Glimmr Automap

version 2/101030 by Erik Temple

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  • Section: Changing the zoom levels of the map

    Any tileset that is intended for use with Glimmr Automap should provide a list of the zoom levels at which the author believes the tileset looks best. This is the tileset's "zoom-level set." Each zoom level is represented by a ratio (given as a fixed-point decimal fraction, always written to the fourth decimal place). Here is the zoom-level set for the Glimmr Automap Tileset:

        {0.3600, 0.5600, 0.8000, 1.0000}

    If we don't like these zoom levels, however, we are free to change them. Glimmr Automap will deal intelligently with whatever we provide, but we must always have at least one level in the list. So, for example, if we want just two levels, we might cut the list down:

        The zoom-level set of the Glimmr Automap Tileset is {0.5600, 1.0000}.

    Zoom levels should increase from left to right. In-game, pressing the + button really means "move one step to the right in the zoom-level set," while the - button means "move one step to the left".

    We can specify which zoom level the game should start out at by setting the "initial zoom level" of the tileset. This is a number that represents the entry of the zoom-level set that we want to begin the game at. By default Glimmr Automap Tileset begins at zoom level 2 (0.5600, or 56% of full size). To change this, we can add something like this to our story file:

        The initial zoom level of the Glimmr Automap Tileset is 1.