Neutral Library Messages

version 3/120107 by Aaron Reed

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  • Section - Unreplaced Messages

    [Finally, we include all the untouched library messages. This is so we can easily remove all the old versions of the messages to reclaim memory, see below. NOTE: this is disabled in this release, since despite being copied straight from Default Messages some of these errors were producing problems. Hopefully I will have the time to dig into this more in the future; in the meantime, z-authors are free to replace this section and copy and paste the below into their code to experiment.]

    [
    Table of custom library messages (continued)
    library-action library-message-id library-message-text
    -- 1 "(considering the first sixteen objects only)[ignore library line break]"
    -- 101 " (providing light)"
    -- 102 " (closed)"
    -- 103 " (closed and providing light)"
    -- 104 " (empty)"
    -- 105 " (empty and providing light)"
    -- 106 " (closed and empty)"
    -- 107 " (closed, empty and providing light)"
    -- 108 " (providing light and being worn"
    -- 109 " (providing light"
    -- 110 " (being worn"
    -- 111 " ("
    -- 112 "open"
    -- 113 "open but empty"
    -- 114 "closed"
    -- 115 "closed and locked"
    -- 116 " and empty"
    -- 117 " (empty)"
    -- 118 " containing "
    -- 119 " (on "
    -- 120 ", on top of "
    -- 121 " (in "
    -- 122 ", inside "
    -- 17 "It is pitch dark, and you can't see a thing."
    -- 18 "yourself"
    -- 26 "(first taking [the noun])[ignore library line break]"
    -- 3 " You have died [ignore library line break]"
    -- 4 " You have won [ignore library line break]"
    -- 5 "Would you like to [ignore library line break]"
    -- 50 "Your score has just gone [if library message amount > 0]up by [library message amount][otherwise]down by [0 - library message amount][end if] point[s]"
    -- 68 "([The person asked] first taking [the noun])"
    -- 69 "(first taking [the item described])"
    -- 71 "Darkness"
    -- 75 " The End [ignore library line break]"
    -- 76 " or "
    Closing action 3 "You close [the noun]."
    Closing action 4 "[The person asked] close[s] [the noun]."
    Closing action 5 "[The noun] close[s]."
    Consulting it about action 1 "You discover nothing of interest in [the noun]."
    Consulting it about action 2 "[The person asked] look[s] at [the noun]."
    Dropping action 3 "(first taking [the noun] off)[ignore library line break]"
    Dropping action 4 "Dropped."
    Dropping action 5 "There is no more room on [the noun]."
    Dropping action 6 "There is no more room in [the noun]."
    Dropping action 7 "[The person asked] put[s] down [the noun]."
    Eating action 3 "[The person asked] eat[s] [the noun]."
    Entering action 5 "You get [if noun is a supporter]onto[otherwise]into[end if] [the noun]."
    Entering action 6 "(getting [if the library message object is a supporter]off[otherwise]out of[end if] [the library message object])[ignore library line break]"
    Entering action 7 "[if the noun is a supporter](getting onto [the noun])[otherwise if the noun is a container](getting into [the noun])[otherwise](entering [the noun])[end if][ignore library line break]"
    Entering action 8 "[The person asked] get[s] into [the noun]."
    Entering action 9 "[The person asked] get[s] onto [the noun]."
    Examining action 3 "[The noun] [is-are] currently switched [if noun is switched on]on[otherwise]off[end if]."
    Examining action 4 "[The person asked] look[s] closely at [the noun]."
    Examining action 5 "You see nothing unexpected in that direction."
    Exiting action 3 "You get [if library message object is a supporter]off[otherwise]out of[end if] [the library message object]."
    Exiting action 4 "But you aren't [if library message object is a supporter]on[otherwise]in[end if] [the library message object]."
    Exiting action 5 "[The person asked] get[s] off [the library message object]."
    Exiting action 6 "[The person asked] get[s] out of [the library message object]."
    Giving it to action 5 "You give [the noun] to [the second noun]."
    Giving it to action 6 "[The person asked] give[s] [the noun] to you."
    Giving it to action 7 "[The person asked] give[s] [the noun] to [the second noun]."
    Going action 1 "You'll have to get [if library message object is a supporter]off[otherwise]out of[end if] [the library message object] first."
    Going action 10 "[The person asked] go[es] [noun]"
    Going action 11 "[The person asked] arrive[s] from above"
    Going action 12 "[The person asked] arrive[s] from below"
    Going action 13 "[The person asked] arrive[s] from the [library message object]"
    Going action 14 "[The person asked] arrive[s]"
    Going action 15 "[The person asked] arrive[s] at [the library message object] from above"
    Going action 16 "[The person asked] arrive[s] at [the library message object] from below"
    Going action 17 "[The person asked] arrive[s] at [the library message object] from the [second library message object]"
    Going action 18 "[The person asked] go[es] through [the library message object]"
    Going action 19 "[The person asked] arrive[s] from [the library message object]"
