Glulx Input Loops
version 1/101121 by Erik Temple
Example: * Any Key to Continue - In this example, we use the character input loop to require the player to press a key to begin playing; we also echo the key pressed.
Note that the character input loop is here running as a primary input-loop, because it is carried out before the first input prompt.
"Any Key to Continue"
Include Glulx Input Loops by Erik Temple.
Anticipation is a room. "This game is bound to be awesome."
When play begins:
say "Press any key to start playing this great game.";
wait for any key;
say "You pressed '[keystroke]'.";
if keystroke is "i", say "[line break]How did you know that 'i' was my favorite key?! Oh well, let's get on with playing this pile of awesome!"