restructures the code to make use of tables of template text, allowing it to be much more extensively customized than previous versions.</description>
    <pubDate>Tue, 15 Jun 2010 19:46:36 GMT</pubDate>
</item>

<item>
    <title>Mentioned In Room Description by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Mentioned In Room Description by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Mentioned%20In%20Room%20Description/index.html</link>
    <description>Objects, items, and people mentioned in square brackets within the room description or room heading will no longer be re-described later in the LOOK command.</description>
    <pubDate>Thu, 28 Jan 2010 02:48:14 GMT</pubDate>
</item>

<item>
    <title>Fully Spatial by Quantum Games (version 1)</title>
    <guid isPermaLink="false">Fully Spatial by Quantum Games (version 1)</guid>
    <link>http://inform7.com/extensions/Quantum%20Games/Fully%20Spatial/index.html</link>
    <description>Allows the player to look and examine directions much more fully using a table system.</description>
    <pubDate>Tue, 17 Apr 2012 12:43:56 GMT</pubDate>
</item>

<item>
    <title>Multi-examine by Jon Ingold (version 3)</title>
    <guid isPermaLink="false">Multi-examine by Jon Ingold (version 3)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Multi-examine/index.html</link>
    <description>Allows us to provide descriptions to cover groups of objects, based on their kinds within the I7 structure. Also provides a framework for easily adding new non-list-based multiple actions and some handles for doing this neatly.</description>
    <pubDate>Sun, 25 Jan 2009 23:14:00 GMT</pubDate>
</item>

<item>
    <title>Undescribed Objects by Tim Pittman (version 1)</title>
    <guid isPermaLink="false">Undescribed Objects by Tim Pittman (version 1)</guid>
    <link>http://inform7.com/extensions/Tim%20Pittman/Undescribed%20Objects/index.html</link>
    <description>Allows for objects to be made that print the parser error 'That's not something you need to refer to...' when anything is done to them. Compatible with, but does not require, Custom Library Messages by David Fisher.</description>
    <pubDate>Wed, 28 May 2008 04:25:16 GMT</pubDate>
</item>

<item>
    <title>Underside by Eric Eve (version 5)</title>
    <guid isPermaLink="false">Underside by Eric Eve (version 5)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Underside/index.html</link>
    <description>Allows objects to be put under other objects. An underside usually starts out closed so that its contents are hidden from view. Requires Version 7 (or later) of Bulk Limiter; the space under objects is limited by bulk. Underside is compatible with Version 10 or later of Implicit Actions, but does not require it. Version 5 of Underside avoids features deprecated in Version 6E59 of Inform.</description>
    <pubDate>Sat, 19 Jun 2010 15:56:00 GMT</pubDate>
</item>

<item>
    <title>Hiding Under by Eric Eve (version 3)</title>
    <guid isPermaLink="false">Hiding Under by Eric Eve (version 3)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Hiding%20Under/index.html</link>
    <description>Allows things to be hidden under other things, using a many-to-one underconcealment relation. Can be used either standalone (with basic functionality) or in conjunction with Underside (to add fuller functionality to both extensions). Version 3 of Hiding Under avoids using phrases deprecated in Version 6E59 of Inform.</description>
    <pubDate>Sat, 19 Jun 2010 15:55:52 GMT</pubDate>
</item>

<item>
    <title>Hidden Items by Krister Fundin (version 2)</title>
    <guid isPermaLink="false">Hidden Items by Krister Fundin (version 2)</guid>
    <link>http://inform7.com/extensions/Krister%20Fundin/Hidden%20Items/index.html</link>
    <description>Provides a simple way of defining objects (including doors and backdrops) that are initially out of play.</description>
    <pubDate>Fri, 06 Aug 2010 01:25:17 GMT</pubDate>
</item>

<item>
    <title>Trinity Inventory by Mikael Segercrantz (version 4/080708)</title>
    <guid isPermaLink="false">Trinity Inventory by Mikael Segercrantz (version 4/080708)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Trinity%20Inventory/index.html</link>
    <description>Provides a framework for listing inventories in natural sentences, akin to Infocom's game Trinity. Separates carried and worn objects, followed by objects that contains other objects. What's listed in the third section is customizable via a rulebook. Objects can be marked as not listed when carried or worn as well as marked as having their contents listed in the inventory when they're empty. This extension is based upon the extension Written Inventory by Jon Ingold. Updated for 5T18.</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Written Inventory by Jon Ingold (version 3)</title>
    <guid isPermaLink="false">Written Inventory by Jon Ingold (version 3)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Written%20Inventory/index.html</link>
    <description>Provides a framework for listing inventories in natural sentences. Separates carried and worn objects, followed by objects that contains other objects. What's listed in the third section is customisable via a rulebook.</description>
    <pubDate>Mon, 5 May 2008 03:18:56 GMT</pubDate>
</item>

<item>
    <title>Approaches by Emily Short (version 4)</title>
    <guid isPermaLink="false">Approaches by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Approaches/index.html</link>
    <description>Approaches creates a GO TO place command with automated movement and sophisticated descriptions of travel.</description>
    <pubDate>Mon, 28 Mar 2011 00:02:06 GMT</pubDate>
</item>

<item>
    <title>Directional Facing by Tim Pittman (version 1)</title>
    <guid isPermaLink="false">Directional Facing by Tim Pittman (version 1)</guid>
    <link>http://inform7.com/extensions/Tim%20Pittman/Directional%20Facing/index.html</link>
    <description>Allows the player to move by forward, backward, left, and right depending on which way he is facing.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Directional Facing by Poster (version 2)</title>
    <guid isPermaLink="false">Directional Facing by Poster (version 2)</guid>
    <link>http://inform7.com/extensions/Poster/Directional%20Facing/index.html</link>
    <description>Allows the player to move by forward, backward, left, and right depending on which way he is facing.</description>
    <pubDate>Sun, 17 Apr 2011 03:40:01 GMT</pubDate>
</item>

<item>
    <title>Instead of Going by Mikael Segercrantz (version 3/071115)</title>
    <guid isPermaLink="false">Instead of Going by Mikael Segercrantz (version 3/071115)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Instead%20of%20Going/index.html</link>
    <description>Allows the author to create properties to describe blocked exits in specific rooms; allows more intelligent default responses when the player tries to go in a useless direction. (Unsupported, but we leave it up here for people who want to use it especially with older versions of Inform prior to 5T18.)</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Permission to Visit by Ron Newcomb (version 2)</title>
    <guid isPermaLink="false">Permission to Visit by Ron Newcomb (version 2)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Permission%20to%20Visit/index.html</link>
    <description>In lieu of compass directions, we may VISIT, ATTEND, GO TO, and FIND various people, events, places, and things.  Characters may INVITE, PERMIT, and FORBID each other to or from their respective domains.</description>
    <pubDate>Fri, 01 May 2009 15:09:40 GMT</pubDate>
</item>

<item>
    <title>Regional Travel by Juhana Leinonen (version 1)</title>
    <guid isPermaLink="false">Regional Travel by Juhana Leinonen (version 1)</guid>
    <link>http://inform7.com/extensions/Juhana%20Leinonen/Regional%20Travel/index.html</link>
    <description>Allows the player to travel between regions. Useful for example when the player travels between large regions far apart from each other (e.g. cities), or for traveling in vehicles and public transportation.</description>
    <pubDate>Thu, 28 Jan 2010 02:58:52 GMT</pubDate>
</item>

<item>
    <title>Modified Exit by Emily Short (version 5)</title>
    <guid isPermaLink="false">Modified Exit by Emily Short (version 5)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Modified%20Exit/index.html</link>
    <description>Changes the handling of the EXIT action, allowing commands such as EXIT PLATFORM and GET OUT OF CHAIR, making characters leave enterable objects before traveling, and altering the default interpretation of &gt;OUT when the player is neither inside an object nor in a room with an outside exit.  Version 5 removes deprecated features and dovetails more gracefully with Rideable Vehicles.</description>
    <pubDate>Mon, 30 Aug 2010 00:37:14 GMT</pubDate>
</item>

<item>
    <title>Locksmith by Emily Short (version 10)</title>
    <guid isPermaLink="false">Locksmith by Emily Short (version 10)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Locksmith/index.html</link>
    <description>Automates unlocking when the player carries appropriate keys; creates a passkey kind that, after use, gives an inventory listing showing what it opens.</description>
    <pubDate>Sun, 27 Jun 2010 12:31:53 GMT</pubDate>
</item>

<item>
    <title>Modified Lock-Unlock by Al Golden (version 2)</title>
    <guid isPermaLink="false">Modified Lock-Unlock by Al Golden (version 2)</guid>
    <link>http://inform7.com/extensions/Al%20Golden/Modified%20Lock-Unlock/index.html</link>
    <description>Allows locking and unlocking of doors and containers with or without a key.</description>
    <pubDate>Tue, 29 Jun 2010 00:14:55 GMT</pubDate>
</item>

<item>
    <title>Empty Transfer by Emily Short (version 4)</title>
    <guid isPermaLink="false">Empty Transfer by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Empty%20Transfer/index.html</link>
    <description>Provides an EMPTY action, allowing containers to be dumped into other containers or onto supporters, or simply onto the floor.</description>
    <pubDate>Sun, 27 Jun 2010 02:15:35 GMT</pubDate>
</item>

<item>
    <title>Supplemental Actions by Al Golden (version 30)</title>
    <guid isPermaLink="false">Supplemental Actions by Al Golden (version 30)</guid>
    <link>http://inform7.com/extensions/Al%20Golden/Supplemental%20Actions/index.html</link>
    <description>Adds the actions blowing, digging, digging it with, filling, filling it from, filling it with, praying, praying to, praying for, swimming, swimming in, swimming across, swimming under, swimming over, swimming around, swimming through, and more.</description>
    <pubDate>Thu, 02 Feb 2012 02:32:45 GMT</pubDate>
</item>

<item>
    <title>Senses by ShadowChaser (version 1)</title>
    <guid isPermaLink="false">Senses by ShadowChaser (version 1)</guid>
    <link>http://inform7.com/extensions/ShadowChaser/Senses/index.html</link>
    <description>This short extension implements the senses of touch, taste, smell and hearing.</description>
    <pubDate>Tue, 30 Mar 2010 02:36:22 GMT</pubDate>
</item>

<item>
    <title>Touchy Feely by Quantum Games (version 1)</title>
    <guid isPermaLink="false">Touchy Feely by Quantum Games (version 1)</guid>
    <link>http://inform7.com/extensions/Quantum%20Games/Touchy%20Feely/index.html</link>
    <description>Allows the player to use the other senses on things much more fully. Works well with, but does not require, Fully Spatial by Quantum Games.</description>
    <pubDate>Wed, 18 Apr 2012 02:48:53 GMT</pubDate>
</item>

<item>
    <title>Extended Grammar by Aaron Reed (version 7/120107)</title>
    <guid isPermaLink="false">Extended Grammar by Aaron Reed (version 7/120107)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Extended%20Grammar/index.html</link>
    <description>Some of the most commonly attempted synonyms for verb words. Based on the Inform 6 extension ExpertGrammar.h by Emily Short.</description>
    <pubDate>Thu, 19 Jan 2012 03:07:30 GMT</pubDate>
</item>

<item>
    <title>Consolidated Multiple Actions by John Clemens (version 1)</title>
    <guid isPermaLink="false">Consolidated Multiple Actions by John Clemens (version 1)</guid>
    <link>http://inform7.com/extensions/John%20Clemens/Consolidated%20Multiple%20Actions/index.html</link>
    <description>An extension to consolidate action reports when performing an action on multiple objects, such as with 'take all'. Requires Hypothetical Questions by Jesse McGrew. (Glulx only.)</description>
    <pubDate>Thu, 3 Jul 2008 10:23:17 GMT</pubDate>
</item>

<item>
    <title>Editable Stored Actions by Ron Newcomb (version 9)</title>
    <guid isPermaLink="false">Editable Stored Actions by Ron Newcomb (version 9)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Editable%20Stored%20Actions/index.html</link>
    <description>This extension expands section 12.20 of Writing with Inform.  The individual parts of a stored action -- actor, noun, second noun, action-name -- can now be directly changed.  Also adds four new parts: request, text, participle, and preposition.</description>
    <pubDate>Sun, 12 Sep 2010 01:18:37 GMT</pubDate>
</item>