    Going action 2 "You can't go that way."
    Going action 20 "on [the library message object]"
    Going action 21 "in [the library message object]"
    Going action 22 ", pushing [the library message object] in front, and you along too"
    Going action 23 ", pushing [the library message object] in front"
    Going action 24 ", pushing [the library message object] away"
    Going action 25 ", pushing [the library message object] in"
    Going action 26 ", taking you along"
    Going action 27 "(first getting off [the library message object])[ignore library line break]"
    Going action 28 "(first opening [the library message object])[ignore library line break]"
    Going action 6 "You can't, since [the library message object] lead[s] nowhere."
    Going action 8 "[The person asked] go[es] up"
    Going action 9 "[The person asked] go[es] down"
    Inserting it into action 10 "[The person asked] put[s] [the noun] into [the second noun]."
    Inserting it into action 6 "(first taking [it-them of noun] off)[ignore library line break]"
    Inserting it into action 7 "There is no more room in [the noun]."
    Inserting it into action 8 "Done."
    Inserting it into action 9 "You put [the noun] into [the second noun]."
    Listening to action 1 "You hear nothing unexpected."
    Locking it with action 2 "[Cap That's-They're of noun] locked at the moment."
    Locking it with action 3 "First you'll have to close [the noun]."
    Locking it with action 4 "[Cap That-Those of noun] do[es]n't seem to fit the lock."
    Locking it with action 5 "You lock [the noun]."
    Locking it with action 6 "[The person asked] lock[s] [the noun]."
    Looking action 1 " (on [the library message object])[ignore library line break]"
    Looking action 2 " (in [the library message object])[ignore library line break]"
    Looking action 3 " (as [library message object])[ignore library line break]"
    Looking action 4 "On [the library message object] [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option + including contents list option + giving brief inventory information list option + listing marked items only list option]."
    Looking action 5 "[if library message object is not the location and library message object is a supporter]On [the library message object] you[otherwise if library message object is not the location and library message object is a container]In [the library message object] you[otherwise]You[end if] can also see [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + including contents list option + giving brief inventory information list option + listing marked items only list option][if library message object is not the location].[otherwise] here."
    Looking action 6 "[if library message object is not the location and library message object is a supporter]On [the library message object] you[otherwise if library message object is not the location and library message object is a container]In [the library message object] you[otherwise]You[end if] can see [list the contents of library message object with as a sentence list option + tersely list option + not listing concealed items list option + including contents list option + giving brief inventory information list option + listing marked items only list option][if library message object is not the location].[otherwise] here."
    Looking action 7 "You see nothing unexpected in that direction."
    Looking action 8 "[if the library message object is a supporter] (on [otherwise] (in [end if][the library message object])[ignore library line break]"
    Looking action 9 "[The person asked] look[s] around."
    Looking under action 2 "You find nothing of interest."
    Looking under action 3 "[The person asked] look[s] under [the noun]."
    Opening action 2 "[Cap It-They of noun] seem[s] to be locked."
    Opening action 4 "You open [the noun], revealing [if the number of not undescribed not scenery things in the noun is zero]nothing[otherwise][list the contents of noun with the as a sentence list option + the tersely list option + the not listing concealed items list option][end if]."
    Opening action 5 "You open [the noun]."
    Opening action 6 "[The person asked] open[s] [the noun]."
    Opening action 7 "[The noun] open[s]."
    Pulling action 1 "[Cap It-Those of noun] [is-are] fixed in place."
    Pulling action 2 "You are unable to."
    Pulling action 5 "[The person asked] pull[s] [the noun]."
    Pushing action 2 "You are unable to."
    Pushing action 6 "[The person asked] push[es] [the noun]."
    Putting it on action 5 "(first taking [it-them of noun] off)[ignore library line break]"
    Putting it on action 6 "There is no more room on [the noun]."
    Putting it on action 7 "Done."
    Putting it on action 8 "You put [the noun] on [the second noun]."
    Putting it on action 9 "[The person asked] put[s] [the noun] on [the second noun]."
    Quitting the game action 1 "Please answer yes or no."
    Quitting the game action 2 "Are you sure you want to quit? "
    Removing it from action 2 "But [it-they of noun] [is-are]n't there now."
    Removing it from action 3 "Removed."
    Restarting the game action 1 "Are you sure you want to restart? "
