Player Experience Upgrade

version 2/111127 by Aaron Reed

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  • Chapter - Implement Use verb for common actions

    [Based on "Alpaca Farm" in the I7 docs. Does the most obvious action if the player tries to USE something.]

    Understand "use [something]" as using. Using is an action applying to one thing.

    Carry out using (this is the Small Kindnesses carry out using rule): say the message corresponding to a rule name of Small Kindnesses carry out using rule in the Table of Small Kindnesses Responses.

    Understand "use [an edible thing]" as eating.

    Understand "use [a wearable thing]" as wearing.

    Understand "use [a closed openable container]" as opening. Understand "use [an open openable container]" as closing.

    Understand "use [something preferably held] on [a locked lockable thing]" as unlocking it with (with nouns reversed). Understand "use [something preferably held] on [an unlocked lockable thing]" as locking it with (with nouns reversed).

    Understand "use [a switched off device]" as switching on. [We don't have the reverse, since typically something that's switched on has a more useful function which USE might refer to.]

    Understand "use [a closed door]" as opening. Understand "use [an open door]" as entering.

    Understand "use [an enterable not occupied supporter]" as entering. Understand "use [an enterable not occupied container]" as entering. Definition: something is occupied if it encloses the player.