Player Experience Upgrade

version 2/111127 by Aaron Reed

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  • Chapter - Allow for switching things in darkness

    [If the player switches off something providing light and not held, allow them to switch it back on again. ]

    Definition: a thing is switchable: if it provides the property switched on, yes.

    After deciding the scope of the player when in darkness (this is the Small Kindnesses allow for switching things in darkness rule):
        repeat with machine running through switchable things enclosed by location:
            unless the holder of machine is a closed opaque container and the holder of machine is not the holder of player, place machine in scope.