<item>
    <title>Implicit Actions by Eric Eve (version 12)</title>
    <guid isPermaLink="false">Implicit Actions by Eric Eve (version 12)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Implicit%20Actions/index.html</link>
    <description>Provides implicit taking, opening, closing, locking and unlocking actions for a variety of cases where this makes for smoother game play. The extension also defines phrases which make it easy to define additional implicit actions if desired. Version 11 can be used with Locksmith by Emily Short (although Implicit Actions covers most of what Locksmith does, and in most cases it will be better to use Implicit Actions without Locksmith). Requires Plurality by Emily Short and Version 5 of Text Capture by Eric Eve.</description>
    <pubDate>Sun, 20 Jun 2010 17:40:10 GMT</pubDate>
</item>

<item>
    <title>Limited Implicit Actions by Eric Eve (version 2)</title>
    <guid isPermaLink="false">Limited Implicit Actions by Eric Eve (version 2)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Limited%20Implicit%20Actions/index.html</link>
    <description>A cut-down version of Implicit Actions for use where code size may be restricted and the full functionality of Implicit Actions is not needed. Requires Plurality by Emily Short and is compatible with Locksmith by Emily Short.</description>
    <pubDate>Sun, 20 Jun 2010 17:40:27 GMT</pubDate>
</item>

<item>
    <title>NPC Implicit Actions by Eric Eve (version 3)</title>
    <guid isPermaLink="false">NPC Implicit Actions by Eric Eve (version 3)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/NPC%20Implicit%20Actions/index.html</link>
    <description>A basic extension of the Implicit Actions extension into actions carried out by NPCs. This extension automatically includes Implicit Actions.</description>
    <pubDate>Sun, 20 Jun 2010 17:49:06 GMT</pubDate>
</item>

<item>
    <title>Repeat Through Actions by Ron Newcomb (version 2)</title>
    <guid isPermaLink="false">Repeat Through Actions by Ron Newcomb (version 2)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Repeat%20Through%20Actions/index.html</link>
    <description>Allows us to write a repeat loop that steps through all actions in the game, or all the actions belonging to a kind-of-action.</description>
    <pubDate>Thu, 23 Apr 2009 01:20:10 GMT</pubDate>
</item>

<item>
    <title>Small Kindnesses by Aaron Reed (version 11/110320)</title>
    <guid isPermaLink="false">Small Kindnesses by Aaron Reed (version 11/110320)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Small%20Kindnesses/index.html</link>
    <description>Provides a number of small interface improvements for players, understanding commands like GO BACK and GET IN, automatically getting off enclosables before moving, responding to vague movement commands when there is only one sensible option, and more.</description>
    <pubDate>Wed, 23 Mar 2011 20:28:39 GMT</pubDate>
</item>

<item>
    <title>After Not Doing Something by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">After Not Doing Something by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/After%20Not%20Doing%20Something/index.html</link>
    <description>A small, straightforward extension that provides authors a new hook for when the player (or any NPC) fails an action.</description>
    <pubDate>Sun, 11 Mar 2012 23:13:22 GMT</pubDate>
</item>

<item>
    <title>Scope Control by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Scope Control by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Scope%20Control/index.html</link>
    <description>Allows us to ask why the Deciding the Scope For Something activity is running, so we can modify the scope only when we absolutely need to.  Highly useful for giving NPCs commands over telephones or while in darkness, creating 'can hear' relations, or modifying how Inform parses the command line.</description>
    <pubDate>Fri, 3 Oct 2008 00:18:15 GMT</pubDate>
</item>

<item>
    <title>Custom Library Messages by David Fisher (version 28/100614)</title>
    <guid isPermaLink="false">Custom Library Messages by David Fisher (version 28/100614)</guid>
    <link>http://inform7.com/extensions/David%20Fisher/Custom%20Library%20Messages/index.html</link>
    <description>Enables the standard messages printed by the Inform library to be replaced with custom messages. This full version allows the author to switch to default messages in the first or the third person.</description>
    <pubDate>Tue, 15 Jun 2010 02:36:03 GMT</pubDate>
</item>

<item>
    <title>Default Messages by David Fisher (version 12/091223)</title>
    <guid isPermaLink="false">Default Messages by David Fisher (version 12/091223)</guid>
    <link>http://inform7.com/extensions/David%20Fisher/Default%20Messages/index.html</link>
    <description>Enables the standard messages printed by the Inform library to be replaced with custom messages, and is a more compact version of "Custom Library Messages" for projects that do not require the same flexibility.</description>
    <pubDate>Fri, 29 Jan 2010 01:23:27 GMT</pubDate>
</item>

<item>
    <title>Grouped Messages As Dialogue by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Grouped Messages As Dialogue by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Grouped%20Messages%20As%20Dialogue/index.html</link>
    <description>Allows the full complement of standard error and reporting messages to be changed wholesale to another set, instantly.  Now these messages can be dressed-up as dialogue with whichever NPC is present.</description>
    <pubDate>Mon, 28 Jan 2008 17:52:34 GMT</pubDate>
</item>

<item>
    <title>Default Messages by Ron Newcomb (version 3)</title>
    <guid isPermaLink="false">Default Messages by Ron Newcomb (version 3)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Default%20Messages/index.html</link>
    <description>Allows customizing the standard messages in the Inform library.  A ground-up reimplementation of David Fisher's extension that economizes on memory.</description>
    <pubDate>Fri, 04 Mar 2011 13:41:14 GMT</pubDate>
</item>

<item>
    <title>Unknown Word Error by Neil Cerutti (version 1)</title>
    <guid isPermaLink="false">Unknown Word Error by Neil Cerutti (version 1)</guid>
    <link>http://inform7.com/extensions/Neil%20Cerutti/Unknown%20Word%20Error/index.html</link>
    <description>Provides Infocom-style parser messages such as 'I don't know the word 'kludge'.'</description>
    <pubDate>Tue, 18 Dec 2007 19:59:02 GMT</pubDate>
</item>

<item>
    <title>Custom Library Messages by Ron Newcomb (version 4/120212)</title>
    <guid isPermaLink="false">Custom Library Messages by Ron Newcomb (version 4/120212)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Custom%20Library%20Messages/index.html</link>
    <description>Changes all of the built-in messages in Inform's library to other tenses and POVs.  Also provides an activity for additional customizations, and say-phrases for verb phrase generation.</description>
    <pubDate>Tue, 14 Feb 2012 02:41:58 GMT</pubDate>
</item>

<item>
    <title>Neutral Library Messages by Aaron Reed (version 3/120107)</title>
    <guid isPermaLink="false">Neutral Library Messages by Aaron Reed (version 3/120107)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Neutral%20Library%20Messages/index.html</link>
    <description>Replaces the most misleading and narratively-voiced parser messages with more instructive or neutral versions. Requires Default Messages by Ron Newcomb.</description>
    <pubDate>Thu, 19 Jan 2012 03:07:54 GMT</pubDate>
</item>

<item>
    <title>Disambiguation Control by Jon Ingold (version 7)</title>
    <guid isPermaLink="false">Disambiguation Control by Jon Ingold (version 7)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Disambiguation%20Control/index.html</link>
    <description>Allows finer control over the disambiguation process used by Inform to decide what the player was referring to. Less guesswork, more questions asking for more input. Also removes the multiple-object-rejection in favour of asking for more information.</description>
    <pubDate>Sat, 26 Feb 2011 02:36:15 GMT</pubDate>
</item>

<item>
    <title>Numbered Disambiguation Choices by Aaron Reed (version 6/111127)</title>
    <guid isPermaLink="false">Numbered Disambiguation Choices by Aaron Reed (version 6/111127)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Numbered%20Disambiguation%20Choices/index.html</link>
    <description>Numbers the options in disambiguation questions, to help new players and solve the 'disambiguation loop' problem caused by indistinguishable objects.</description>
    <pubDate>Wed, 07 Dec 2011 20:26:47 GMT</pubDate>
</item>

<item>
    <title>Reversed Persuasion Correction by Juhana Leinonen (version 2)</title>
    <guid isPermaLink="false">Reversed Persuasion Correction by Juhana Leinonen (version 2)</guid>
    <link>http://inform7.com/extensions/Juhana%20Leinonen/Reversed%20Persuasion%20Correction/index.html</link>
    <description>Automatically corrects commands given to NPCs where the word order is reversed, for example HELLO, ALICE instead of ALICE, HELLO.</description>
    <pubDate>Thu, 08 Jul 2010 11:42:46 GMT</pubDate>
</item>

<item>
    <title>Questions by Michael Callaghan (version 4)</title>
    <guid isPermaLink="false">Questions by Michael Callaghan (version 4)</guid>
    <link>http://inform7.com/extensions/Michael%20Callaghan/Questions/index.html</link>
    <description>Allows us to ask questions and to respond to answers given by the player outside the normal parser rules. Permits the use of questions requiring a number answer, selection from a menu, gender selection, yes / no answers and text answers. Also allows us to distinguish between closed questions that must be answered and open questions where the answer can be ignored and treated as normal parsed input.</description>
    <pubDate>Fri, 18 Jun 2010 20:37:07 GMT</pubDate>
</item>

<item>
    <title>Conversation Framework by Eric Eve (version 9)</title>
    <guid isPermaLink="false">Conversation Framework by Eric Eve (version 9)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Framework/index.html</link>
    <description>A framework for conversations that allows saying hello and goodbye, abbreviated forms of ask and tell commands for conversing with the current interlocutor, and asking and telling about things as well as topics.</description>
    <pubDate>Sat, 26 Feb 2011 16:57:35 GMT</pubDate>
</item>

<item>
    <title>Assumed Conversers by Michael Martin (version 2)</title>
    <guid isPermaLink="false">Assumed Conversers by Michael Martin (version 2)</guid>
    <link>http://inform7.com/extensions/Michael%20Martin/Assumed%20Conversers/index.html</link>
    <description>A minimal extension that will guess the NPC you intend to talk to if you give a command like "ASK ABOUT X" or "TALK ABOUT X". Other extensions do this as part of their system, but this extension allows the commands independent of system (as long as "asking it about" and "telling it about" remain core actions).</description>
    <pubDate>Sun, 10 Aug 2008 15:17:13 GMT</pubDate>
</item>

<item>
    <title>Conversation Nodes by Eric Eve (version 6)</title>
    <guid isPermaLink="false">Conversation Nodes by Eric Eve (version 6)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Nodes/index.html</link>
    <description>Builds on Conversational Defaults and adds the ability to define particular points in a conversational thread (nodes) at which particular conversational options become available.</description>
    <pubDate>Mon, 06 Jun 2011 11:47:28 GMT</pubDate>
</item>

<item>
    <title>Conversation Package by Eric Eve (version 2)</title>
    <guid isPermaLink="false">Conversation Package by Eric Eve (version 2)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Package/index.html</link>
    <description>This extension includes both Conversation Nodes and Conversation Suggestions, and makes the suggestions aware of conversation nodes. It therefore includes the complete conversational system in one package. It also requires Conversation Responses, Conversational Defaults, Conversation Framework and Epistemology. The documentation for this extension give some guidance on how these other extensions can be mixed and matched.</description>
    <pubDate>Sun, 20 Jun 2010 17:38:29 GMT</pubDate>
</item>

<item>
    <title>Conversation Responses by Eric Eve (version 5)</title>
    <guid isPermaLink="false">Conversation Responses by Eric Eve (version 5)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Responses/index.html</link>
    <description>Conversation Responses allows response rules for various conversational commands to be written in the form "Response for Bob when asked about..." or "Response for Bob when asked-or-told..." (or many other variations).</description>
    <pubDate>Sun, 20 Jun 2010 17:38:52 GMT</pubDate>
</item>

<item>
    <title>Conversation Rules by Eric Eve (version 7)</title>
    <guid isPermaLink="false">Conversation Rules by Eric Eve (version 7)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Rules/index.html</link>
    <description>A way of controlling conversations using rules and tables. Also implements topic suggestions and Conversation nodes. Requires Plurality by Emily Short and Conversation Framework, Epistemology and List Control by Eric Eve.</description>
    <pubDate>Sun, 20 Jun 2010 17:39:10 GMT</pubDate>
</item>

