Default Messages

version 12/091223 by David Fisher

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  • Section: Open

        Table of custom library messages (continued)
      Message Id  Message Text  
      LibMsg <report player opening>  "You open [the main object]."  
      LibMsg <report npc opening>  "[The person asked] opens [the main object]./[The main object] opens."  
      LibMsg <cannot open unless openable>  "That's/They're not something you can open."  
      LibMsg <cannot open something locked>  "It/They seems to be locked."  
      LibMsg <cannot open something already open>  "That's/They're already open."  
      LibMsg <reveal any newly visible exterior initial text>  "You open [the main object], revealing "  
      LibMsg <no newly visible exterior>  "nothing."