Basic Help
version 1 by David Cornelson
Version 1 of Basic Help by David Cornelson begins here.
Helping is an action out of world applying to one visible thing.
DefaultHelping is an action out of world.
Understand "help [any help command]" as helping.
Understand "help" as defaulthelping.
A help command is a kind of thing.
Help Switch is a truth state that varies.
Help Count is a number that varies.
Help Fade is a number that varies.
When play begins:
say "This game is equipped with a simple help system. Type [bold type]help[roman type] to learn more about Interactive Fiction.";
now the Help Count is 0;
now the Help Fade is 5;
now the Help Switch is true.
Every turn when the help switch is true:
increase Help Count by 1;
if Help Count is less than Help Fade:
Print the Help Notice;
else:
now Help Count is 0;
now Help Switch is false;
say "The help system will now turn off its reminder, but you can always type 'help' at any time."
After printing a parser error:
if the Help Switch is true:
say "[line break]";
Print the Help Notice.
To Print the Help Notice:
say "Remember, you can type 'help' if you need assistance."