<item>
    <title>Conversation Suggestions by Eric Eve (version 5)</title>
    <guid isPermaLink="false">Conversation Suggestions by Eric Eve (version 5)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversation%20Suggestions/index.html</link>
    <description>Provides a means of suggesting topics of conversation to the player, either in response to a TOPICS command or when NPCs are greeted. This extension requires Conversation Framework.</description>
    <pubDate>Tue, 01 Mar 2011 20:34:55 GMT</pubDate>
</item>

<item>
    <title>Conversational Defaults by Eric Eve (version 2)</title>
    <guid isPermaLink="false">Conversational Defaults by Eric Eve (version 2)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Conversational%20Defaults/index.html</link>
    <description>Provides a set of rules to facilitate defining default conversational responses for different conversational commands targeted at various NPCs. This extension requires Conversation Framework.</description>
    <pubDate>Wed, 17 Dec 2008 23:17:20 GMT</pubDate>
</item>

<item>
    <title>Quip-Based Conversation by Michael Martin (version 5)</title>
    <guid isPermaLink="false">Quip-Based Conversation by Michael Martin (version 5)</guid>
    <link>http://inform7.com/extensions/Michael%20Martin/Quip-Based%20Conversation/index.html</link>
    <description>An extension to allow traditional conversation menus, in the vein of Inform 6's phtalkoo.h extension. Updated for 5T18.</description>
    <pubDate>Sat, 19 Jun 2010 11:50:20 GMT</pubDate>
</item>

<item>
    <title>Reactable Quips by Michael Martin (version 10)</title>
    <guid isPermaLink="false">Reactable Quips by Michael Martin (version 10)</guid>
    <link>http://inform7.com/extensions/Michael%20Martin/Reactable%20Quips/index.html</link>
    <description>A table-based approach to NPC conversation chains, as well as allowing rules to fire on lines of conversation. Updated for 5T18.</description>
    <pubDate>Sat, 19 Jun 2010 11:49:56 GMT</pubDate>
</item>

<item>
    <title>Simple Chat by Mark Tilford (version 4)</title>
    <guid isPermaLink="false">Simple Chat by Mark Tilford (version 4)</guid>
    <link>http://inform7.com/extensions/Mark%20Tilford/Simple%20Chat/index.html</link>
    <description>A menu-based system for NPC conversation. Can also be used to display numbered menus with non-conversation choices. Designed to work with 6G60.</description>
    <pubDate>Wed, 10 Aug 2011 01:28:09 GMT</pubDate>
</item>

<item>
    <title>Conversation Framework for Sand-dancer by Aaron Reed (version 2)</title>
    <guid isPermaLink="false">Conversation Framework for Sand-dancer by Aaron Reed (version 2)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Conversation%20Framework%20for%20Sand-dancer/index.html</link>
    <description>A unified package for conversation in Sand-dancer (the example game for the book Creating Interactive Fiction with Inform 7). This is a modified and streamlined version of Eric Eve's Conversation Framework and Conversation Suggestions.</description>
    <pubDate>Wed, 07 Dec 2011 20:26:19 GMT</pubDate>
</item>

<item>
    <title>Mood Variations by Emily Short (version 3)</title>
    <guid isPermaLink="false">Mood Variations by Emily Short (version 3)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Mood%20Variations/index.html</link>
    <description>Allows the author to define a mood value for characters and then use text substitutions such as '[when bored]The king fidgets on his throne[or sleepy]The king snores[at other times]The king grins[end when].' Moods will be interpreted in 'writing a paragraph' and similar contexts as the mood of the person described in the paragraph, but at other times according to the mood of the person to whom the player is currently speaking.</description>
    <pubDate>Thu, 08 Jul 2010 11:40:50 GMT</pubDate>
</item>

<item>
    <title>Action Queuing by Jesse McGrew (version 3)</title>
    <guid isPermaLink="false">Action Queuing by Jesse McGrew (version 3)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/Action%20Queuing/index.html</link>
    <description>Provides a way to store actions for NPCs to perform in order. The included example has two movers following pre-planned routes to bring items in from a truck, each waiting when they need to put something on a surface the other is carrying. (Not compatible with 5T18, but not necessary either; we leave it on the website for those still using older versions of Inform.)</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Patrollers by Michael Callaghan (version 11)</title>
    <guid isPermaLink="false">Patrollers by Michael Callaghan (version 11)</guid>
    <link>http://inform7.com/extensions/Michael%20Callaghan/Patrollers/index.html</link>
    <description>Allows a non player character to follow routes defined by rooms, directions, random journeys, to a destination or shadowing the player. Version 11 corrects a bug that crashed the extension when a valid route could not be found for the patroller to follow.</description>
    <pubDate>Tue, 28 Jun 2011 01:48:54 GMT</pubDate>
</item>

<item>
    <title>Simple Followers by Emily Short (version 6)</title>
    <guid isPermaLink="false">Simple Followers by Emily Short (version 6)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Simple%20Followers/index.html</link>
    <description>Allows non-player characters to follow the player (or one another); adds a FOLLOW command and a corresponding STOP FOLLOWING command so that the player can issue these orders to non-player characters.</description>
    <pubDate>Wed, 07 Jul 2010 03:06:07 GMT</pubDate>
</item>

<item>
    <title>Planner by Nate Cull (version 2/080503)</title>
    <guid isPermaLink="false">Planner by Nate Cull (version 2/080503)</guid>
    <link>http://inform7.com/extensions/Nate%20Cull/Planner/index.html</link>
    <description>A stateless goal-planning engine for IF actors. It is an Inform 7 reimplementation of the library formerly known as RAP (Reactive Agent Planner) for Inform 6 and TADS. (Updated for 5T18.)</description>
    <pubDate>Sat, 3 May 2008 17:23:01 GMT</pubDate>
</item>

<item>
    <title>Basic Plans by Nate Cull (version 3/080503)</title>
    <guid isPermaLink="false">Basic Plans by Nate Cull (version 3/080503)</guid>
    <link>http://inform7.com/extensions/Nate%20Cull/Basic%20Plans/index.html</link>
    <description>A library of basic relations, actions and plans for Planner, together with an example game. (Updated for 5T18.)</description>
    <pubDate>Sat, 3 May 2008 17:23:01 GMT</pubDate>
</item>

<item>
    <title>Armed by David Ratliff (version 3)</title>
    <guid isPermaLink="false">Armed by David Ratliff (version 3)</guid>
    <link>http://inform7.com/extensions/David%20Ratliff/Armed/index.html</link>
    <description>This is just a (no longer) little extension to handle weapons and fighting.</description>
    <pubDate>Sat, 17 May 2008 14:29:07 GMT</pubDate>
</item>

<item>
    <title>Spellcasting by Jim Aikin (version 2)</title>
    <guid isPermaLink="false">Spellcasting by Jim Aikin (version 2)</guid>
    <link>http://inform7.com/extensions/Jim%20Aikin/Spellcasting/index.html</link>
    <description>Provides a way to create new magic spells that can be cast anywhere (and that might do anything at all), but that the player must learn before using.</description>
    <pubDate>Wed, 11 May 2011 20:24:51 GMT</pubDate>
</item>

<item>
    <title>Shipboard Directions by Mikael Segercrantz (version 3/080915)</title>
    <guid isPermaLink="false">Shipboard Directions by Mikael Segercrantz (version 3/080915)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Shipboard%20Directions/index.html</link>
    <description>Creates FORE, AFT, PORT, and STARBOARD along the same lines as the standard Inform directions. (Updated for 5U92.)</description>
    <pubDate>Tue, 16 Sep 2008 05:05:28 GMT</pubDate>
</item>

<item>
    <title>Shipboard Directions by Samuel Byron (version 1/110709)</title>
    <guid isPermaLink="false">Shipboard Directions by Samuel Byron (version 1/110709)</guid>
    <link>http://inform7.com/extensions/Samuel%20Byron/Shipboard%20Directions/index.html</link>
    <description>Extends the features found in Mikael Segercrantz's extension of the same name, automating several common tasks and providing built-in disambiguation between compass and shipboard directions.</description>
    <pubDate>Sun, 17 Jul 2011 19:05:52 GMT</pubDate>
</item>

<item>
    <title>Transit System by Emily Short (version 5)</title>
    <guid isPermaLink="false">Transit System by Emily Short (version 5)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Transit%20System/index.html</link>
    <description>Provides a train-car kind which follows a set schedule around the game map, allowing the player and other characters to board or dismount at stops.</description>
    <pubDate>Tue, 06 Jul 2010 18:47:35 GMT</pubDate>
</item>

<item>
    <title>Automated Drawers by Emily Short (version 4)</title>
    <guid isPermaLink="false">Automated Drawers by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Automated%20Drawers/index.html</link>
    <description>Allows the author to define an object with drawers as in "Three horizontal drawers are part of the desk" or "2 horizontal drawers are part of the table". Automatically tags the drawers as "top", "middle", "bottom", "left", etc.; cleans up description and disambiguation issues often arising in this situation. Requires Assorted Text Generation.</description>
    <pubDate>Sun, 04 Jul 2010 03:41:09 GMT</pubDate>
</item>

<item>
    <title>Postures by Emily Short (version 1)</title>
    <guid isPermaLink="false">Postures by Emily Short (version 1)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Postures/index.html</link>
    <description>Postures defines three postures -- seated, standing, and reclining -- and allows pieces of furniture to specify which postures are possible and preferred when the player is on those furnishings.</description>
    <pubDate>Sun, 20 Jun 2010 04:06:12 GMT</pubDate>
</item>

<item>
    <title>Modern Conveniences by Emily Short (version 3)</title>
    <guid isPermaLink="false">Modern Conveniences by Emily Short (version 3)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Modern%20Conveniences/index.html</link>
    <description>A packaging-up of the kitchen and bathroom example in the manual: creates kitchen and bathroom types of room. Version 2 fixes a small error such that cabinets are now by default closed and openable.</description>
    <pubDate>Tue, 15 Jun 2010 19:45:14 GMT</pubDate>
</item>

<item>
    <title>Considerate Holdall by Jon Ingold (version 9)</title>
    <guid isPermaLink="false">Considerate Holdall by Jon Ingold (version 9)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Considerate%20Holdall/index.html</link>
    <description>Provides the player's holdall object with a memory of recently used held items, so that the automatic stashing mechanism will first put away objects which have not been referenced recently.</description>
    <pubDate>Mon, 26 Jan 2009 04:44:56 GMT</pubDate>
</item>

<item>
    <title>Puzzle Boxes by Jason Catena (version 1)</title>
    <guid isPermaLink="false">Puzzle Boxes by Jason Catena (version 1)</guid>
    <link>http://inform7.com/extensions/Jason%20Catena/Puzzle%20Boxes/index.html</link>
    <description>Provide templates for pushbutton-combination puzzle boxes via a few examples.</description>
    <pubDate>Fri, 11 Jul 2008 10:45:19 GMT</pubDate>
</item>

<item>
    <title>Dishes by Emily Short (version 1)</title>
    <guid isPermaLink="false">Dishes by Emily Short (version 1)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Dishes/index.html</link>
    <description>Dishes is a convenience extension for use with Measured Liquid. It provides some standard-sized cups, glasses, graduated measuring cups, jugs, bottles, etc., as well as a corked bottle kind that opens with the use of a secondary cork object.</description>
    <pubDate>Sun, 20 Jun 2010 04:10:02 GMT</pubDate>
</item>

<item>
    <title>Telephones by George Tryfonas (version 1)</title>
    <guid isPermaLink="false">Telephones by George Tryfonas (version 1)</guid>
    <link>http://inform7.com/extensions/George%20Tryfonas/Telephones/index.html</link>
    <description>Telephones, standard and portable.</description>
    <pubDate>Sat, 10 May 2008 00:13:06 GMT</pubDate>
</item>

<item>
    <title>Computers by Emily Short (version 5)</title>
    <guid isPermaLink="false">Computers by Emily Short (version 5)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Computers/index.html</link>
    <description>Computer hardware and software, including search engines and email programs.</description>
    <pubDate>Sat, 31 Jul 2010 03:30:01 GMT</pubDate>
</item>

<item>
    <title>Liquid Handling by Al Golden (version 7)</title>
    <guid isPermaLink="false">Liquid Handling by Al Golden (version 7)</guid>
    <link>http://inform7.com/extensions/Al%20Golden/Liquid%20Handling/index.html</link>
    <description>Provides some actions for pouring and otherwise manipulating liquids.</description>
    <pubDate>Sun, 20 Jun 2010 17:45:39 GMT</pubDate>
</item>

