Mood Variations

version 3 by Emily Short

Allows the author to define a mood value for characters and then use text substitutions such as '[when bored]The king fidgets on his throne[or sleepy]The king snores[at other times]The king grins[end when].' Moods will be interpreted in 'writing a paragraph' and similar contexts as the mood of the person described in the paragraph, but at other times according to the mood of the person to whom the player is currently speaking.

You can do three things here:

  1. Download this extension,
  2. View its documentation, or
  3. View its source code.