Default Messages

version 12/091223 by David Fisher

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  • Section: Commanding People

        Table of custom library messages (continued)
      Message Id  Message Text  
      LibMsg <person ignores command>  "[The main object] has better things to do."  
      LibMsg <cannot talk to absent person>  "You seem to want to talk to someone, but I can't see whom."  
      LibMsg <cannot talk to inanimate object>  "You can't talk to [the main object]."  
      LibMsg <npc unable to do that>  "[The person asked] is unable to do that."