    Restarting the game action 2 "Failed."
    Restoring the game action 1 "Restore failed."
    Restoring the game action 2 "Ok."
    Saving the game action 1 "Save failed."
    Saving the game action 2 "Ok."
    Searching action 2 "There is nothing on [the noun]."
    Searching action 3 "On [the noun] [list the contents of noun with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option]."
    Searching action 4 "You find nothing of interest."
    Searching action 5 "You can't see inside, since [the noun] [is-are] closed."
    Searching action 6 "[The noun] [is-are] empty."
    Searching action 7 "In [the noun] [list the contents of noun with as a sentence list option + tersely list option + not listing concealed items list option + is-are list option]."
    Searching action 8 "[The person asked] search[es] [the noun]."
    Smelling action 1 "You smell nothing unexpected."
    Squeezing action 3 "[The person asked] squeeze[s] [the noun]."
    Switching off action 2 "[Cap That's-They're of noun] already off."
    Switching off action 3 "You switch [the noun] off."
    Switching off action 4 "[The person asked] switch[es] [the noun] off."
    Switching on action 2 "[Cap That's-They're of noun] already on."
    Switching on action 3 "You switch [the noun] on."
    Switching on action 4 "[The person asked] switch[es] [the noun] on."
    Taking action 1 "Taken."
    Taking action 12 "You're carrying too many things already."
    Taking action 13 "(putting [the library message object] into [the current player's holdall] to make room)[ignore library line break]"
    Taking action 14 "You can't reach into [the library message object]."
    Taking action 15 "You cannot carry [the library message object]."
    Taking action 16 "[The person asked] pick[s] up [the noun]."
    Taking action 6 "[Cap That-Those of noun] seem[s] to belong to [the library message object]."
    Taking action 7 "[Cap That-Those of noun] seem[s] to be a part of [the library message object]."
    Taking action 9 "[The library message object] [is-are]n't open."
    Taking inventory action 1 "You are carrying nothing."
    Taking inventory action 2 "You are carrying[ignore library line break]"
    Taking inventory action 3 ":[line break]"
    Taking inventory action 4 "."
    Taking inventory action 5 "[The person asked] look[s] through [its-their] possessions."
    Taking off action 1 "You're not wearing [that-those of noun]."
    Taking off action 2 "You take off [the noun]."
    Taking off action 3 "[The person asked] takes off [the noun]."
    Tasting action 1 "You taste nothing unexpected."
    Touching action 2 "You feel nothing unexpected."
    Touching action 4 "[The person asked] touch[es] [it-them of noun]self."
    Touching action 5 "[The person asked] touch[es] you."
    Touching action 6 "[The person asked] touch[es] [the noun]."
    Turning action 1 "[Cap It-Those of noun] [is-are] fixed in place."
    Turning action 2 "You are unable to."
    Turning action 7 "[The person asked] turn[s] [the noun]."
    Unlocking it with action 2 "[Cap That's-They're of noun] unlocked at the moment."
    Unlocking it with action 3 "[Cap That-Those of second noun] do[es]n't seem to fit the lock."
    Unlocking it with action 4 "You unlock [the noun]."
    Unlocking it with action 5 "[The person asked] unlock[s] [the noun]."
    Waiting action 1 "Time passes."
    Waiting action 2 "[The person asked] wait[s]."
    Waving action 1 "But you aren't holding [that-those of noun]."
    Waving action 3 "[The person asked] wave[s] [the noun]."
    Wearing action 4 "You put on [the noun]."
    Wearing action 5 "[The person asked] put[s] on [the noun]."
    preferring abbreviated room descriptions action 1 " is now in its 'superbrief' mode, which always gives short descriptions of locations (even if you haven't been there before)."
    preferring sometimes abbreviated room descriptions action 1 " is now in its normal 'brief' printing mode, which gives long descriptions of places never before visited and short descriptions otherwise."
    preferring unabbreviated room descriptions action 1 " is now in its 'verbose' mode, which always gives long descriptions of locations (even if you've been there before)."
    requesting the pronoun meanings action 1 "At the moment, "
    requesting the pronoun meanings action 2 "means "
    requesting the pronoun meanings action 3 "is unset"
    requesting the pronoun meanings action 5 "." [Note: while this looks reassuring, the Standard Rules do not actually use this to end the line.]
    requesting the score action 3 ", earning you the rank of "
    switching score notification off action 1 "Score notification off."
    switching score notification on action 1 "Score notification on."
    switching the story transcript off action 1 "Transcripting is already off."
    switching the story transcript off action 2 "[line break]End of transcript."
    switching the story transcript off action 3 "Attempt to end transcript failed."
    switching the story transcript on action 1 "Transcripting is already on."
    switching the story transcript on action 2 "Start of a transcript of"
    switching the story transcript on action 3 "Attempt to begin transcript failed."

