Inform is a design system for interactive
fiction based on natural language. It is a radical reinvention
of the way interactive fiction is designed, guided by
contemporary work in semantics and by the practical experience
of some of the world's best-known writers of IF.
Interactive fiction
Interactive fiction lets the player explore your worlds and stories
through text. Write adventure games, historical simulations, gripping
stories or experimental digital art.
Code that reads like English
Inform's source reads like English sentences, making it uniquely
accessible to non-programmers. It's very easy to get started.
Watch a screencast.
Support for Teachers
Inform is used in the classroom by teachers at all levels from late
elementary school through university. Playing and writing interactive
fiction develops literacy and problem-solving skills and allows the
development of historical simulations. See tutorials and reports from
the field.
Accessibility
Inform is widely used with screen-readers and other
tools serving the visually-impaired.
Inform build 6E59, new for June 2010,
includes the ability to create a website
with the story playable in-browser
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Wider Release options and clearer feedback make publishing IF
richer and easier
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Inform now has an open bug tracker (powered by Mantis). Of course, the
software is perfect, but this is where faults would be reported if not
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A new suggestions forum enables Inform authors to vote for
future improvements (powered by UserVoice)
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Welcome
Inform's first website was a single hand-coded HTML page in the primitive,
10,000-site Web of 1995. Today the Web has a hundred million sites, and
we're larger and better too. This is our fourth website, coded by Liza Daly
of Threepress Consulting using the Django content
management framework. Welcome.