Glimmr Drawing Commands
version 2/101030 by Erik Temple
Version 2/101030 of Glimmr Drawing Commands (for Glulx only) by Erik Temple begins here.
"Provides commands for displaying images, shape primitives (such as rectangles, boxes, and lines), user-specified bitmap drawings, image maps, and for text-painting using 'fonts' with glyphs composed of either bitmaps or image files."
- Part - Inclusions
- Part - Use options
- Part - Console settings
- Part - Primitives
- Part - Drawing bitmaps
- Chapter - Monochrome bitmaps
- Section - Monochrome bitmap with background color
- Section - Monochrome bitmap without background color
- Section - Short form of monochrome bitmap
- Chapter - Polychrome bitmaps
- Section - Polychrome bitmap with background color
- Section - Polychrome bitmap without background color
- Section - Short form of polychrome bitmap
- Chapter - Fonts
- Section - The font base class
- Section - Private naming of fonts
- Section - Bitmap fonts
- Section - Dummy bitmap typeface
- Section - Image-based fonts
- Section - Null image typeface
- Section - Crediting fonts
- Section - Globals
- Chapter - Text-painting with bitmap fonts
- Section - Bitmap strings with a background color
- Section - Bitmap strings without a background color
- Section - Short forms of bitmap texts
- Chapter - Text-painting with image-based fonts
- Part - Image-maps
- Chapter - Definition of the tileset kind
- Chapter - Image-map with figure array
- Section - Long forms of figure image-map (no background)
- Section - Long forms of figure image-map (background color)
- Section - Short form of figure image-map
- Chapter - Image-map with tileset array
- Section - Long forms of tileset image map (no background)
- Section - Long forms of tileset image map (background color)
- Section - Short form of tileset image map
- Chapter - Global variables
- Chapter - Resources
- Part - Routines for color specification
- Chapter - Get color from lookup table (by name)
- Chapter - Specifying color using RGB formula
- Section - RGB color specification
- Section - RGB specified as a percentage
- Section - RGB specified as a fixed point percentage
- Chapter - Color specified as a hexadecimal
- Part - Other functions
- Chapter - Determination of image size
- Chapter - Min and max functions
- Chapter - Look up the char number from a text-string
- Chapter - Identify a character by code in a string
- Part - Provide indices for each glyph in a bitmap font
- Part - Debugging
- Chapter - Console command
- Chapter - Debugging output window
- Section - Assign the default debugging window (for use without Glimmr Debugging Console by Erik Temple)
- Section - Logging to the transcript
- Chapter - Abbreviations
- Chapter - Debugging commands
- Chapter - Text substitutions for logging console messages