Tailored Room Description

version 10 by Emily Short

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  • Example: * Boatman - A sample involving modified descriptions for items in an enterable container with the player.

        Include Tailored Room Description by Emily Short.

        The Salt Lake is a room.

        The rowboat is an enterable container in the Salt Lake. Understand "boat" as the rowboat. It contains a boatman, a pole, and bottle of fresh water. The boatman is a man.

        The Salt Lake contains a single flipper.

        A ranking rule for the boatman: increase the description-rank of the boatman by 10.

        Rule for writing a paragraph about the boatman when the boatman is in the rowboat:
            if entering the rowboat, say "[The boatman] leans to one side to provide balance as you scramble in. [paragraph break]";
            otherwise say "[The boatman] sits in [the rowboat], looking grim. [paragraph break]"

        Rule for writing a paragraph about something while entering a container (called special-target):
            say "In [the special-target] with you, you see [the list of mentionable things in the special-target]."
        
        Rule for writing a paragraph about a deeply dull thing which is in the rowboat when the player is in the rowboat:
            say "In the bottom of the boat, you see [a list of deeply dull mentionable things which are in the rowboat]. [paragraph break]".
        
        Rule for writing a paragraph about a deeply dull thing which is in the Salt Lake:
            say "Floating on the impossibly buoyant water: [a list of deeply dull mentionable things which are in the Salt Lake]. [paragraph break]".

        Test me with "get flipper / put flipper in rowboat / look / enter rowboat / get pole / look / get water / look / out / look / drop all / look / get in boat / look".