Extended Debugging

version 2/100212 by Erik Temple

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  • Version 2/100212 of Extended Debugging by Erik Temple begins here.

    "Provides a way for the author to release a build of a game while retaining both custom and built-in debugging commands. Also wraps Inform's debug tracing routines in phrases that authors can use to trigger rule-tracing from the source text rather than from the command prompt and provides other debugging features."

    Use authorial modesty.

    Include (- constant DEBUG; constant STRICT_MODE; -) after "Definitions.i6t".