<item>
    <title>Measured Liquid by Emily Short (version 4)</title>
    <guid isPermaLink="false">Measured Liquid by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Measured%20Liquid/index.html</link>
    <description>Measured Liquid provides a concept of volume, together with the ability to fill containers, pour measured amounts of liquid, and drink from containers. It handles mixtures as well, if desired. It is compatible with, but does not require, the Metric Units extension by Graham Nelson.</description>
    <pubDate>Mon, 28 Mar 2011 00:57:23 GMT</pubDate>
</item>

<item>
    <title>Bulk Limiter by Eric Eve (version 8)</title>
    <guid isPermaLink="false">Bulk Limiter by Eric Eve (version 8)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Bulk%20Limiter/index.html</link>
    <description>Containers that limit their contents by bulk.</description>
    <pubDate>Sat, 19 Jun 2010 14:41:45 GMT</pubDate>
</item>

<item>
    <title>Bulky Items by Juhana Leinonen (version 2)</title>
    <guid isPermaLink="false">Bulky Items by Juhana Leinonen (version 2)</guid>
    <link>http://inform7.com/extensions/Juhana%20Leinonen/Bulky%20Items/index.html</link>
    <description>Bulky items that can be carried only if the player is not carrying anything else. Version 2 fixes a bug and adds a new example.</description>
    <pubDate>Fri, 21 Nov 2008 00:25:24 GMT</pubDate>
</item>

<item>
    <title>Notepad by Jim Aikin (version 2)</title>
    <guid isPermaLink="false">Notepad by Jim Aikin (version 2)</guid>
    <link>http://inform7.com/extensions/Jim%20Aikin/Notepad/index.html</link>
    <description>Provides a new kind of thing called a notepad, which the player (and NPCs) can write in. The text in a notepad can be read, added to, copied, erased, and erased from in a selective manner. It can also be write-protected. A notepad can optionally require a writing implement.</description>
    <pubDate>Wed, 04 May 2011 02:12:34 GMT</pubDate>
</item>

<item>
    <title>Plugs and Sockets by Sean Turner (version 3)</title>
    <guid isPermaLink="false">Plugs and Sockets by Sean Turner (version 3)</guid>
    <link>http://inform7.com/extensions/Sean%20Turner/Plugs%20and%20Sockets/index.html</link>
    <description>Plug and Sockets is an extension designed to assist with the modelling of devices that can plug and be plugged into. This is done by defining kinds of connectors - male "plugs" and female "sockets" - which form part of the device in question. Grammar is provided to support the connection and disconnection process.  Contact sean.turner@iinet.net.au with any bug reports.</description>
    <pubDate>Thu, 06 Oct 2011 00:16:25 GMT</pubDate>
</item>

<item>
    <title>Power Sources by Emily Short (version 1)</title>
    <guid isPermaLink="false">Power Sources by Emily Short (version 1)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Power%20Sources/index.html</link>
    <description>Power Sources provides an implementation of plugs and batteries, and is designed to be used alongside Computers or as a base for other device implementations. It requires Plugs and Sockets by Sean Turner.</description>
    <pubDate>Tue, 15 Jun 2010 19:45:57 GMT</pubDate>
</item>

<item>
    <title>Dice-Lock by S John Ross (version 1/080522)</title>
    <guid isPermaLink="false">Dice-Lock by S John Ross (version 1/080522)</guid>
    <link>http://inform7.com/extensions/S%20John%20Ross/Dice-Lock/index.html</link>
    <description>Dice-Lock is a lightweight set of tools for preserving important random results against brute-force UNDO tactics.</description>
    <pubDate>Fri, 23 May 2008 16:11:27 GMT</pubDate>
</item>

<item>
    <title>Procedural Randomness by Aaron Reed (version 1)</title>
    <guid isPermaLink="false">Procedural Randomness by Aaron Reed (version 1)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Procedural%20Randomness/index.html</link>
    <description>Adds a say option, 'with procedural randomness,' that will reliably choose the same text as long as its seed is set to the same number or game object.</description>
    <pubDate>Mon, 22 Mar 2010 17:27:23 GMT</pubDate>
</item>

<item>
    <title>Randomness by Mikael Segercrantz (version 1/080522)</title>
    <guid isPermaLink="false">Randomness by Mikael Segercrantz (version 1/080522)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Randomness/index.html</link>
    <description>Random number generation using a simple seedable pseudorandom number generator.</description>
    <pubDate>Fri, 23 May 2008 16:11:27 GMT</pubDate>
</item>

<item>
    <title>Fixed Point Maths by Michael Callaghan (version 5)</title>
    <guid isPermaLink="false">Fixed Point Maths by Michael Callaghan (version 5)</guid>
    <link>http://inform7.com/extensions/Michael%20Callaghan/Fixed%20Point%20Maths/index.html</link>
    <description>Provides the use of fixed point maths with addition, subtraction, multiplication, division and some common mathematical functions. Supports numbers in the range -214748.3658 to 214748.3647. For Glulx only. Minor adaptation to the square root function for compatibility with 6G60.</description>
    <pubDate>Thu, 03 Feb 2011 13:13:24 GMT</pubDate>
</item>

<item>
    <title>Numbers by Krister Fundin (version 1)</title>
    <guid isPermaLink="false">Numbers by Krister Fundin (version 1)</guid>
    <link>http://inform7.com/extensions/Krister%20Fundin/Numbers/index.html</link>
    <description>Provides various phrases for testing, manipulating and repeating through numbers.</description>
    <pubDate>Fri, 06 Aug 2010 01:26:03 GMT</pubDate>
</item>

<item>
    <title>Bitwise Operators by Bart Massey (version 1)</title>
    <guid isPermaLink="false">Bitwise Operators by Bart Massey (version 1)</guid>
    <link>http://inform7.com/extensions/Bart%20Massey/Bitwise%20Operators/index.html</link>
    <description>Provides phrases for bitwise arithmetic/logical operators</description>
    <pubDate>Tue, 17 Apr 2012 12:41:59 GMT</pubDate>
</item>

<item>
    <title>Repeat Through a Rulebook by Ron Newcomb (version 4)</title>
    <guid isPermaLink="false">Repeat Through a Rulebook by Ron Newcomb (version 4)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Repeat%20Through%20a%20Rulebook/index.html</link>
    <description>Allows us to write a repeat loop that steps through all the rules in a rulebook, to count those rules, to pick a random rule, and to ask if a rule is currently listed in a given rulebook.</description>
    <pubDate>Thu, 25 Sep 2008 14:21:08 GMT</pubDate>
</item>

<item>
    <title>Ignored Rules by Ron Newcomb (version 2)</title>
    <guid isPermaLink="false">Ignored Rules by Ron Newcomb (version 2)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Ignored%20Rules/index.html</link>
    <description>Temporarily ignore and later reinstate rules by way of a more efficient method than the procedural rulebook.  Also, ignored rules stay ignored until reinstated -- a new turn does not automatically reinstate them.</description>
    <pubDate>Fri, 01 Oct 2010 00:23:02 GMT</pubDate>
</item>

<item>
    <title>Dynamic Objects by Jesse McGrew (version 6/101226)</title>
    <guid isPermaLink="false">Dynamic Objects by Jesse McGrew (version 6/101226)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/Dynamic%20Objects/index.html</link>
    <description>Provides the ability to create new objects during game play. Requires Dynamic Tables.</description>
    <pubDate>Mon, 27 Dec 2010 11:47:02 GMT</pubDate>
</item>

<item>
    <title>Dynamic Tables by Jesse McGrew (version 3/100623)</title>
    <guid isPermaLink="false">Dynamic Tables by Jesse McGrew (version 3/100623)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/Dynamic%20Tables/index.html</link>
    <description>Provides a way to change the capacity of a table during the game.</description>
    <pubDate>Wed, 30 Jun 2010 00:22:38 GMT</pubDate>
</item>

<item>
    <title>Alternatives by Eric Eve (version 2)</title>
    <guid isPermaLink="false">Alternatives by Eric Eve (version 2)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Alternatives/index.html</link>
    <description>Allows checking the presence of an object or value in a set of objects or values with new either/or and neither/nor phrases. e.g., "If the noun is either the carrot or the potato:", or "Instead of eating something when the noun is neither the cake nor the pudding:".</description>
    <pubDate>Sat, 26 Jun 2010 14:05:30 GMT</pubDate>
</item>

<item>
    <title>Hypothetical Questions by Jesse McGrew (version 2)</title>
    <guid isPermaLink="false">Hypothetical Questions by Jesse McGrew (version 2)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/Hypothetical%20Questions/index.html</link>
    <description>Allows us to test the consequences of a phrase or action without permanently changing the game state. For Glulx only. Version 2 fixes paragraph spacing.</description>
    <pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
</item>

<item>
    <title>Passable Relations by Ron Newcomb (version 1)</title>
    <guid isPermaLink="false">Passable Relations by Ron Newcomb (version 1)</guid>
    <link>http://inform7.com/extensions/Ron%20Newcomb/Passable%20Relations/index.html</link>
    <description>Allows us to ask if an abstract relation holds between two objects.  Supports the standard physical relations as well as any new relations.</description>
    <pubDate>Sun, 25 Jan 2009 23:14:00 GMT</pubDate>
</item>

<item>
    <title>Title Page by Jon Ingold (version 2)</title>
    <guid isPermaLink="false">Title Page by Jon Ingold (version 2)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Title%20Page/index.html</link>
    <description>Provides an intro panel to the game, offering a menu, a restore and restart prompt, a quotation and (under Glulx) a picture.</description>
    <pubDate>Wed, 7 May 2008 05:00:20 GMT</pubDate>
</item>

<item>
    <title>Extended Banner by Stephen Granade (version 5)</title>
    <guid isPermaLink="false">Extended Banner by Stephen Granade (version 5)</guid>
    <link>http://inform7.com/extensions/Stephen%20Granade/Extended%20Banner/index.html</link>
    <description>More control over what is printed in a banner, including an easily-included copyright line. Updated for use with Inform 5G67.</description>
    <pubDate>Thu, 15 Nov 2007 05:38:40 GMT</pubDate>
</item>

<item>
    <title>StartEnd MenuPages by ShadowChaser (version 1)</title>
    <guid isPermaLink="false">StartEnd MenuPages by ShadowChaser (version 1)</guid>
    <link>http://inform7.com/extensions/ShadowChaser/StartEnd%20MenuPages/index.html</link>
    <description>Based loosely on Title Page by Jon Ingold. It does a similar thing, but it has a differently styled menu system, and contains some generic help text. Because I also like to include mature content, it also optionally allows for an initial warning page, offering the player the option of quitting before showing any of a game's content. Finally, I have added an End of Game menu also.</description>
    <pubDate>Sat, 03 Apr 2010 00:40:22 GMT</pubDate>
</item>

<item>
    <title>Config File by Aaron Reed (version 2)</title>
    <guid isPermaLink="false">Config File by Aaron Reed (version 2)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Config%20File/index.html</link>
    <description>Allows for setting the value of number variables in an external config file that is loaded when play begins.</description>
    <pubDate>Wed, 07 Dec 2011 20:25:21 GMT</pubDate>
</item>

<item>
    <title>Conditional Undo by Jesse McGrew (version 3)</title>
    <guid isPermaLink="false">Conditional Undo by Jesse McGrew (version 3)</guid>
    <link>http://inform7.com/extensions/Jesse%20McGrew/Conditional%20Undo/index.html</link>
    <description>Lets the game author turn "undo" on or off for particular actions or in certain situations, rather than just turning it off completely with "Use undo prevention." Version 3 has been updated for I7 build 5T18.</description>
    <pubDate>Fri, 27 Jun 2008 14:43:06 GMT</pubDate>
</item>

<item>
    <title>Undo Output Control by Erik Temple (version 3/110717)</title>
    <guid isPermaLink="false">Undo Output Control by Erik Temple (version 3/110717)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Undo%20Output%20Control/index.html</link>
    <description>In addition to allowing control over UNDO default messages, provides hooks into UNDO processing, including multiple ways to suspend UNDO temporarily, to place limitations on UNDO (such as allowing only one UNDO in a row), and to control when the game state is saved. Using the latter, we can effectively control which turn UNDO returns us to. Can be used alongside Conditional Undo by Jesse McGrew. Compatible with 6F95.</description>
    <pubDate>Sun, 17 Jul 2011 19:09:05 GMT</pubDate>
</item>

