Custom Library Messages

version 28/100614 by David Fisher

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  • Section 2.27 - Enter

    To say appropriate action for enter verb:
    if (verb_word == 'stand') print "stand on";
    else if (verb_word == 'sit') print "sit down on";
    else if (verb_word == 'lie') print "lie down on";
    else print "enter";

    Table of library messages (continued)
    Message Id  Message Text  
    LibMsg <report player entering>  "[You] [get*] [=> %][onto|into] [the % dobj]."  
    LibMsg <report npc entering>  "[The actor] [gets*] [=> %][onto|into] [the % dobj]."  
    LibMsg <cannot enter something already entered>  "But [you're] already [=> %][on|in] [the % dobj]."  
    LibMsg <cannot enter something not enterable>  "[That's|they're] not something [you] [=> present tense][can][=> default tense] [appropriate action for enter verb]."  
    LibMsg <cannot enter closed containers>  "[You] [=> present tense][can't][=> default tense] get into the closed [% dobj]."  
    LibMsg <cannot enter something carried>  "[You] [=> present tense][can][=> default tense] only get into something free-standing."  

    [ See also:
        LibMsg <implicitly pass outwards through other barriers>
        LibMsg <implicitly pass inwards through other barriers> ]