    Section - player's holdall

    The current player's holdall is a player's holdall that varies.
    The current player's holdall variable translates into I6 as "SACK_OBJECT".

    Section - List the Contents of Something, with added options

    To say list the contents of (X - object) with (N - number): (- WriteListFrom(child({X}), {N}); -) .
    The as a sentence list option is a number that varies. The as a sentence list option variable translates into I6 as "ENGLISH_BIT".
    The tersely list option is a number that varies. The tersely list option variable translates into I6 as "TERSE_BIT".
    The is-are list option is a number that varies. The is-are list option variable translates into I6 as "ISARE_BIT".
    The suppressing all articles list option is a number that varies. The suppressing all articles list option variable translates into I6 as "NOARTICLE_BIT".
    The using the definite article list option is a number that varies. The using the definite article list option variable translates into I6 as "DEFART_BIT".
    The capitalise first article list option is a number that varies. The capitalise first article list option variable translates into I6 as "CFIRSTART_BIT".
    With newlines list option is a number that varies. The with newlines list option variable translates into I6 as "NEWLINE_BIT".
    The indented list option is a number that varies. The indented list option variable translates into I6 as "INDENT_BIT".
    With extra indentation list option is a number that varies. The with extra indentation list option variable translates into I6 as "EXTRAINDENT_BIT".
    The giving brief inventory information list option is a number that varies. The giving brief inventory information list option variable translates into I6 as "PARTINV_BIT".
    The giving inventory information list option is a number that varies. The giving inventory information list option variable translates into I6 as "FULLINV_BIT".
    The including contents list option is a number that varies. The including contents list option variable translates into I6 as "RECURSE_BIT".
    The including all contents list option is a number that varies. The including all contents list option variable translates into I6 as "ALWAYS_BIT".
    The not listing concealed items list option is a number that varies. The not listing concealed items list option variable translates into I6 as "CONCEAL_BIT".
    The listing marked items only list option is a number that varies. The listing marked items only list option variable translates into I6 as "WORKFLAG_BIT".

    Section - Delist original library messages

    Include (- [ LanguageLM; #ifdef DEBUG; print "{ "; if (lm_act == ##Miscellany or ##ListMiscellany) print "library message"; else print (SayActionName) lm_act, " action"; print " #", lm_n, " }"; #endif; ]; -) instead of "Long Texts" in "Language.i6t".

    ]