<item>
    <title>Permadeath by Victor Gijsbers (version 1)</title>
    <guid isPermaLink="false">Permadeath by Victor Gijsbers (version 1)</guid>
    <link>http://inform7.com/extensions/Victor%20Gijsbers/Permadeath/index.html</link>
    <description>Implements Rogue-like permanent death: the player can only save to "pause" the game, but never use it to undo something that has happened. This means that character death is permanent. The extension also allows you to combine normal saving and Rogue-like saving in one game.</description>
    <pubDate>Sat, 11 Sep 2010 14:20:42 GMT</pubDate>
</item>

<item>
    <title>Basic IF Help by Andrew Plotkin (version 1)</title>
    <guid isPermaLink="false">Basic IF Help by Andrew Plotkin (version 1)</guid>
    <link>http://inform7.com/extensions/Andrew%20Plotkin/Basic%20IF%20Help/index.html</link>
    <description>Provides a HELP (TOPIC) command which gives tutorial information about IF.</description>
    <pubDate>Tue, 20 Mar 2012 02:02:29 GMT</pubDate>
</item>

<item>
    <title>Basic Help by David Cornelson (version 1)</title>
    <guid isPermaLink="false">Basic Help by David Cornelson (version 1)</guid>
    <link>http://inform7.com/extensions/David%20Cornelson/Basic%20Help/index.html</link>
    <description>Allows you to add basic Interactive Fiction help to your game.</description>
    <pubDate>Wed, 27 Jan 2010 23:44:13 GMT</pubDate>
</item>

<item>
    <title>Adaptive Hints by Eric Eve (version 6)</title>
    <guid isPermaLink="false">Adaptive Hints by Eric Eve (version 6)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Adaptive%20Hints/index.html</link>
    <description>An adaptive hint system based on Menus by Emily Short.</description>
    <pubDate>Sat, 26 Feb 2011 16:57:11 GMT</pubDate>
</item>

<item>
    <title>Advanced Help Menu by John W Kennedy (version 1)</title>
    <guid isPermaLink="false">Advanced Help Menu by John W Kennedy (version 1)</guid>
    <link>http://inform7.com/extensions/John%20W%20Kennedy/Advanced%20Help%20Menu/index.html</link>
    <description>Builds on Emily Short's Basic Help Menu, with hints that are enabled under program control and sample transcriptions.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Intelligent Hinting by Aaron Reed (version 5)</title>
    <guid isPermaLink="false">Intelligent Hinting by Aaron Reed (version 5)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Intelligent%20Hinting/index.html</link>
    <description>Encodes knowledge about puzzles into the game's code, allowing it to know which puzzle the player is currently on. Provides verbs that suggest to the player the next move that should be taken, automatically incorporating preliminary actions such as finding keys and navigating the map to get to a required location.</description>
    <pubDate>Tue, 15 Jun 2010 02:37:53 GMT</pubDate>
</item>

<item>
    <title>Commonly Unimplemented by Aaron Reed (version 1)</title>
    <guid isPermaLink="false">Commonly Unimplemented by Aaron Reed (version 1)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Commonly%20Unimplemented/index.html</link>
    <description>Responds to attempts to interact with unimplemented clothing, body parts, or generic surroundings. Requires Smarter Parser by Aaron Reed.</description>
    <pubDate>Thu, 19 Jan 2012 03:07:10 GMT</pubDate>
</item>

<item>
    <title>Metagame and Fixes by Jason Catena (version 1)</title>
    <guid isPermaLink="false">Metagame and Fixes by Jason Catena (version 1)</guid>
    <link>http://inform7.com/extensions/Jason%20Catena/Metagame%20and%20Fixes/index.html</link>
    <description>Fix parts of environment. Provide destination, hint, credit, and sidenote properties as out of world spoilers, and commands to use them: credit, hint, recall, sidenote, teleport with (not for release) and travel with.</description>
    <pubDate>Tue, 8 Jul 2008 16:40:14 GMT</pubDate>
</item>

<item>
    <title>Mistype by Cedric Knight (version 1)</title>
    <guid isPermaLink="false">Mistype by Cedric Knight (version 1)</guid>
    <link>http://inform7.com/extensions/Cedric%20Knight/Mistype/index.html</link>
    <description>Adds automatic typo-correction for the player's input. Note: Mistype is unfortunately incompatible with recent versions of Inform (from at least 5T18 on, and perhaps earlier), and is preserved here for users of older builds.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Poor Man's Mistype by Aaron Reed (version 8)</title>
    <guid isPermaLink="false">Poor Man's Mistype by Aaron Reed (version 8)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Poor%20Man's%20Mistype/index.html</link>
    <description>Adds basic typo correction by checking the first few letters of misunderstood input against the printed names of visible objects. Requires Smarter Parser by Aaron Reed.</description>
    <pubDate>Thu, 19 Jan 2012 03:08:07 GMT</pubDate>
</item>

<item>
    <title>Smarter Parser by Aaron Reed (version 15/120116)</title>
    <guid isPermaLink="false">Smarter Parser by Aaron Reed (version 15/120116)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Smarter%20Parser/index.html</link>
    <description>Understands a broader range of input than the standard parser, and can direct new players towards proper syntax. A rules-based system makes it easy to customize by removing or add new forms of understood input.</description>
    <pubDate>Thu, 19 Jan 2012 03:08:27 GMT</pubDate>
</item>

<item>
    <title>Tutorial Mode by Emily Short (version 2)</title>
    <guid isPermaLink="false">Tutorial Mode by Emily Short (version 2)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Tutorial%20Mode/index.html</link>
    <description>Adds a tutorial mode, which is on by default, to any game, to introduce key actions for the novice player. Can be revised or expanded by the author.</description>
    <pubDate>Mon, 05 Jul 2010 12:18:00 GMT</pubDate>
</item>

<item>
    <title>Spin by Aaron Reed (version 1)</title>
    <guid isPermaLink="false">Spin by Aaron Reed (version 1)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Spin/index.html</link>
    <description>Lets the player bypass puzzles they aren't interested in whenever they have spin, which they gain by experimenting and interacting with the story world.</description>
    <pubDate>Thu, 11 Feb 2010 03:04:07 GMT</pubDate>
</item>

<item>
    <title>Player Experience Upgrade by Aaron Reed (version 2/111127)</title>
    <guid isPermaLink="false">Player Experience Upgrade by Aaron Reed (version 2/111127)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Player%20Experience%20Upgrade/index.html</link>
    <description>A compilation extension to significantly improve player experience by improving the parser, correcting misspelled words, understanding more synonyms, providing more helpful library messages, and addressing common misconceptions. Includes Approaches and Punctuation Removal by Emily Short, Epistemology by Eric Eve, Default Messages by Ron Newcomb, and Smarter Parser, Poor Man's Mistype, Numbered Disambiguation Choices, Small Kindnesses, Neutral Library Messages, Remembering, and Extended Grammar by Aaron Reed</description>
    <pubDate>Wed, 07 Dec 2011 20:27:00 GMT</pubDate>
</item>

<item>
    <title>Record-Replay by Al Golden (version 1)</title>
    <guid isPermaLink="false">Record-Replay by Al Golden (version 1)</guid>
    <link>http://inform7.com/extensions/Al%20Golden/Record-Replay/index.html</link>
    <description>Adds the recording and replay features of Inform 6 which have not been included in Inform 7.</description>
    <pubDate>Sun, 17 Apr 2011 03:14:53 GMT</pubDate>
</item>

<item>
    <title>Achievements by Mikael Segercrantz (version 4/080508)</title>
    <guid isPermaLink="false">Achievements by Mikael Segercrantz (version 4/080508)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Achievements/index.html</link>
    <description>A table-based way to assign scores for actions, rooms and objects. Recent versions add rankings and pasteable examples, and move all text to variables easily changed by the author. Updated for 5T18.</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Recorded Endings by Emily Short (version 4)</title>
    <guid isPermaLink="false">Recorded Endings by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Recorded%20Endings/index.html</link>
    <description>Records the endings the player encounters in multiple play-throughs to an external file; then adds an ENDINGS option to the final question to allow the player to review which endings he has seen so far. (Glulx-only)</description>
    <pubDate>Thu, 08 Jul 2010 11:41:20 GMT</pubDate>
</item>

<item>
    <title>Pausing the game by John Goettle (version 1)</title>
    <guid isPermaLink="false">Pausing the game by John Goettle (version 1)</guid>
    <link>http://inform7.com/extensions/John%20Goettle/Pausing%20the%20game/index.html</link>
    <description>Provides template actions for pausing and unpausing the game.</description>
    <pubDate>Sun, 16 Mar 2008 19:48:57 GMT</pubDate>
</item>

<item>
    <title>Useful Functions by ShadowChaser (version 1)</title>
    <guid isPermaLink="false">Useful Functions by ShadowChaser (version 1)</guid>
    <link>http://inform7.com/extensions/ShadowChaser/Useful%20Functions/index.html</link>
    <description>This is a set of useful functions for use with Inform7 scripts. The functions are: keypress, yes /no, pause and clear, percentage, rankings, and square root.</description>
    <pubDate>Tue, 30 Mar 2010 02:32:23 GMT</pubDate>
</item>

<item>
    <title>Text Window Input-Output Control by Erik Temple (version 2)</title>
    <guid isPermaLink="false">Text Window Input-Output Control by Erik Temple (version 2)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Text%20Window%20Input-Output%20Control/index.html</link>
    <description>Allows authors to accept input in a separate window from output, or to redirect output to windows other the main window. Input and output windows can be changed during play. Also provides more control over transcript output.  Requires Flexible Windows. Compatible with 6F95.</description>
    <pubDate>Mon, 08 Nov 2010 03:33:35 GMT</pubDate>
</item>

<item>
    <title>Glulx Input Loops by Erik Temple (version 1/101121)</title>
    <guid isPermaLink="false">Glulx Input Loops by Erik Temple (version 1/101121)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glulx%20Input%20Loops/index.html</link>
    <description>Provides much more control over basic input handling, and is expected to be most useful for those experimenting with non-standard input schemes. Among other things, allows for standard keyboard input to be replaced with any other kind of input. Also provides a simple framework for handling single-keystroke input. Compatible with 6F95.</description>
    <pubDate>Wed, 15 Dec 2010 01:43:46 GMT</pubDate>
</item>

<item>
    <title>Glulx Boxed Quotation by Eliuk Blau (version 2)</title>
    <guid isPermaLink="false">Glulx Boxed Quotation by Eliuk Blau (version 2)</guid>
    <link>http://inform7.com/extensions/Eliuk%20Blau/Glulx%20Boxed%20Quotation/index.html</link>
    <description>Allows the use of Z-Machine style boxed quotations under Glulx.</description>
    <pubDate>Wed, 25 Mar 2009 00:37:40 GMT</pubDate>
</item>

<item>
    <title>Glulx Text Effects by Emily Short (version 3)</title>
    <guid isPermaLink="false">Glulx Text Effects by Emily Short (version 3)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Glulx%20Text%20Effects/index.html</link>
    <description>Controls for color and text appearances under Glulx.</description>
    <pubDate>Fri, 6 Jun 2008 21:38:49 GMT</pubDate>
</item>

<item>
    <title>Greek To Me by Adam Thornton (version 2)</title>
    <guid isPermaLink="false">Greek To Me by Adam Thornton (version 2)</guid>
    <link>http://inform7.com/extensions/Adam%20Thornton/Greek%20To%20Me/index.html</link>
    <description>Defines Greek letters only.</description>
    <pubDate>Sat, 8 Mar 2008 20:56:48 GMT</pubDate>
</item>

<item>
    <title>line break workaround by Jon Ingold (version 1)</title>
    <guid isPermaLink="false">line break workaround by Jon Ingold (version 1)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/line%20break%20workaround/index.html</link>
    <description>A work-around for certain difficulties with line breaks. (Not compatible since 4S08, but not necessary either; this is preserved here for those using legacy versions of Inform.)</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Repeat Boxes by Dave Robinson (version 2)</title>
    <guid isPermaLink="false">Repeat Boxes by Dave Robinson (version 2)</guid>
    <link>http://inform7.com/extensions/Dave%20Robinson/Repeat%20Boxes/index.html</link>
    <description>By default a specific text value can be displayed as a boxed quotation only once. This extension allows an author to force a quotation to be displayed multiple times.</description>
    <pubDate>Fri, 29 Apr 2011 11:32:14 GMT</pubDate>
</item>

