WhoWhat
version 5/071110 by David Cornelson
Example: ** InfoLand - Example of asking who and what a couple of things are in a game.
"InfoLand"
Include WhoWhat by David Cornelson.
Infoland is a room. "You are in a familiar land with lots of familiar things. You can see Floyd here and a thief."
When play begins:
now the People Identity Table is the Table of People Identities;
now the Thing Identity Table is the Table of Thing Identities;
now the Player Character Identity Table is the Table of Player Character Identities.
Table of People Identities
| Topic | Response | ||
| "floyd/robot" | "He is your friend." | ||
| "thief/stranger" | "You don't know the stranger, | but he looks very suspicious." |
Table of Thing Identities
| Topic | Response | |
| "floyd/robot" | "Floyd is a robot." | |
| "thief/stranger" | "He seems to be a thief." |
Table of Player Character Identities
| Topic | Response | |
| "girl" | "So it would seem, although you'd prefer a few more curves." | |
| "pretty" | "You hide it well." |
Test me with "who is floyd? / what is floyd? / who is the thief? / what is the thief? / am i girl? / am i pretty? ".