Keyword Interface
version 8 by Aaron Reed
Section - Definitions
Object keyword highlighting is a truth state that varies. Object keyword highlighting is usually true. [Global activation of object keywords.]
Every thing has a text called the keyword. The keyword of a thing is usually "". [which word of a multi-word noun should be highlighted. In practice, the player can type any word with the same effect, but for presentation purposes it's best to have a single word highlighted.]
A thing is either keyworded or keywordless. A thing is usually keyworded. Scenery is usually keywordless. [Only keyworded things are not automatically highlighted in room descriptions.]
Object keywording something is an activity on objects.
Rule for printing the name of a thing (called item) while looking (this is the Keyword Interface highlight objects when looking rule):
carry out the object keywording activity with item.
Rule for printing the name of a thing (called item) while taking inventory (this is the Keyword Interface highlight objects when taking inventory rule):
carry out the object keywording activity with item.
Rule for printing the name of a thing (called item) while opening (this is the Keyword Interface highlight objects when opening rule):
carry out the object keywording activity with item.