<item>
    <title>Runic Characters by Adam Thornton (version 2)</title>
    <guid isPermaLink="false">Runic Characters by Adam Thornton (version 2)</guid>
    <link>http://inform7.com/extensions/Adam%20Thornton/Runic%20Characters/index.html</link>
    <description>Defines Runic letters only.</description>
    <pubDate>Sat, 8 Mar 2008 20:56:48 GMT</pubDate>
</item>

<item>
    <title>Unicode Interrogation by Michael Martin (version 2)</title>
    <guid isPermaLink="false">Unicode Interrogation by Michael Martin (version 2)</guid>
    <link>http://inform7.com/extensions/Michael%20Martin/Unicode%20Interrogation/index.html</link>
    <description>Allows the game to check whether a given unicode character is supported on a given interpreter before attempting to print it. Unicode Interrogation Version 1 did not compile under Glulx; this version compiles and runs under both formats.</description>
    <pubDate>Sun, 10 Aug 2008 15:17:13 GMT</pubDate>
</item>

<item>
    <title>HTML Color Names for Glulx Text Effects by Erik Temple (version 1/100619)</title>
    <guid isPermaLink="false">HTML Color Names for Glulx Text Effects by Erik Temple (version 1/100619)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/HTML%20Color%20Names%20for%20Glulx%20Text%20Effects/index.html</link>
    <description>Provides a broad set of HTML color names for use with Glulx Text Effects, Simple Graphical Window, Flexible Windows, and/or other Glulx graphics/text extensions. Requires Glulx Text Effects by Emily Short. Compatible with 6F95</description>
    <pubDate>Sun, 20 Jun 2010 04:07:09 GMT</pubDate>
</item>

<item>
    <title>Exit Lister by Eric Eve (version 10)</title>
    <guid isPermaLink="false">Exit Lister by Eric Eve (version 10)</guid>
    <link>http://inform7.com/extensions/Eric%20Eve/Exit%20Lister/index.html</link>
    <description>A status line exit-lister and an EXITS command, with optional colouring of unvisited exits.</description>
    <pubDate>Sun, 03 Apr 2011 01:12:18 GMT</pubDate>
</item>

<item>
    <title>Status Line Removal by Emily Short (version 4)</title>
    <guid isPermaLink="false">Status Line Removal by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Status%20Line%20Removal/index.html</link>
    <description>Entirely eliminates the status line from a game. Version 2 works on Glulx, whereas Version 1 was z-machine only.</description>
    <pubDate>Wed, 15 Sep 2010 02:44:12 GMT</pubDate>
</item>

<item>
    <title>Glulx Status Window Control by Erik Temple (version 1/100630)</title>
    <guid isPermaLink="false">Glulx Status Window Control by Erik Temple (version 1/100630)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glulx%20Status%20Window%20Control/index.html</link>
    <description>Allows the author heightened control over the status line, including opening and closing it at will, using a background color rather than the default reversed-out display, specifying when the status line opens among multiple Glulx windows, or eliminating it altogether. Compatible with 6F95</description>
    <pubDate>Mon, 09 Aug 2010 00:13:54 GMT</pubDate>
</item>

<item>
    <title>Footnotes by Stephen Granade (version 2)</title>
    <guid isPermaLink="false">Footnotes by Stephen Granade (version 2)</guid>
    <link>http://inform7.com/extensions/Stephen%20Granade/Footnotes/index.html</link>
    <description>Lets you add footnotes to your game, similar to those in the Infocom game Hitchhiker's Guide to the Galaxy. Footnotes are numbered beginning with 1, and are only assigned numbers as they are referenced. The player can turn footnoting on and off.</description>
    <pubDate>Fri, 22 Oct 2010 11:37:47 GMT</pubDate>
</item>

<item>
    <title>Glulx Entry Points by Emily Short (version 6)</title>
    <guid isPermaLink="false">Glulx Entry Points by Emily Short (version 6)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Glulx%20Entry%20Points/index.html</link>
    <description>Provides some standard hooks for building multimedia Glulx extensions that will be able to work together. Version 6 addresses some bugs and is not the same as released in Inform 5T18.</description>
    <pubDate>Fri, 6 Jun 2008 14:10:31 GMT</pubDate>
</item>

<item>
    <title>Lines of Communication by Aaron Reed (version 1)</title>
    <guid isPermaLink="false">Lines of Communication by Aaron Reed (version 1)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Lines%20of%20Communication/index.html</link>
    <description>This extension creates a manager for file i/o, designed to ease communication with one or more external programs running in parallel with an Inform story.  External programs can send parseable commands that are executed in the background when their associated file channel is switched on. Requires Real-Time Delays by Erik Temple.</description>
    <pubDate>Tue, 17 Aug 2010 18:30:31 GMT</pubDate>
</item>

<item>
    <title>Flexible Windows by Jon Ingold (version 12/110611)</title>
    <guid isPermaLink="false">Flexible Windows by Jon Ingold (version 12/110611)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Flexible%20Windows/index.html</link>
    <description>An extension for constructing multiple-window interfaces. Windows can be created and destroyed during play.  Facilities for per-window character input and hyperlinks are provided. Tested for compatibility with 6F95.</description>
    <pubDate>Tue, 21 Jun 2011 11:21:30 GMT</pubDate>
</item>

<item>
    <title>Glulx Drawing Commands by Erik Temple (version 1/090629)</title>
    <guid isPermaLink="false">Glulx Drawing Commands by Erik Temple (version 1/090629)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glulx%20Drawing%20Commands/index.html</link>
    <description>Enables the basic Glulx drawing commands at the I7 level. Intended to allow authors to write complex window-drawing rules without dropping into I6. Requires either Simple Graphical Window or Flexible Windows. Not compatible with builds 6Exx and later, and no longer maintained, but available here for those still using earlier builds. &lt;a href="http://inform7.com/extensions/Erik%20Temple/Glimmr%20Drawing%20Commands/index.html"&gt;Glimmr Drawing Commands&lt;/a&gt; has replaced this extension.</description>
    <pubDate>Thu, 16 Jul 2009 05:28:15 GMT</pubDate>
</item>

<item>
    <title>Graphical Window Animation by Erik Temple (version 3)</title>
    <guid isPermaLink="false">Graphical Window Animation by Erik Temple (version 3)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Graphical%20Window%20Animation/index.html</link>
    <description>Allows the author to define frames of an animation and show them in a graphics window at a specified frame rate, either once or in a loop. Images and game files for the example from the documentation, as well as further examples, are available &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/detail?name=Graphical%20Window%20Animation%20examples.zip&amp;can=4&amp;q="&gt;here&lt;/a&gt;. Not compatible with builds 6Exx and later, and no longer maintained, but available here for those still using earlier builds.</description>
    <pubDate>Thu, 04 Jun 2009 00:34:31 GMT</pubDate>
</item>

<item>
    <title>Graphical Window Sprites by Erik Temple (version 1)</title>
    <guid isPermaLink="false">Graphical Window Sprites by Erik Temple (version 1)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Graphical%20Window%20Sprites/index.html</link>
    <description>Provides for the creation of graphical sprites that can be easily organized, individually scaled, and drawn to a Glulx graphical window to create composite scenes, graphical user interfaces, etc. When used with Jeff Sheet's Graphic Links extension, sprites can be clicked on to supply commands on behalf of the player. Images and game files for the examples from the documentation, as well as a further example, are available &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/detail?name=Graphical%20Window%20Sprites%20examples.zip&amp;can=4&amp;q="&gt;here&lt;/a&gt;. Requires Simple Graphical Window by Emily Short and Fixed Point Maths by Michael Callaghan. Not compatible with builds 6Exx and later, and no longer maintained, but available here for those still using earlier builds. &lt;a href="http://inform7.com/extensions/Erik%20Temple/Glimmr%20Canvas-Based%20Drawing/index.html"&gt;Glimmr Canvas-Based Drawing&lt;/a&gt; has replaced this extension.</description>
    <pubDate>Mon, 22 Jun 2009 15:28:38 GMT</pubDate>
</item>

<item>
    <title>Inventory Window by Jon Ingold (version 6)</title>
    <guid isPermaLink="false">Inventory Window by Jon Ingold (version 6)</guid>
    <link>http://inform7.com/extensions/Jon%20Ingold/Inventory%20Window/index.html</link>
    <description>An extension providing a inventory window, and optionally, a graphics panel.</description>
    <pubDate>Thu, 23 Sep 2010 13:14:18 GMT</pubDate>
</item>

<item>
    <title>Location Images by Emily Short (version 1)</title>
    <guid isPermaLink="false">Location Images by Emily Short (version 1)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Location%20Images/index.html</link>
    <description>Allows the author to set per-room images and display these in a graphics window as the player moves from room to room. Glulx only. Requires Glulx Entry Points and Simple Graphical Window by Emily Short.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>Simple Graphical Window by Emily Short (version 8)</title>
    <guid isPermaLink="false">Simple Graphical Window by Emily Short (version 8)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Simple%20Graphical%20Window/index.html</link>
    <description>Provides a graphics window in the upper part of the screen, in which the author can place images; with provision for scaling, tiling, or centering images automatically, as well as setting a background color.  Extension requires Glulx Entry Points Version 7.</description>
    <pubDate>Sat, 19 Jun 2010 19:39:37 GMT</pubDate>
</item>

<item>
    <title>Basic Hyperlinks by Emily Short (version 3)</title>
    <guid isPermaLink="false">Basic Hyperlinks by Emily Short (version 3)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Basic%20Hyperlinks/index.html</link>
    <description>Allows the author to create hyperlinks in output text, and assign results to clicking on them. Glulx only. Requires Glulx Entry Points.</description>
    <pubDate>Sun, 04 Jul 2010 03:41:23 GMT</pubDate>
</item>

<item>
    <title>Graphic Links by Jeff Sheets (version 2)</title>
    <guid isPermaLink="false">Graphic Links by Jeff Sheets (version 2)</guid>
    <link>http://inform7.com/extensions/Jeff%20Sheets/Graphic%20Links/index.html</link>
    <description>Allows the author to set hyperlinks in the Simple Graphical Window and give instructions about what is to result from performing them. This version has some minor improvements from Erik Temple.</description>
    <pubDate>Mon, 22 Jun 2009 15:28:38 GMT</pubDate>
</item>

<item>
    <title>Hyperlink Interface by Leonardo Boselli (version 1)</title>
    <guid isPermaLink="false">Hyperlink Interface by Leonardo Boselli (version 1)</guid>
    <link>http://inform7.com/extensions/Leonardo%20Boselli/Hyperlink%20Interface/index.html</link>
    <description>This extension modifies the emulation of Blue Lacuna's emphasized keyword system for simplifying common IF input (by Aaron Reed) substituting emphasis with hyperlinks. Objects, directions, and topics can be clicked directly to examine, go, or discuss. Works with Glulx. Requires Basic Hyperlinks by Emily Short and Text Capture by Eric Eve.</description>
    <pubDate>Thu, 28 Jan 2010 02:41:08 GMT</pubDate>
</item>

<item>
    <title>Inline Hyperlinks by Erik Temple (version 2/101030)</title>
    <guid isPermaLink="false">Inline Hyperlinks by Erik Temple (version 2/101030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Inline%20Hyperlinks/index.html</link>
    <description>Provides a simple, HTML-inspired syntax for adding hyperlinks within say phrases. No manual management of hyperlinks required. Requires Text Capture by Eric Eve. Works seamlessly with, but does not require, Flexible Windows by Jon Ingold. Compatible with 6F95.</description>
    <pubDate>Mon, 08 Nov 2010 03:32:07 GMT</pubDate>
</item>

<item>
    <title>Located Sounds by Mikael Segercrantz (version 2/080508)</title>
    <guid isPermaLink="false">Located Sounds by Mikael Segercrantz (version 2/080508)</guid>
    <link>http://inform7.com/extensions/Mikael%20Segercrantz/Located%20Sounds/index.html</link>
    <description>Located Sounds allows us to assign a sound and a message to each room and item of the game. Updated for 5T18.</description>
    <pubDate>Thu, 8 May 2008 19:52:48 GMT</pubDate>
</item>

