Graphical Window Animation

version 3 by Erik Temple

  • Home page
  • Beginning
  • Previous
  • Next

  • Section 3 - Animation Commands and Rules

    A glulx picture selection rule when animation occurs (this is the animation frame selection rule):
        internally select a frame from the current reel;
        rule succeeds;

    To decide whether animation occurs:
        (- animation -)

    To internally select a frame from the current reel:
        now the internally selected picture is entry current frame of the current reel.

    To animate (L - a list of figure-names) at (fps - a number) fps, looping:
        (- AnimateFigures({L}, {fps}, {phrase options}); -)

    To loop animation from frame (RF - a number):
        (- repeat_frame = {RF}; -)