Graphical Window Sprites

version 1 by Erik Temple

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  • Part 1 - Sprite Definition

    A sprite is a kind of thing. A sprite can be display-active or display-inactive. A sprite is usually display-inactive.

    A sprite has a figure-name called sprite-identity.

    A sprite has a list of numbers called the sprite-coordinates. The sprite-coordinates are usually {0, 0}.

    A sprite has a real number called the sprite-scaling factor. The sprite-scaling factor of a sprite is usually 1.0000.

    A sprite has a number called the display-layer. The display-layer of a sprite is usually 1.

    A sprite has a number called the sprite-width. The sprite-width is usually 0. A sprite has a number called the sprite-height. The sprite-height is usually 0.

    A sprite can be graphlink-active or graphlink-inactive. A sprite is usually graphlink-inactive.

    A sprite has some text called the linked replacement-command. The linked replacement-command is usually "".