<item>
    <title>Multiple Sounds by Massimo Stella (version 3)</title>
    <guid isPermaLink="false">Multiple Sounds by Massimo Stella (version 3)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Multiple%20Sounds/index.html</link>
    <description>Allows the author to reproduce audio files on many different channels at the same time providing also control over sound loops, volume levels and sound repetitions. The additional audio channels code was provided by Wade Clarke. The extension will become obsolete with the imminent coming of the more complete Damusix for IF7.</description>
    <pubDate>Tue, 30 Aug 2011 13:57:42 GMT</pubDate>
</item>

<item>
    <title>Glimmr Bitmap Font by Erik Temple (version 2/101030)</title>
    <guid isPermaLink="false">Glimmr Bitmap Font by Erik Temple (version 2/101030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Bitmap%20Font/index.html</link>
    <description>Glimmr Bitmap Font provides a bitmap font for use with projects built on Glimmr Drawing Commands or Glimmr Canvas-Based Drawing. Download all Glimmr extensions in a single archive &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;. Works with 6F95; not compatible with 6E59 or earlier.</description>
    <pubDate>Sun, 08 Aug 2010 23:59:15 GMT</pubDate>
</item>

<item>
    <title>Glimmr Canvas Editor by Erik Temple (version 1/100805)</title>
    <guid isPermaLink="false">Glimmr Canvas Editor by Erik Temple (version 1/100805)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Canvas%20Editor/index.html</link>
    <description>Creates a standalone project, a GUI graphics editor for designing compositions for use with Glimmr Canvas-Based Drawing. &lt;em&gt;Requires&lt;/em&gt; external image files. Download the required files, along with all Glimmr extensions, &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;.</description>
    <pubDate>Mon, 09 Aug 2010 00:00:08 GMT</pubDate>
</item>

<item>
    <title>Glimmr Canvas-Based Drawing by Erik Temple (version 2/101030)</title>
    <guid isPermaLink="false">Glimmr Canvas-Based Drawing by Erik Temple (version 2/101030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Canvas-Based%20Drawing/index.html</link>
    <description>Handles drawing, scaling, and centering of a variety of graphic types, from images to painted text to lines and rectangles. When used with Glimmr Graphic Hyperlinks, individual elements will respond to mouse input. Some examples require external image files. These files, and all other Glimmr extensions, can be downloaded &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;.  Works with 6F95; not fully compatible with 6E59 or earlier.</description>
    <pubDate>Mon, 01 Nov 2010 03:24:57 GMT</pubDate>
</item>

<item>
    <title>Glimmr Debugging Console by Erik Temple (version 1/100805)</title>
    <guid isPermaLink="false">Glimmr Debugging Console by Erik Temple (version 1/100805)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Debugging%20Console/index.html</link>
    <description>Provides a dynamic window that serves as a separate console for the Glimmr debugging log. Window can be opened and closed using in-game commands or from source code. Requires Flexible Windows and Glimmr Drawing Commands or Glimmr Canvas-Based Drawing. All Glimmr extensions can be downloaded in a single &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;package&lt;/a&gt;.  Works with 6F95 and 6Exx.</description>
    <pubDate>Mon, 09 Aug 2010 00:01:11 GMT</pubDate>
</item>

<item>
    <title>Glimmr Drawing Commands by Erik Temple (version 2/101030)</title>
    <guid isPermaLink="false">Glimmr Drawing Commands by Erik Temple (version 2/101030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Drawing%20Commands/index.html</link>
    <description>Provides drawing commands for images, simple primitives (such as rectangles, boxes, and lines), arbitrary bitmap images, image-maps, and rendered strings.  Requires Flexible Windows. All Glimmr extensions can be downloaded in a &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;single package&lt;/a&gt;. Works with 6F95; not fully compatible with 6E59 and earlier.</description>
    <pubDate>Mon, 01 Nov 2010 03:22:58 GMT</pubDate>
</item>

<item>
    <title>Glimmr Graphic Hyperlinks by Erik Temple (version 1/100805)</title>
    <guid isPermaLink="false">Glimmr Graphic Hyperlinks by Erik Temple (version 1/100805)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Graphic%20Hyperlinks/index.html</link>
    <description>Allows an author to "hyperlink" areas of graphics windows so that they respond to mouse input. Requires Flexible Windows. Does not require Glimmr Canvas-Based Drawing, but will hyperlink graphic elements automatically when used with that extension. All Glimmr extensions can be downloaded in a &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;single package&lt;/a&gt;.  Works with 6F95 and 6Exx.</description>
    <pubDate>Mon, 09 Aug 2010 00:02:32 GMT</pubDate>
</item>

<item>
    <title>Glimmr Image Font by Erik Temple (version 2/101030)</title>
    <guid isPermaLink="false">Glimmr Image Font by Erik Temple (version 2/101030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Image%20Font/index.html</link>
    <description>Glimmr Image Font provides an image font for use with projects built on Glimmr Drawing Commands or Glimmr Canvas-Based Drawing. Glimmr Image Font &lt;em&gt;requires&lt;/em&gt; external image files. These can be downloaded, along with all other Glimmr extensions and files, &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;.</description>
    <pubDate>Mon, 01 Nov 2010 03:21:07 GMT</pubDate>
</item>

<item>
    <title>Glimmr Simple Graphics Window by Erik Temple (version 1/100805)</title>
    <guid isPermaLink="false">Glimmr Simple Graphics Window by Erik Temple (version 1/100805)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Simple%20Graphics%20Window/index.html</link>
    <description>Provides a basic graphics window. Requires Flexible Windows. Gains added capabilities when used with Glimmr extensions, but doesn't require them.  Expected to be most useful for quick prototyping and testing. All Glimmr extensions can be downloaded in a &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;single package&lt;/a&gt;.  Works with 6F95 and 6Exx.</description>
    <pubDate>Mon, 09 Aug 2010 00:04:20 GMT</pubDate>
</item>

<item>
    <title>Glimmr Automap by Erik Temple (version 1/100912)</title>
    <guid isPermaLink="false">Glimmr Automap by Erik Temple (version 1/100912)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Automap/index.html</link>
    <description>Provides a graphical map in "flowchart" style, automatically generated by Mark Tilford's &lt;a href="http://inform7.com/extensions/Mark%20Tilford/Automap/index.html"&gt;Automap&lt;/a&gt; extension (which is required for use). Also requires Glimmr Canvas-Based Drawing and a tileset, such as that provided by the Glimmr Automap Tileset extension. &lt;em&gt;Requires&lt;/em&gt; external image files, which can be downloaded, along with all other Glimmr extensions, &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;.</description>
    <pubDate>Mon, 01 Nov 2010 03:23:24 GMT</pubDate>
</item>

<item>
    <title>Glimmr Automap Tileset by Erik Temple (version 1/100912)</title>
    <guid isPermaLink="false">Glimmr Automap Tileset by Erik Temple (version 1/100912)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Automap%20Tileset/index.html</link>
    <description>A tileset for use with Glimmr Automap. &lt;em&gt;Requires&lt;/em&gt; external image files, which can be downloaded, along with all other Glimmr extensions, &lt;a href="http://code.google.com/p/glimmr-i7x/downloads/list"&gt;here&lt;/a&gt;. Works with 6F95 and 6Exx.</description>
    <pubDate>Mon, 13 Sep 2010 13:58:38 GMT</pubDate>
</item>

<item>
    <title>Glimmr Form Fields by Erik Temple (version 1/101201)</title>
    <guid isPermaLink="false">Glimmr Form Fields by Erik Temple (version 1/101201)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Form%20Fields/index.html</link>
    <description>An implementation of HTML-style text input fields using a graphics window: the player can click on fields and type to enter text, entirely independently of input at the command prompt. Requires full Glimmr installation in addition to Flexible Windows and Glulx Input Loops. Compatible with 6F95.</description>
    <pubDate>Wed, 15 Dec 2010 01:40:04 GMT</pubDate>
</item>

<item>
    <title>Glimmr Animation Fader - Black by Erik Temple (version 1/111030)</title>
    <guid isPermaLink="false">Glimmr Animation Fader - Black by Erik Temple (version 1/111030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Animation%20Fader%20-%20Black/index.html</link>
    <description>Provides a fader object for fading to or from 100% black. For use with Glimmr Canvas Animation.</description>
    <pubDate>Wed, 09 Nov 2011 20:06:14 GMT</pubDate>
</item>

<item>
    <title>Glimmr Canvas Animation by Erik Temple (version 1/111030)</title>
    <guid isPermaLink="false">Glimmr Canvas Animation by Erik Temple (version 1/111030)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Glimmr%20Canvas%20Animation/index.html</link>
    <description>Provides a 'track'-based system for independent animation of graphic elements, canvases, and windows. Features animation presets, automated easing/tweening, and a detailed debugging log.</description>
    <pubDate>Wed, 09 Nov 2011 20:06:12 GMT</pubDate>
</item>

<item>
    <title>Benchmarking by Dannii Willis (version 1/120218)</title>
    <guid isPermaLink="false">Benchmarking by Dannii Willis (version 1/120218)</guid>
    <link>http://inform7.com/extensions/Dannii%20Willis/Benchmarking/index.html</link>
    <description>Provides a general purpose benchmarking (carefully timing how long something takes to run) framework which produces statistically significant results. (Glulx only)</description>
    <pubDate>Sun, 26 Feb 2012 14:32:31 GMT</pubDate>
</item>

<item>
    <title>Debug Files by Juhana Leinonen (version 1)</title>
    <guid isPermaLink="false">Debug Files by Juhana Leinonen (version 1)</guid>
    <link>http://inform7.com/extensions/Juhana%20Leinonen/Debug%20Files/index.html</link>
    <description>A development tool for saving debugging information to an external text file during beta testing. (Glulx-only)</description>
    <pubDate>Sat, 25 Apr 2009 14:50:45 GMT</pubDate>
</item>

<item>
    <title>Debugging by Al Golden (version 10)</title>
    <guid isPermaLink="false">Debugging by Al Golden (version 10)</guid>
    <link>http://inform7.com/extensions/Al%20Golden/Debugging/index.html</link>
    <description>Adds the recording and replay features of Inform 6 which have not been included in Inform 7.  Also allows the author to do some extended debugging such as listing rooms, objects, NPCs, backdrops and containers.</description>
    <pubDate>Sun, 26 Feb 2012 14:30:25 GMT</pubDate>
</item>

<item>
    <title>Object Response Tests by Juhana Leinonen (version 4)</title>
    <guid isPermaLink="false">Object Response Tests by Juhana Leinonen (version 4)</guid>
    <link>http://inform7.com/extensions/Juhana%20Leinonen/Object%20Response%20Tests/index.html</link>
    <description>A development tool for testing all actions on any given object - or one action on all objects - at once to see whether the game's responses are sensible. Version 2 adds the possibility to test individual actions and to run the tests with NPC as the actor.</description>
    <pubDate>Mon, 14 Jun 2010 23:43:10 GMT</pubDate>
</item>

<item>
    <title>Extended Debugging by Erik Temple (version 2/100212)</title>
    <guid isPermaLink="false">Extended Debugging by Erik Temple (version 2/100212)</guid>
    <link>http://inform7.com/extensions/Erik%20Temple/Extended%20Debugging/index.html</link>
    <description>Provides a way for the author to release a build of a game while retaining both custom and built-in debugging commands. Also wraps Inform's debug tracing routines in phrases that authors can use to trigger rule-tracing from the source text rather than from the command prompt and provides other debugging features. Compatible with 6F95</description>
    <pubDate>Sun, 20 Jun 2010 04:09:02 GMT</pubDate>
</item>

<item>
    <title>Property Checking by Emily Short (version 4)</title>
    <guid isPermaLink="false">Property Checking by Emily Short (version 4)</guid>
    <link>http://inform7.com/extensions/Emily%20Short/Property%20Checking/index.html</link>
    <description>A lightweight extension to identify rooms and objects in a game for which no description has yet been written.</description>
    <pubDate>Mon, 05 Jul 2010 12:17:31 GMT</pubDate>
</item>

<item>
    <title>Simple Debugger by Michael Hilborn (version 1/080105)</title>
    <guid isPermaLink="false">Simple Debugger by Michael Hilborn (version 1/080105)</guid>
    <link>http://inform7.com/extensions/Michael%20Hilborn/Simple%20Debugger/index.html</link>
    <description>Easy debugging mechanisms for authors and play testers.</description>
    <pubDate>Sun, 13 Jan 2008 01:38:22 GMT</pubDate>
</item>

<item>
    <title>Console by Aaron Reed (version 1)</title>
    <guid isPermaLink="false">Console by Aaron Reed (version 1)</guid>
    <link>http://inform7.com/extensions/Aaron%20Reed/Console/index.html</link>
    <description>Creates an external text file to which debugging information can be easily saved; support for displaying this file in a Glulx window.</description>
    <pubDate>Tue, 17 Aug 2010 18:31:29 GMT</pubDate>
</item>

<item>
    <title>Automated Testing by Roger Carbol (version 1/090116)</title>
    <guid isPermaLink="false">Automated Testing by Roger Carbol (version 1/090116)</guid>
    <link>http://inform7.com/extensions/Roger%20Carbol/Automated%20Testing/index.html</link>
    <description>Allows the author to create and run automated tests, which could be used for test-driven development.</description>
    <pubDate>Wed, 27 Oct 2010 03:02:44 GMT</pubDate>
</item>

<item>
    <title>GNU General Public License v3 by Free Software Foundation (version 2/101023)</title>
    <guid isPermaLink="false">GNU General Public License v3 by Free Software Foundation (version 2/101023)</guid>
    <link>http://inform7.com/extensions/Free%20Software%20Foundation/GNU%20General%20Public%20License%20v3/index.html</link>
    <description>An extension to facilitate releasing interactive fiction under the GNU Public License v3.</description>
    <pubDate>Sun, 24 Oct 2010 02:27:19 GMT</pubDate>
</item>

<item>
    <title>MIT X11 License by Massachusetts Institute of Technology (version 1/101023)</title>
    <guid isPermaLink="false">MIT X11 License by Massachusetts Institute of Technology (version 1/101023)</guid>
    <link>http://inform7.com/extensions/Massachusetts%20Institute%20of%20Technology/MIT%20X11%20License/index.html</link>
    <description>Implements 'license' and 'warranty' command using the MIT X11 License. Also displays license and warranty when the game begins unless explicitly asked not to.</description>
    <pubDate>Sun, 24 Oct 2010 02:27:30 GMT</pubDate>
</item>

<item>
    <title>Configurable Creative Commons License by Creative Commons (version 1/101023)</title>
    <guid isPermaLink="false">Configurable Creative Commons License by Creative Commons (version 1/101023)</guid>
    <link>http://inform7.com/extensions/Creative%20Commons/Configurable%20Creative%20Commons%20License/index.html</link>
    <description>Allows easy implementation of a Creative Commons Public License of the author's choice.</description>
    <pubDate>Sun, 24 Oct 2010 02:27:02 GMT</pubDate>
</item>

<item>
    <title>Helpers for GBA Frotz by S John Ross (version 1/061104)</title>
    <guid isPermaLink="false">Helpers for GBA Frotz by S John Ross (version 1/061104)</guid>
    <link>http://inform7.com/extensions/S%20John%20Ross/Helpers%20for%20GBA%20Frotz/index.html</link>
    <description>This extension adds ease-of-use features specific to Jonas Minnberg's port of Frotz to the GameBoy Advance.</description>
    <pubDate>Sat, 4 Aug 2007 12:14:13 GMT</pubDate>
</item>

<item>
    <title>French by Eric Forgeot (version 9/110414)</title>
    <guid isPermaLink="false">French by Eric Forgeot (version 9/110414)</guid>
    <link>http://inform7.com/extensions/Eric%20Forgeot/French/index.html</link>
    <description>Quelques modifications des regles de base pour supporter le francais : To make French the language of play.</description>
    <pubDate>Fri, 19 Aug 2011 02:41:40 GMT</pubDate>
</item>

<item>
    <title>German by Team GerX (version 3/111222)</title>
    <guid isPermaLink="false">German by Team GerX (version 3/111222)</guid>
    <link>http://inform7.com/extensions/Team%20GerX/German/index.html</link>
    <description>An extension to make German the language of play, written by Banbury, Christian Bl&amp;uuml;mke and Michael Baltes. Updated for I7 release 6F95 and 6G60. German comes with translations for the built-in extensions Rideable Vehicles, Locksmith, Basic Screen Effects, and Menus.</description>
    <pubDate>Tue, 03 Jan 2012 12:14:39 GMT</pubDate>
</item>

<item>
    <title>German Basic Help Menu by Lukas Strahner (version 1)</title>
    <guid isPermaLink="false">German Basic Help Menu by Lukas Strahner (version 1)</guid>
    <link>http://inform7.com/extensions/Lukas%20Strahner/German%20Basic%20Help%20Menu/index.html</link>
    <description>Provides a HELP command which brings up a menu giving standard instructions about IF. This is the German translation of Emily Short's Extension 'Basic Help Menu'.</description>
    <pubDate>Sun, 31 Jan 2010 18:39:03 GMT</pubDate>
</item>

<item>
    <title>German Basic Screen Effects by Lukas Strahner (version 1)</title>
    <guid isPermaLink="false">German Basic Screen Effects by Lukas Strahner (version 1)</guid>
    <link>http://inform7.com/extensions/Lukas%20Strahner/German%20Basic%20Screen%20Effects/index.html</link>
    <description>This is a German language add-on for Basic Screen Effects by Emily Short.</description>
    <pubDate>Sun, 31 Jan 2010 18:39:07 GMT</pubDate>
</item>

<item>
    <title>German Epistemology by Lukas Strahner (version 1)</title>
    <guid isPermaLink="false">German Epistemology by Lukas Strahner (version 1)</guid>
    <link>http://inform7.com/extensions/Lukas%20Strahner/German%20Epistemology/index.html</link>
    <description>This is a German language add-on for Epistemology by Emily Short.</description>
    <pubDate>Sun, 31 Jan 2010 18:39:11 GMT</pubDate>
</item>

<item>
    <title>German Menus by Lukas Strahner (version 1)</title>
    <guid isPermaLink="false">German Menus by Lukas Strahner (version 1)</guid>
    <link>http://inform7.com/extensions/Lukas%20Strahner/German%20Menus/index.html</link>
    <description>This is a German language add-on for Menus by Emily Short.</description>
    <pubDate>Sun, 31 Jan 2010 18:39:14 GMT</pubDate>
</item>

<item>
    <title>Italian by Massimo Stella (version 3/110105)</title>
    <guid isPermaLink="false">Italian by Massimo Stella (version 3/110105)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Italian/index.html</link>
    <description>Lavoro basato sull'espansione Custom Library Messages di David Fisher. Modifica i messaggi del parser, ora tradotti in italiano.  An Italian language file for replacing the language of play, written for IF72.  Requires Punctuation Removal by Emily Short. Designed to work with build 6G60.</description>
    <pubDate>Sat, 08 Jan 2011 11:40:39 GMT</pubDate>
</item>

<item>
    <title>Effetti Visivi di Base by Tristano Ajmone (version 1)</title>
    <guid isPermaLink="false">Effetti Visivi di Base by Tristano Ajmone (version 1)</guid>
    <link>http://inform7.com/extensions/Tristano%20Ajmone/Effetti%20Visivi%20di%20Base/index.html</link>
    <description>Traduzione di Basic Screen Effects by Emily Short. Permette di modificare colori del testo e dello sfondo, di pulire lo schermo e interrompere il gioco nella z-machine. Completa di FAQ in italiano scritta dall'autore. </description>
    <pubDate>Fri, 21 Jan 2011 15:05:52 GMT</pubDate>
</item>

<item>
    <title>Intestazione di Pagina by Massimo Stella (version 2)</title>
    <guid isPermaLink="false">Intestazione di Pagina by Massimo Stella (version 2)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Intestazione%20di%20Pagina/index.html</link>
    <description>Traduzione in Italiano di Title Page di Jon Ingold, offre una schermata introduttiva al gioco, un men&amp;ugrave;, con possibilit&amp;agrave; di caricare e salvare il gioco e visualizzare una citazione o (sotto Glulx) un disegno. Richiede Menus by Massimo Stella</description>
    <pubDate>Fri, 21 Jan 2011 15:05:53 GMT</pubDate>
</item>

<item>
    <title>Limitatore di Ingombro by Massimo Stella (version 7)</title>
    <guid isPermaLink="false">Limitatore di Ingombro by Massimo Stella (version 7)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Limitatore%20di%20Ingombro/index.html</link>
    <description>Traduzione in Italiano di Bulk Limiter di Eric Eve, versione riveduta e corretta di Bulk Limiter IT di Leonardo Boselli. Contenitori ed attori che limitano le dimensioni dei loro contenuti. Richiede Italian by Massimo Stella.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:54 GMT</pubDate>
</item>

<item>
    <title>Menus by Massimo Stella (version 1)</title>
    <guid isPermaLink="false">Menus by Massimo Stella (version 1)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Menus/index.html</link>
    <description>Questa &amp;egrave; una traduzione della libreria Menus di Emily Short. Una modalit&amp;agrave; basata sulle tables per visualizzare dei men&amp;ugrave; a schermo intero per il giocatore. Richiede Effetti Visivi di Base by Massimo Stella.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:54 GMT</pubDate>
</item>

<item>
    <title>Modelli di Conversazione by Massimo Stella (version 7)</title>
    <guid isPermaLink="false">Modelli di Conversazione by Massimo Stella (version 7)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Modelli%20di%20Conversazione/index.html</link>
    <description>Traduzione in Italiano di Conversation Framework di Eric Eve. Permette di sostenere brevi conversazioni a scelte multiple, di salutare, annuire, dissentire o pronunciare semplici frasi agli NPC. Richiede Italian by Massimo Stella ed Epistemology by Eric Eve.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:55 GMT</pubDate>
</item>

<item>
    <title>Nasconder Sotto by Massimo Stella (version 2)</title>
    <guid isPermaLink="false">Nasconder Sotto by Massimo Stella (version 2)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Nasconder%20Sotto/index.html</link>
    <description>Traduzione di Hiding Under di Eric Eve. Permette di nascondere oggetti sotto oggetti, celandoli agli occhi del giocatore. Pu&amp;ograve; essere usato insieme ad Underside. Richiede Italian by Massimo Stella.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:56 GMT</pubDate>
</item>

<item>
    <title>Quips Interattive by Massimo Stella (version 9)</title>
    <guid isPermaLink="false">Quips Interattive by Massimo Stella (version 9)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Quips%20Interattive/index.html</link>
    <description>Traduzione in Italiano di Reactable Quips di Michael Martin. Una libreria utile per le interazioni e i dialoghi con NPC attraverso righe e scelte multiple.  Richiede Italian by Massimo Stella.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:56 GMT</pubDate>
</item>

<item>
    <title>Telefoni by Massimo Stella (version 1)</title>
    <guid isPermaLink="false">Telefoni by Massimo Stella (version 1)</guid>
    <link>http://inform7.com/extensions/Massimo%20Stella/Telefoni/index.html</link>
    <description>Traduzione di Telephones by George Tryfonas. Implementa codice riguardante telefoni (fissi e portatili). Richiede Italian by Massimo Stella.</description>
    <pubDate>Fri, 21 Jan 2011 15:05:57 GMT</pubDate>
</item>

<item>
    <title>Spanish by Sebastian Arg (version 1/101225)</title>
    <guid isPermaLink="false">Spanish by Sebastian Arg (version 1/101225)</guid>
    <link>http://inform7.com/extensions/Sebastian%20Arg/Spanish/index.html</link>
    <description>Spanish language file for replacing the language of play. Updated for 6G60.</description>
    <pubDate>Sun, 06 Feb 2011 18:03:22 GMT</pubDate>
</item>

<item>
    <title>Swedish by Felix Larsson (version 1/110725)</title>
    <guid isPermaLink="false">Swedish by Felix Larsson (version 1/110725)</guid>
    <link>http://inform7.com/extensions/Felix%20Larsson/Swedish/index.html</link>
    <description>L&amp;aring;ter dig skriva spel/ber&amp;auml;ttelser att spelas/l&amp;auml;sas p&amp;aring; svenska.</description>
    <pubDate>Thu, 11 Aug 2011 00:55:33 GMT</pubDate>
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